- Materials & Rendering Questions
- Need help creating thickness for dino skull
- Making moulds in ZBrush
- Good Step by Step head sculpting tutorial?
- Sculpting folds in cloth... how do you do it?
- How do you grab material with texture
- ZBrush ZTL from 3.12 (Mac) to 3.1 (Win)
- Faceting displacement error, help please
- Multiple Passes.. and lighting etc...
- what happened?
- retopologizing
- can i adjust the symmetry axis?
- The texture always reset on 1024 x 1024, how to create texture larger than that ?
- transparency when retopologizing
- A problem with ZMapper's UVs?
- Can't load Tools over the network
- Display problem when retopologizing.
- microsoft visual c++ runtime error!
- Saving Materials as default?
- Help on a clear definition of Cavity map and Ambient Occlusion map.
- Symmetry Problems
- a slight help with projection master please
- Professional suggestions for workstations needed!
- Please help a noob!!
- Normal Map looks ****ty in Maya
- Remove loaded tools
- Rectangle Alpha vs Square Alpha
- Multiple Subtool Rendering
- Tablet problems
- Zbrush Zspheres plugin for Maya
- a few questions?
- Does anyone know of a good lip/mouth sculpt tutorial?
- Cannot apply new material to my model
- my modle keeps truning into a puppet againe
- Help! zmapper not showing model (splitted model)
- Merging objects in Zbrush?
- Hidding off objects, and Symmetry.
- Can't see some of the edge when doing retoplogy
- Where can I find the location of this map
- Alpha is only painted vertical?
- Displacement Exporter for 3.12 OSX
- Disp Map bloating, Identical scene different machine
- Weird result when importing OBJ (Maya to ZBrush)
- Centering pivot on an object?
- Displacement map problem. (Includes curvature of model which I don't want)
- Image plainX crash!
- Pipeline problems! Mainly retopology and projection
- Bonehead 3D layer question
- Waxer tools in Zbrush?? Traditional sculptors I need your help
- Normal map problem in maya from zbrush.
- Changing Thread Title months after?
- ZMapper: Pink Cavity Map
- Texturing questions with this model
- Is it possible to copy and paste part of one ztool to another ztool?
- Retopology with mouth cavity?
- not able to do edit topo
- multiple re-uv import on same map. (Maya 2009)
- question about texturing and projection master
- Antialiasing White Edge Problem
- Newbie struggling with maps on 3.12B OSX
- Scarface model help!!!!
- Numeric Rotate tool?
- Save custom interface for startup?
- Division problem
- invisible sculpt
- Flooding the model with a texture
- Cloth Fabric Threading
- How to setup a single front view image plane?
- HD Geometry and Displacement Maps
- Few questions regarding SubTools
- Different Materials for subtools
- My default objects in startup screen is gone?
- Exporting Normal + Texture, A bit off in Maya?
- 3.12b -> Maya questions
- saving transpose tools(suggestion)
- Some questions
- Alpha sculpt projects through mesh
- how to mask by material id?
- Making an area "wider" (Xadd)
- ProjectionMaster deformations getting blurred when picked up
- Sketchup - ZBrush
- Complete idiot-proof guide to disp maps required please!
- Scaling and Retopology-Problem
- lots of dispaly / color - issues or bugs?
- Transparency Question
- Questions from a newb
- Mirroring and Merging a Subtool
- Dropping and picking up from canvas. IMPOSSIBLE?
- Painting or Masking goes through to the other side!?
- Projection Master - Can't rotate stuff?
- Topology Edit question, Plz help
- Alpha thickness issue
- Partially smoothing while subdividing
- Radial Symmetry fades off?
- topology zoom
- Independent on zoom brush size?
- retopology. unable to move certain points
- New to ZBrush, need some help.
- How to create new things in Zbrush
- Displacement for deforming character?
- Importing displacement maps
- two separated normal maps
- Zmapper problem
- ZSpheres Question
- i need help with the reconstruct subdivision
- Posed my model, Masks messed up detail help?
- Where are the rendered images located?
- change uv layout midsculpt
- ZBrush and Max on Vista 64
- Symmetry in zbrush
- custom UI question
- Applying Displacement in zbrush artifacts
- Problem With Ztool
- Creating Argyle leggings??
- poly groups, smoothing issue
- Transpose Master crashing Zbrush
- 3d max9, Normal maps trouble.
- Composite draw modes
- ZBrush 2 book sufficient for latest version.
- Cannot merge with subtool master
- Zsphere connecting
- Trouble with Texture and Normal Map Export Z3.12b Mac
- Extra Polygons
- UV'ing a Finished Sculpt with NO Prior UVs
- Transpose and render problems!!
