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  1. recently uploaded images doesnt work for me
  2. Erase paint on Projection Master
  3. how to get rid of the "alpha"?
  4. Displacement in 3ds max 2009
  5. Problem Importing UVed Base Mesh
  6. Integrating 'floating' geometry in generating normal maps???
  7. Texture Resolution Issues
  8. Normal Map Depth Issues in Mental Ray Rendering.
  9. Manual Zbrush Espaņol
  10. UVs in Max and ZBrush
  11. Export texture and material?
  12. problem launching zmapper
  13. Project Painting over the low model
  14. Error while loading from network
  15. Alpha masking issue * Blocky selection
  16. Hard surfaced meshes
  17. Color
  18. Wacom Pressure Problem
  19. How to Post Images at ZBC
  20. uv workflow How?
  21. Weird problem with moving a subtool...
  22. Shift + Alt + mouse click does what????
  23. Performance questions
  24. unfinished UVs and normal
  25. UI interface
  26. please can somone help me here with helmet
  27. How do they do it? Sharp details...
  28. Z-Sphere scale crash
  29. 3ds max Image I/O Error on 4k MD3 Displacement Maps
  30. Zmapper not working
  31. HELP! How do I fix this?
  32. ZBrush Executable has encountered a problem and needs to close. We are sorry for the
  33. How to export displacement map in Mac ver?
  34. model scaling and displacement problems
  35. messy normal map results
  36. Merging OBJ
  37. problem with mesh
  38. Poly Painting texture question
  39. Zsphere problem
  40. zbrush crashes when using masks....
  41. [beginner] Polycount question
  42. I can't vote in the Action Hero contest.
  43. Brush problem
  44. Symmetry LOST?
  45. Reinstalling
  46. store resize document?
  47. about generating displacement maps
  48. Subtool Problem
  49. Artifacts on renderd shaders help :D
  50. What DOCUMENT resolution for good texturing?
  51. displacement_maya high quality render mode
  52. subtools alignment and scene rotation problems
  53. Zbrush offsets on y axis on Import
  54. zsphere mesh broken up after export
  55. Left bar
  56. OBJ Scale Issues
  57. Martin Knapp tutorials
  58. ZBrush Preferences
  59. Why is the Zbrush so bugged/unpolished!?
  60. normal map and color map don't match
  61. goolge sketchup plugin
  62. remesh tutorial
  63. Loading Ztools - Can't Edit
  64. Error has been ecnountered while trying to load a Tool. Loading has been aborted.
  65. Cannot zoom in as much as I'd like to. (Resolved)
  66. HD Geometry question
  67. Problem appending a subtool to a project
  68. Need help correcting mesh problem
  69. Water?
  70. Group names of imported obj ?
  71. Zbrush to maya...am I going nuts now?
  72. Texturing round a curved object
  73. When will zapplink v3 be available for Mac?
  74. Texture Map probs
  75. How do I Bring more Objects into a scene that I already started sclupting?
  76. Installing Custom brushes?
  77. zbrush max 2009 problem exportation
  78. Problem with .obj
  79. Reptoplogy question that I'm sure is simple
  80. Do UV's need more space for details?
  81. need help with projection master
  82. Work Flow Question
  83. Resizing A Texture
  84. zsphere issue
  85. Doing backgrounds?
  86. Zproject Detail Skewing When model rotated
  87. turbosquid added ztl files
  88. Question about adding ZMT files.
  89. Problem with seams when importing normal map into 3DSMAX 8
  90. seams in normal map
  91. Subtools
  92. Do NOT flip normals in ZBrush
  93. Newbie question - exporting OBJs?
  94. fixing a hole
  95. Subdivision issue
  96. Keeping Hard Edges...
  97. Transpose master problem
  98. Is there a brush that...
  99. Normal Map color problem
  100. Multiple issues on a mac
  101. Zbrush character animation in 3d studio max?
  102. From ZBrush to Maya, The Complete Cycle -- Your Answers Wanted
  103. Polypaint - Solid Colors
  104. Problems!
  105. smart resym ?: how to control resym direction? (fixed!)
  106. Video Game Environment Artists plz help
  107. Help, Simple Quiz
  108. I am a new Z-Brusher having some issues with the Mac Version
  109. Help me please
  110. What Mask is This?
  111. ZbrushNormalMaps-3dMax
  112. tiling alphas?
  113. stencil button doesnt work ?
