- Layer not working
- Color And Alpha
- first day here and my first noob question.
- displacement maps, zbrush to max. how ?
- Chicken model problem
- Export image in 16, 32bit?
- symmetry question
- SHIFT = Smooth brush no longer working
- How Do You Type In A Width and Length For Plane 3D Tool?
- Can't shape properly, can't shear and mask is unevenly shaded
- Clay Tubes and Smoothing
- Zbrush file startup?
- Image Plane 3 problem still
- Material transplantation help needed
- Stencil Won't Switch On :
- Tips on a good Gold Texture
- Transfering Details???? Help!!!!!
- Z-project brush
- Bug? Zsphere-model pushed far back into Z
- Turntable Flash?
- Texture Messed Up, Please Help!
- Another Question about Comp Configuration
- Smoothness when displacing? (Maya)
- Import from maya creates 2 Tiles?
- Will a bump map counter-act a normal/cavity map?
- importing uv'ed mesh into high poly mesh
- symetry displacement
- col>txr issue!! please help!!
- Zmapper 2048 limit?
- Zbrush - 3Ds Max (UV's) - Zbrush -> Mesh destroyed
- Morph Target Generation in ZBrush - Workflow
- Zbrush is driving me nuts!
- Editing existing topology
- edit UVs = mess explode
- Projection master with polypainting: problems...
- Combining SubTools and Making a Normal Map
- any difference between clay brush and clay tubes?
- maya uv explodes
- Zproject Brush....help!
- rendering 360?
- Transpose line driving me crazy
- Non Organic Modelling ?
- ZBrush to Blender and normal maps
- zbrush trial for mac ?
- Zmapper - Obj' space Normal map 2 Blender
- New User Needing Advice
- How do you create stonesurfaces with edges and all?
- Zbrush weird crash
- What exactly is Organic Modelling?
- Edit/Transform Mode
- col > tex
- Hard drive question.
- Where Do I Start?
- import to maya without changing the order point (Maya 2008)
- How Do I Make the Default Clay Transparent
- Part of my model is invisible. How do I make it visible?
- 4k renders
- having trouble importing first alpha from photoshop
- UVs damaged after edit as subtool?
- New to Zbrush , Hello everyone!
- Removing a texture from the palette
- Zbrush rescale issues
- will i still get my subd levels if i retopologize?
- What division to export from Maya?
- Display Issues at low res subdivision level.
- Can´t paint color anymore???
- Projecting with a plane...
- Topology Tools or Mask and Extract for New Subtools?
- full character tutorials
- Working with layers?
- Displacement map of a specific layer
- Projection Master normalize blemish
- how to apply sculpted details from old topology onto new retoplogized mesh?
- need projectionmaster help
- Erm...
- question about subtools
- need help texturing in projectionmaster
- Wacom lags on Vista
- taking Texture/painted model into Maya
- merge subtool wont reconstruct lower?
- Can Zbrush paint over multiple UV tiles
- Deleting HD Levels
- Zbrush Interface Customization or lack of!
- Vista Annoying Ctrl/shift Display
- projecting cavity maps
- zsphere drawing and the CTRL key
- How to paint on layers??
- Maya displacement crashing
- Kill Polygroup colors in 3.1??
- subdiv approximation smooth uv's problem
- Question about Tangent Normal Map
- Probably the most common symetry problem in the world
- Polypainting: Tx>Col Greyed Out
- change symmetry for just head on character
- accidental subtool objects collapse ""
- Default texture size????
- Need help about the use of materials!
- Sphere and Alpha59
- Edit, create, modify, Uv coordinates In Zbrush
- Render networks & Maya
- Retopo - With Colour Map
- Zbrush major malfunction
- Bikini on top
- Zbrush frozen but moves/resizes... is saving still possible?
- Multiple UV ranges in Zbrush
- Exporting Morph targets to XSI ?
- Deleting edge loops?
- Zmapper fail to start
- UV mapping-what am i DOING WRONG
- dang - looks symmetrical but tools don't work symmetrically anymore!
- How To Export Obj From Max To Zbrush
- Error 1335. Cannot install ZBrush 3
- Which Material to use as a starting point?
- why my brush is painting in the back poly?
- Macbook Air Performance
- mental ray sss shader problem with multi/sub-object material
- wrinkle idea from a non-user
- How Can I Transfer the Texture of One Model to Another?
- UV and Zmapper problem
- projection master / tutorial question
- turntable is "bumpy"
- Smoothing Subdivided surface
- Transfer UVs?
- Python in Zbrush
- Noob question - subdiv levels
- had enough of Projection Master
- Zsphere help
- dog head zsphere problem
- No Quick3D option?
- UV mapping textures in maya then going to ZB
- projectionmaste problem
- Preferences >Zsphere and Edit subpalette
- Need some help....
- Subtool Mirroring
- ZMapper Help!!!
- Subtool changes to the bottom one?
