- recently uploaded images doesnt work for me
- Erase paint on Projection Master
- how to get rid of the "alpha"?
- Displacement in 3ds max 2009
- Problem Importing UVed Base Mesh
- Integrating 'floating' geometry in generating normal maps???
- Texture Resolution Issues
- Normal Map Depth Issues in Mental Ray Rendering.
- Manual Zbrush Espaņol
- UVs in Max and ZBrush
- Export texture and material?
- problem launching zmapper
- Project Painting over the low model
- Error while loading from network
- Alpha masking issue * Blocky selection
- Hard surfaced meshes
- Color
- Wacom Pressure Problem
- How to Post Images at ZBC
- uv workflow How?
- Weird problem with moving a subtool...
- Shift + Alt + mouse click does what????
- Performance questions
- unfinished UVs and normal
- UI interface
- please can somone help me here with helmet
- How do they do it? Sharp details...
- Z-Sphere scale crash
- 3ds max Image I/O Error on 4k MD3 Displacement Maps
- Zmapper not working
- HELP! How do I fix this?
- ZBrush Executable has encountered a problem and needs to close. We are sorry for the
- How to export displacement map in Mac ver?
- model scaling and displacement problems
- messy normal map results
- Merging OBJ
- problem with mesh
- Poly Painting texture question
- Zsphere problem
- zbrush crashes when using masks....
- [beginner] Polycount question
- I can't vote in the Action Hero contest.
- Brush problem
- Symmetry LOST?
- Reinstalling
- store resize document?
- about generating displacement maps
- Subtool Problem
- Artifacts on renderd shaders help :D
- What DOCUMENT resolution for good texturing?
- displacement_maya high quality render mode
- subtools alignment and scene rotation problems
- Zbrush offsets on y axis on Import
- zsphere mesh broken up after export
- Left bar
- OBJ Scale Issues
- Martin Knapp tutorials
- ZBrush Preferences
- Why is the Zbrush so bugged/unpolished!?
- normal map and color map don't match
- goolge sketchup plugin
- remesh tutorial
- Loading Ztools - Can't Edit
- Error has been ecnountered while trying to load a Tool. Loading has been aborted.
- Cannot zoom in as much as I'd like to. (Resolved)
- HD Geometry question
- Problem appending a subtool to a project
- Need help correcting mesh problem
- Water?
- Group names of imported obj ?
- Zbrush to maya...am I going nuts now?
- Texturing round a curved object
- When will zapplink v3 be available for Mac?
- Texture Map probs
- How do I Bring more Objects into a scene that I already started sclupting?
- Installing Custom brushes?
- zbrush max 2009 problem exportation
- Problem with .obj
- Reptoplogy question that I'm sure is simple
- Do UV's need more space for details?
- need help with projection master
- Work Flow Question
- Resizing A Texture
- zsphere issue
- Doing backgrounds?
- Zproject Detail Skewing When model rotated
- turbosquid added ztl files
- Question about adding ZMT files.
- Problem with seams when importing normal map into 3DSMAX 8
- seams in normal map
- Subtools
- Do NOT flip normals in ZBrush
- Newbie question - exporting OBJs?
- fixing a hole
- Subdivision issue
- Keeping Hard Edges...
- Transpose master problem
- Is there a brush that...
- Normal Map color problem
- Multiple issues on a mac
- Zbrush character animation in 3d studio max?
- From ZBrush to Maya, The Complete Cycle -- Your Answers Wanted
- Polypaint - Solid Colors
- Problems!
- smart resym ?: how to control resym direction? (fixed!)
- Video Game Environment Artists plz help
- Help, Simple Quiz
- I am a new Z-Brusher having some issues with the Mac Version
- Help me please
- What Mask is This?
- ZbrushNormalMaps-3dMax
- tiling alphas?
- stencil button doesnt work ?
- Adjusting symmetry
- creating 4 k maps
- issue sculpting deformed polyplane w/'quick 3d edit' feature disabled
- Projection Master Offset Problem
- How to adjust subdivision level for subdiv object using renderman
- Adjusting Frame size to render
- Zbrush Scale Problem from maya
- Z brush import prob
- Modifying Matcaps ?
- Problem when importing Zbrush model back to Maya
- Zbrush 3.1 interface
- Retopologize problem
- deleting a zsphere within a body
- merging and connecting two pieces of geometry
- zbrush 3.12 using 3D Plane and Photos to Texture
- trouble with subtools
- Picture Import Help!!