  114. Adjusting symmetry
  115. creating 4 k maps
  116. issue sculpting deformed polyplane w/'quick 3d edit' feature disabled
  117. Projection Master Offset Problem
  118. How to adjust subdivision level for subdiv object using renderman
  119. Adjusting Frame size to render
  120. Zbrush Scale Problem from maya
  121. Z brush import prob
  122. Modifying Matcaps ?
  123. Problem when importing Zbrush model back to Maya
  124. Zbrush 3.1 interface
  125. Retopologize problem
  126. deleting a zsphere within a body
  127. merging and connecting two pieces of geometry
  128. zbrush 3.12 using 3D Plane and Photos to Texture
  129. trouble with subtools
  130. Picture Import Help!!
  131. Texture causing holes in the Geometry? Help!
  132. smoothing problem
  133. Trouble importing OBJ from Maya
  134. help with hole in mesh
  135. ZSphere and Matcap Problems?
  136. Displacement Detail in Mental Ray a No-Go
  137. Deco Brush Trouble (problem solved!)
  138. Best way to wrap around?
  139. masking in ZBrush 3.12
  140. Subtool mouse over pop-up bug
  141. Painting in hide mode
  142. Rendering multiple materials
  143. how can i fix this problem
  144. Using ZBrush with two tablets
  145. Weird seems along polygon edges.
  146. edges over 90 degree angle
  147. Why is bringing a normal map into max so much harder than into maya?
  148. Subdivide has no smooth effect on the hard edge?
  149. How can I render polygroup correctly by zmapper?
  150. Projectall problem
  151. Lost morph target...
  152. ZB 3.1 obj export problem.
  153. Wacom problem
  154. Deformation SubPalette - 'Flatten' - Sphere
  155. Tile-able Sculpting?
  156. Adding brushes and matcaps to ZBrush Mac
  157. Best Quality turntables
  158. one side of mesh inverted (mirrored normal map)
  159. problem reloading a retop project
  160. Applying normal maps in Max
  161. using zbrush for a game environment
  162. how can I put a jpeg on the background in order to trace it?
  163. zbrush crash
  164. Glitchy Texture. Partially messed up.
  165. Scale function is deleting my tools
  166. banding with bump material
  167. zmapper screwy map for maya
  168. Importing Dam brush from Simon Blanc Tutroial
  169. I can't get the "Edge Loop" button active on osX
  170. Partially rendered bump map useing Approximation
  171. Why Is Finding A Realistic Human Skin Dvd Tutoral Such A Gd Mystery!!!!
  172. Holes through objects? (Beginner question)
  173. How to project the deformation of one finger to other 4?
  174. Lasso/Rectangle-Symmetry Masking not possible ?
  175. Converting vertex color from poly paint to texture??
  176. 3DLayers not working anymore
  177. Symmetry
  178. can i weld vertices in zbrush
  179. symmetry with subtools
  180. 3dsMax Skin Morph Problem
  181. The "Trust" step by step!?
  182. Zbrush theme problems
  183. multiple subtools and displacement mapping??
  184. Changing screen name??
  185. i have a puppet problem
  186. ZApplink3 and Photoshop CS4
  187. Rendering?
  188. Request: Environment Tutorial?
  189. Smoothing/Dividing problem!
  190. maya 2008 transfering model to zbrush 3.1
  191. zbrush crashed but still opened... (quite urgent)
  192. light in real time
  193. Little Disp Map
  194. Tidying the palettes
  195. texturing
  196. Need more Polys => Group split ? -solution provided :)
  197. Multiple Zsphere subtools for modeling?
  198. color
  199. Zbrush mac trial?
  200. Z2 out of disc space mac
  201. No images on my image plane
  202. State of Zbrush on the Mac?
  203. Need Help with Painting Bricks
  204. Problems with my displacement map...
  205. Skin textures
  206. quick Question about Displacement Maps
  207. Retopology & UV's
  208. Zbrush to Strata?
  209. What does the Adaptive skin do in fact?
  210. Can't find ZMapper
  211. Retopology - some questions.
  212. Need help with Subtool Master's "Fill" option
  213. another problem with normal map
  214. Workflow, c4d and zbrush. Im lost! :\
  215. How much detail can a normal map bring to a base mesh?
  216. see all subtools in one shade
  217. Zbrush 3.1 Pricing (UK)
  218. Zsphere and topology
  219. Z_Mapper Problem
  220. when import normal maps in 3ds max some areas are a lot darker?hellp please
  221. white cavity maps problem
  222. Subdivision problem
  223. 3.1 Brush Hotkeys?
  224. Trouble with initial ZSphere
  225. ZBrush exports meshes inverted?
  226. Recovering subdivision levels with a displacement map
  227. multi displacement exporter 3
  228. How to use Diffrent Textures for subtools?
  229. A newcomer to the world of digital sculpting/some possible opportunities
  230. baking displacement map from one tool to another
  231. normal map problem (fixed!)
  232. Maya crashes when trying to render displacement
  233. Dsiplacement Help - Lightwave Specific
  234. Displacement Map Looks Horrible - Maya 2009
  235. Export Polypaint to use in Maya help please
  236. Taking Screenshots
  237. move tool bug
  238. Expoting out large 8 k textures
  239. Projection Problem Please Help
  240. move tool bug
  241. Zbrush displacement maps are blank!
  242. Yet Another Displacement map error
  243. Wacom Tablets: Which one?
  244. Is it possible to attach a body to my head or close the gap at the base of the neck?
  245. I can not import new UV's due to flipped normals??? (XSI)
  246. Scott Spencers Zbrush Character Creation and exporting tuff...
  247. FBX plug-in support ?
  248. FBX plug-in support ?
  249. Zsphere Formulas
  250. Saved document not editable