- Import UVed Geometry w/o the Explosion?
- looking for a custom UI script
- Flattening Effect While Zmapping
- Subtools or Multimarkers?
- Plane Projection like in zbrush 2?
- Help! Move tool only gives me 3 Circles?
- need help looking for specific tutorials...
- Paint Multiple subtools at once?
- Transferring painted mask from one object to another?
- Deleting ZSpheres
- MAX/ZBRUSH/MAX All Problems/Tips in one Thread! (I hope it will be)
- Rigging question (not necessarily in zbrush)
- looking for recommendation on the Gateway C Series laptops
- Mac OS X 3.12 Upgrade Support Center - Read Initial Post Before Posting
- How to select an loop of faces?
- Layers Intensity
- Huh? the Move brush only gives me 3 circles?
- Face shading / hard edge display
- Need help
- Normal UV Export Issue
- ZHelp download not working???
- Normal map display
- posing with subtools
- left out in the cold
- Do you have to drop model to canvas when bump mapping?
- Upgrading to 4 gigs of RAM and an 64 bit operating system.
- dragrec alpha and texture at same time?
- importing zbrush into photoshop?
- Is ZMapper and ZAppLink in the new Mac (3.12) version of Zbrush
- Normal Maps Generated in Maya Are Messy
- Polypaint Resolution Question
- Zbrush 3.12 new features?
- moving subdivision level
- Fixing lost smooth UVs to generate polypainted texture map
- poseable symmetry not working on even simple mesh from zspheres?
- Uv missing?
- Weird Displacement Map
- Alpha problems while adding detial
- Shrinking mesh = bad normal map
- 3.12 not loading ZTL's from ZB3 (via Bootcamp)
- Photoshop CS4 And Zbrush
- Combining layers doesn't work right.
- 1 poly always outside 0-1 uv set
- about snake hook brush
- I added more RAM to my system, but Zbrush doesn’t seem to think so.
- problems importing z2 models into z3 (mac)
- Exporting displacment maps under 3.12
- older vs newer wacom tablet
- Noob question - how to rotate alpha in projection master??
- noob question - why is there difference in depth for projection master?
- ZBrush 2 (Mac) license - revoked after 3.12 release?
- 3dsMax8ModifiedE.zmp doesnt work with Current Zmapper!
- Creating and Exporting Displacement Maps in 3.12
- 3.12 cursor behavior... answered
- Something wrong with Obj Export - Answered
- My Sculpt Inflates upon import of Unwrapped LowPoly Mesh.
- Switching screen resolution - answered.
- Zbrush, Vue, and Maya Integration. Is it plausible?
- Quick symmetry question...
- Tablet greyed out on 3.12? -Answered
- set xyz as default rotation mode
- Zbrush 3.12 OSX - displacement map not migrating to the Alpha palette after creation
- Attach Geometry Without Redoing Texture
- retopo mesh
- Mesh Painting vs. Polygon Vertex Painting
- how to permanently alter the zadd setting for default Smooth brush?
- ZBrush 3.12: displacement map resolution
- Strange lines in OBJ after Importing to Zbrush
- Ugly Lines in mesh
- Help Needed : Maya>Zbrush>Maya texturing
- ZB 3.12 - How do you set XYZ as default rotation mode?
- Subtool/Transpose Master for ZBrush OSX
- My Question about
- ZB3 Closed Re-topology error?
- MAC version Z3 can only see 3gigs ram?
- Zapplink - Trouble winth photoshop (FIXED!)
- The post thief......
- Weird hole in model
- displacement map issues and Max 2009
- Genius MousePen 8x6 Pressure Sensitivity not working
- ZBrush, Maya, and Vue 6 integration. Is it Plausible?
- Rigging
- displacement map messed up... :(
- Whats happening with my Geometry?
- Grab Zdepth
- chameleon
- 3.12 OS X no turntable export?
- logical problem...
- polypaint auto fill annoying (user issue. FIXED!)
- Which tiff format?
- Two Sided face Normal map ?
- Masks not at 100% anymore
- All zsubtools wireframe
- Lasy Mouse sensitivity problem
- Maya to Zbrush and back, Noob help!!!
- ZB3.12 Mac: no Zscripts/
- opening old ztl's in 3.12 - OSX
- Save and Import Layers?
- Mac OSX 3.12 Brush Hotkey Crashes
- subtool merging and normal mapps
- Deleting hidden elements kills details
- blending options for coloring?
- Conversion mudbox to zbrush
- Active subtool Opacity
- Are you able to change the angle of xyz axis, rather than repositioning subtools?
- Changing UV Layout
- Cant map textures in Zbrush 3.12 (Noobie)
- ZBrush 3.12 for PC?
- A Suggestion and a Question!
- Zbrush crashes on importing OBJ
- Import/Export and Smoothing issue
- [zsphere] problem with spidereyes
- OS, Hardware + ZB3.1 What works?
- Hot-keys not working on mac