- Texture causing holes in the Geometry? Help!
- smoothing problem
- Trouble importing OBJ from Maya
- help with hole in mesh
- ZSphere and Matcap Problems?
- Displacement Detail in Mental Ray a No-Go
- Deco Brush Trouble (problem solved!)
- Best way to wrap around?
- masking in ZBrush 3.12
- Subtool mouse over pop-up bug
- Painting in hide mode
- Rendering multiple materials
- how can i fix this problem
- Using ZBrush with two tablets
- Weird seems along polygon edges.
- edges over 90 degree angle
- Why is bringing a normal map into max so much harder than into maya?
- Subdivide has no smooth effect on the hard edge?
- How can I render polygroup correctly by zmapper?
- Projectall problem
- Lost morph target...
- ZB 3.1 obj export problem.
- Wacom problem
- Deformation SubPalette - 'Flatten' - Sphere
- Tile-able Sculpting?
- Adding brushes and matcaps to ZBrush Mac
- Best Quality turntables
- one side of mesh inverted (mirrored normal map)
- problem reloading a retop project
- Applying normal maps in Max
- using zbrush for a game environment
- how can I put a jpeg on the background in order to trace it?
- zbrush crash
- Glitchy Texture. Partially messed up.
- Scale function is deleting my tools
- banding with bump material
- zmapper screwy map for maya
- Importing Dam brush from Simon Blanc Tutroial
- I can't get the "Edge Loop" button active on osX
- Partially rendered bump map useing Approximation
- Why Is Finding A Realistic Human Skin Dvd Tutoral Such A Gd Mystery!!!!
- Holes through objects? (Beginner question)
- How to project the deformation of one finger to other 4?
- Lasso/Rectangle-Symmetry Masking not possible ?
- Converting vertex color from poly paint to texture??
- 3DLayers not working anymore
- Symmetry
- can i weld vertices in zbrush
- symmetry with subtools
- 3dsMax Skin Morph Problem
- The "Trust" step by step!?
- Zbrush theme problems
- multiple subtools and displacement mapping??
- Changing screen name??
- i have a puppet problem
- ZApplink3 and Photoshop CS4
- Rendering?
- Request: Environment Tutorial?
- Smoothing/Dividing problem!
- maya 2008 transfering model to zbrush 3.1
- zbrush crashed but still opened... (quite urgent)
- light in real time
- Little Disp Map
- Tidying the palettes
- texturing
- Need more Polys => Group split ? -solution provided :)
- Multiple Zsphere subtools for modeling?
- color
- Zbrush mac trial?
- Z2 out of disc space mac
- No images on my image plane
- State of Zbrush on the Mac?
- Need Help with Painting Bricks
- Problems with my displacement map...
- Skin textures
- quick Question about Displacement Maps
- Retopology & UV's
- Zbrush to Strata?
- What does the Adaptive skin do in fact?
- Can't find ZMapper
- Retopology - some questions.
- Need help with Subtool Master's "Fill" option
- another problem with normal map
- Workflow, c4d and zbrush. Im lost! :\
- How much detail can a normal map bring to a base mesh?
- see all subtools in one shade
- Zbrush 3.1 Pricing (UK)
- Zsphere and topology
- Z_Mapper Problem
- when import normal maps in 3ds max some areas are a lot darker?hellp please
- white cavity maps problem
- Subdivision problem
- 3.1 Brush Hotkeys?
- Trouble with initial ZSphere
- ZBrush exports meshes inverted?
- Recovering subdivision levels with a displacement map
- multi displacement exporter 3
- How to use Diffrent Textures for subtools?
- A newcomer to the world of digital sculpting/some possible opportunities
- baking displacement map from one tool to another
- normal map problem (fixed!)
- Maya crashes when trying to render displacement
- Dsiplacement Help - Lightwave Specific
- Displacement Map Looks Horrible - Maya 2009
- Export Polypaint to use in Maya help please
- Taking Screenshots
- move tool bug
- Expoting out large 8 k textures
- Projection Problem Please Help
- move tool bug
- Zbrush displacement maps are blank!
- Yet Another Displacement map error
- Wacom Tablets: Which one?
- Is it possible to attach a body to my head or close the gap at the base of the neck?
- I can not import new UV's due to flipped normals??? (XSI)
- Scott Spencers Zbrush Character Creation and exporting tuff...
- FBX plug-in support ?
- FBX plug-in support ?
- Zsphere Formulas
- Saved document not editable