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View Full Version : Other Questions And Troubleshooting Forum


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  1. Creating Explosion
  2. export question
  3. Can Zbrush files be transferred into CAD?
  4. Symmetry Off Axis
  5. Need help with Symmetry
  6. Color Stencil
  7. EdgeLoop VS Divide
  8. mesh artifacts
  9. Blender/ZBrush Issue
  10. About normal mapping
  11. About Projection Master
  12. Smoothing groups?
  13. Where have the brushes gone and PHotoshop crashed?
  14. Sculpting on the border of a thin model
  15. About Zmapper Precision
  16. Dis Map & Uv's
  17. Great idea for UV texturing plugin
  18. Split Model Into Multiple Parts???
  19. Store more then one polypaint?
  20. Avoid stroke spinning
  21. Material wont come off?
  22. Tutorial for creating and posing a mouth???
  23. Question about this program
  24. Can a pair of glesses be made in Zbrush
  25. HELP! I cant mask or hide unmasked
  26. store UI config not working
  27. Possible to Delete the Base Zphere?
  28. zbrush scene exporter
  29. Help: 3D Model-- Displacement Map or OBJ Export?
  30. 3D Copy and Doubled Side
  31. Materials' strange behaviour
  32. Impossible to import images into zbrush ( jpg, bmp, tiff tried) !
  33. Problems with ZSpeheres and retopology, please help.
  34. Buff, help!. Normals from Zbrush to Maya
  35. Private Messaging - Forum Related
  36. scaling in edit topology mode
  37. Creating HOLES on the figures ??
  38. 3ds Max 2009 Displacement from ZBrush Maps
  39. Mesh gets 'pinned' when smoothing
  40. somebody help me plz!
  41. is better use projection master in higher resolution to sculp?
  42. Help with my Grinch model
  43. Problems with Simple brush and textures
  44. smooth brush low sampling
  45. Projection not working after retopology [STILL NOT SOLVED]
  46. Color to texture not working on my model
  47. Deformation/size causes displacement issue...
  48. Is Projection master necessary?
  49. Is It Possible To Make Patch for a G5, Zbrush3.12?
  50. Document Resize Crashes ZB 3.12 when using Eric Keller's Intro to ZB
  51. Artefact Problems
  52. Subtools using one Map?
  53. Some questions::: how u activate transp tool, create transp skin and some more?
  54. Deco Brush & Noise
  55. Project All issues
  56. Symmetry & Projection Master
  57. Edge Loops and Mac
  58. Depth of field
  59. Brush problem - Ink runs out
  60. Mesh Extraction Problem
  61. Ztool at 8000X8000
  62. How to mirror copy
  63. normal map zero value
  64. Projection Master loosing deformation texture
  65. displacement not generating properly
  66. how do i fix the mesh
  67. Can i lock the position ...
  68. Constant crashing
  69. The First 3 zSpheres, always problems..
  70. Blocky and Distorted Texture when Converting from Polypaint
  71. normal map ha spike and hard edges?
  72. UV missing half the polygons
  73. bump map from already modeled in zbrush / BUMP DE LO YA MODELADO EN ZBRUSH
  74. Not able to enter EDIT mode
  75. zSphere with 2 parents possible?
  76. sub-tool texture problem
  77. brush weirdness/dual brush effects
  78. Displace map doesn't created
  79. Projection on rigged mesh explodes
  80. Internal error .\Max3DDXF.cpp Line: 11912
  81. Overlapping UVs for duplicate geometry - only sculpt onto one set?
  82. TransposeMaster's trouble.....
  83. Tablet size to monitor size relationship ?
  84. Mac Zbrush 3.12 crashing while rendering
  85. Sub divide smoothing
  86. Displacement in max 2009/ mental ray
  87. zBrush with AC3D?
  88. Assistance with Normal Maps (if you don't mind)
  89. Zspheres are stuck in 2.5d only?
  90. normal map with white dots
  91. Subtool Master problem
  92. No Gl_EXT error
  93. Subtool Hair Sculpting tutorial
  94. Max > zBrush > Max UV probs...
  95. Character creation questions
  96. Prb: Edges refuse to crease
  97. Is there a way to import objects for high division levels?
  98. Any recommendations for Training DVD????
  99. Strange texture issues (exporting to Max)
  100. 3ds max zbrush problem
  101. zsphere question
  102. Downloaded material problem
  103. Lasso mask.
  104. normal map inverted and troubled with seems
  105. Does a new GPU help?
  106. zapplink downloader not working
  107. Weird UV Maps
  108. What Causes This?
  109. Reimporting higher subdivision
  110. Problem with deleting subtool
  111. Reducing polycount on low-res?
  112. Radial symmetry sculpting is NOT true radial
  113. help please closes ZBrush all the time
  114. Need to edit mesh in an outside app...
  115. great.. crash when doing group split
  116. zbrush texturing
  117. How do you add zspheres to a model?
  118. sample base meshes
  119. can't see textures
  120. How do I make facial wrinkles
  121. ZApplink for the Mac, any news?
  122. Posting problems. Help!
  123. rigging with zpheres: rotate parent? problems with model pop into left top workspace
  124. Error with Highdef Data
  125. Disp map problem please help!
  126. subtool gets more polys???