- just a little help
- Bottom Matcaps Loading as Standard Materials
- Exporting zbrush movie for macs
- Extracting displacement value from a layer?
- Spheres can't stick to the mesh
- suggestions for new layer features
- Trouble importing alphas
- ReimportUV with 2 MaterialIDs -> possible bug?
- mesh problems
- Maya crashes after imported object from zbrush
- ZBrush 4 New Features
- Casting shadows on other objects
- How to question nudity
- zMapper: Normal Map is not in alignment with Texture Map
- Mesh breaking apart?
- Modifying the lowest subdivision
- Troubles with ProjectionMaster...
- Scott Eaton's tutorial download problem?
- Rendering normal map in 3ds max (lights)
- Unpaint color/material?
- 8k displacement map limit
- New Uvīs Help Please
- I need material for human skin
- CTRL-drag symmetry masking?
- problem with normal maps going to XSI
- ZBrush's rapport with other programs
- turntable on Pixologic site
- How to seperate intersecting geometry?
- New from Polypaint unavailable???
- need some advise -stars
- Mesh extract without slight enlargement?
- Problems about importing from ZBruxh to 3DM
- UV - troubles..
- crashing with zbrush 3.1 on imac using windows via bootcamp
- modo cylindrical falloff in zbrush possible???
- Aw C'mon!
- Topology lacks detail..
- what is included in the box when you buy ZB 3.1?
- Zbrush Fall Off Question
- ZBrush - Normal Maps skewing UVs
- A Basic Question about texture!
- create cuff of boot??
- Digital Tutors and ZBrush 3.1.2
- Subtool Master error
- Run as administrator -> re-enter serial number not working?!
- How to eport what ive just drawn through zproject??
- Combining a bump map with a normal map?
- ZSpheres into Maya
- Need some installation advice.
- Displacement Exporter frustration
- Newbie's WIP -ZB Symmetry Question?
- problem with prelayed UVS in Zbrush
- Good displacement maps from zbrush 3.12?
- 2Q's. Importing objects as layers from Max. editing UV's on already colored model.
- first zphere
- OBJ import from MAYA
- Mirroring a subtool
- Preserving Texture after using Reconstruct Subdiv
- Material Painting and scenes
- help with zapplink please
- Making texture failed
- zMapper: Normal Map Seams
- transfer texture
- Retopology for subtools
- i'm a new user with a question
- zmapper issues
- question- head and face modeling
- Stitch mesh back together?
- headus UVLayout
- Zmapper in Mac 3.12?
- Help Please!! For Zproject!!
- flipping normals
- New C4D user. Reasons for topology? Import options?
- Which 3d app imports zbrush/displacement/normal maps in the most trouble free manner?
- dual monitor?
- Mesh Explosion
- Default Creating Seamless Alphas and Painting Bump Maps
- Polypaint glitch
- Problem with masks and symmetry.. :( Unsolved
- Adding fine/sharp details to a high poly model - Unsolved
- Normal Mapping problems
- Texture painting from a file
- Head Modeling Based on Front/Side Photos
- help needed with uvw map
- smooth merge?
- Projection master/zapplink problem
- Argh! Too dumb to figure out the XYZ-Flip for export to Maya - FIXED!!!
- ZBrush to Maya
- background image
- help with zmapper desperate lol
- Zbrush Sculpture Explodes
- Problem exporting obj to maya
- Attaching head to body???links please!
- Exchanging .ztl between Mac and Windows
- Image plane weirdness
- problem with displacement map :(
- Optimal Character UV layout
- Is it possible to project a cavity map from a high res to a low res model?
- CTD Windows XP Pro x64
- do i need a new workstation to run zbrush?
- UV overlap...Why? How?
- Need direction to UV map a model from Z-spheres
- Multiple Textures
- help with the collar
- Holes in Ztools
- how to increse performance og zbrushs
- displacement export problem
- Normal map problem
- Help with the disp vs Uv interpolation
- My zsphere is busted
- Question about laying out UV's
- 2.5d to 3d is it possible and how to do it.
- "The imported mesh must have...", problem with 3D Max and StoreMT button
- Subdivide bug, anyone can help ?
- Is it possible to polypaint through multiple poly layers?
- Tired of shooting verts
- Working with 3dplane
- Insert Mesh ZB3.1 Problem
- Ayuda con ZSphere
- Next-Gen game character boot-laces-HELP
- Trying to record movie
- Normal Map Artifacting
- conform
- zmapper problem
- Symmetry and masking.