  127. help
  128. UV texture information not updating in Maya
  129. Next gen modeling
  130. ZMapper Normal Maps in Maya
  131. 3D Layer not working
  132. mask from primitive to polymesh?
  133. Rhino3D > Zbrush, edges disappear on Divide
  134. Normal map Artifacts with Zmapper
  135. How Can I Avoid That My Subtools Go Trough Eachother ???
  136. snap to and conform to surface?
  137. adding eyes?
  138. newbie to the scene
  139. split object gets seams where no displacement is applied..
  140. making Z Brush alphas?
  141. How to make transparent mesh in zbrush
  142. Alpha masking question
  143. AAAHHHH!!!! Urgent help nessassary! About morphing.
  144. ZMapper and Sculpting
  145. Way to show low poly smoothed?
  146. File locked w/ZApplink
  147. Zpshere Rigging, Muscle Seperation & More.
  148. Who Knows how to merge subtools into 1 tool?
  149. Importing from Max
  150. should be super simple question
  151. Low Poly to High Poly and Max Rig Problem
  152. Zbrush painting scourges
  153. How to ad detail ?
  154. Need a complete rundown
  155. Sculpting an a subtool under another?
  156. Hard shadows
  157. Can you Col>Text at 2K or 4K?
  158. Accidentally Drawn Red Square in Work Area
  159. getting some organic stuff smooth
  160. Zbrush normal maps in Max 2009
  161. Inside of nose sticks through the surface of the outside
  162. Retopologize or not...
  163. fixing holes in a mesh
  164. Zbrush for mac 3.12 problem can't see retypology points
  165. Zbrush normal maps in Max 2009
  166. UV/Mappings seams gaps/widen in ZB
  167. Retopology in 3DS Max 2010 (Please pay attention Pixologic)
  168. really smooth surface
  169. Projection master : Single layer brush problem
  170. Transp in Subtools
  171. Error on Download materials
  172. Pixologic ZMapper and Normal Maps Question.
  173. Help with materials
  174. Zbrush to Maya for rendering - can someone please help?
  175. can I give differents materials to each subtool?
  176. Normal Maps blurry in Mental Ray
  177. Subtool and scene problem
  178. Exporting images with Flat Alpha
  179. The New SUPPORT CENTER (Live!)
  180. Define the color of the displacement map
  181. Trouble with mesh extraction
  182. Normal map seams
  183. action Line disappeared?
  184. Zbrush Model crashing Melody/Maya
  185. how do i fill eye sockets and mouth holes.
  186. zbrush 3.12 retopo and projectall not working?
  187. ZBrush crashing
  188. trying to make an armor
  189. Holes in my normal maps
  190. Is it possible to export a ztl file to an older version of ZBrush?
  191. Question concerning retopology
  192. high polycounts, how?
  193. "Deleting hidden" issue
  194. Displacement map intensity problem in ZB 3.12
  195. cannot 'delete hidden'..
  196. What exactly makes it so that reconstruct subdiv dont work?
  197. image intersects model :(
  198. HELP! white & black artifacts in displacement map?
  199. Tangent space normal maps rendering swirly jaggies in Maya?
  200. 4 substeps kill map?
  201. How To Create High Res Texture By Poly Painting
  202. Brushes picking up existing sculpt detail
  203. the impossible - two different models, do them only once?
  204. ZProject brush malfunction
  205. Pixolators Angler Fish tutorial still available?
  206. Tool Suddenly Refuses to Open
  207. Zsphere rigging problem
  208. Why is this happening to my normal map?
  209. please help me
  210. Is Tex-Col the only way to see multi subtool textures?
  211. Projection Mapper Causing Blurry Textures
  212. Getting IntQuaRay error message
  213. Appending Zspheres (subtools)
  214. technical questions (and one WIP image...WARNING PARTIAL NUDITY)
  215. Character Rigged and Sculpted - Eye alignment problem
  216. Trouble creating a projected normal map.
  217. Textures doesn't load?!?
  218. how to make human face uv maps.
  219. how to make human face uv maps.
  220. Texture issues
  221. ZBrush to Blender Displacement Map
  222. Zbrush Smoothing out my Geometry
  223. Draw-Persp
  224. Zbrush 3.12, Convert Mask to Alpha bug.
  225. Help on body creation
  226. zbrush should support vista ink API
  227. weird screen draw
  228. Uv Mapping merge problem
  229. upgrade Z 2.0 Mac to Z 3.0 PC?
  230. losing brushes settings?
  231. Add alpha texture across entire subtool?
  232. Having trouble creating shoes around existing feet
  233. Two materials on the same mesh
  234. scales or the like
  235. Color to Texture wont work
  236. can't get right of an sharp edge!help
  237. Working with subtools?
  238. Creating flat areas like boole?
  239. Problem Making Layers 3.1
  240. Texture Projection Master Problem
  241. Canvas control, and Colour picker
  242. Normal Map creasing in ZBrush 3.12 Mac
  243. Inner / Outer Polygons
  244. UV Map From 3dsmax
  245. Brush Strokes Lose Texture
  246. Zmapper problem generating normal maps
  247. Rendering subtools with same color
  248. polysphere in zbrush 2?
  249. Deleting Base Mesh
  250. Realtime rendering problem