- How do I turn off the auto-collapse on the menu pulldowns
- textureing across subtools
- How to Project hi-res texture on the mesh
- Hard Edge Modeling + Other Questions
- Hotkeys
- Subtool Selection Problem
- How install js nomal mapper in maya for OSX?
- Smooth geometry
- Edit Topology Question
- Modeled cave looks like it is inside out?
- Getting adaptive mesh to match rig exactly
- Possibility of 3D Layers on partially hidden geometry ?
- displacement stretching uv's
- Opened Document cant Edit ore rotate Model
- normal map problem in maya!
- I need some help with texturing :)
- Return to fullscreen in Vista?
- Uv mapping
- how to intall zbrush 3 manual?
- photoshop export
- Complete Newbie, seeking a ton of advice.
- getting mental ray error + C++ error...
- Rigging/posing a completed ZBrush model
- Newbie ask a stupid Quiz
- Is it possible to set the number of Undos to 0?
- Rainbow Normal Maps. How to fix this
- Tablet question (not sure if this is the right forum)
- Retopology tutorial?
- Rigging high res model in Zbrush 3.1
- Why isn't Image Plane working?
- HELP! Displacement Problems :(
- Zspheres and alpha masking in 3.1
- Has anyone successfully imported hi-poly zbrush models in Poser 7?
- Poly/point count Reduction techniques.
- Material Group button??
- What did happen to poly borders?
- Zbrush 3.1 stablizing tips
- How do I make quills?
- Solution to the export scale issue!
- Lasso masking is not 100% Intensity
- Zsphere as a subtool acting weird, what am I doing wrong?
- Reduce Polycount?
- Clothing and eyes in z spheres ?
- Retopologizing Parts Of Mesh?
- A stupid quiz
- Question on Transparency in 3d mode
- about the topology,please help me.
- What's the best code for multidisplacment for max at the best quality and ligh weight
- Polyframe lines into a hi res texture
- import tool into layer
- Seam issues zbrush-max
- Low Res Stray Points and Save Problem
- Polypaint in 3.1
- how to clear user(imported) alpha and textures?
- Masking not available
- Wacom Tablet
- how to make like this?
- Poser 4 to Zbrush and back again...
- Sketchup work with Zbrush?
- Cut eye holes?
- Trouble Projecting
- Subtool Texturing in 3.1
- Question on merging/combining geometry
- Deforming, coloring, texturing, (transparency?) all at once?
- Zmapper problem.. please help
- Sub tools with different textures?
- need help in zbrush
- Uv check problem. No overlapping
- Polypainting : jagged edges, please help.
- Center line Symmetry
- Troubles with Exported Displacement Map from ZB - Revisted
- trying a ZB2 habit in ZB3
- help with zproject brush
- normal / texture don't line up
- Zbrush for mac cocoa or carbon?
- Can't Mask!
- Using reference plane, appending tool -> CRASH, CRASH and CRASH
- Zapplink Issue
- How can i get a screenshot
- Projecting details, excluding parts?
- Subdivision problem
- subtools and posing character.. help on procedure..
- problem sculpting a cube3d (bug??)
- Zscript error when doing tutorial
- Lowpoly polypainting workflow question...
- Displacement problems
- Max to Zbrush UV
- Modo and zbrush workflow confusion
- 1 model -multiple uv maps?
- Change default brush/tool settings?
- Need help! Max to Zbrush UV issues!
- how does zbrush render in the viewport (openGL - DirectX) ?
- Transpose .. or manually rigged character to repose..
- Maya> Zbrush> retop >Maya (scale)
- ZB 3.x Mac & Power PC Thread
- Problem after SubDiv reduction
- painting problem
- Captain Marsov
- Elusive Polygons!
- Zsphere complete newbie tutorial?
- Max-Z3 flipped face issue
- Exporting definition -PLEASE HELP!
- Blotchy Polypainting
- Zapplink opens photoshop with nothing there!
- HD Geometry 101???
- exporting lvl 1 subD mesh to max to create uv's results in messed mesh..
- re importing mesh (THIS IS A NEW PROBLEM)
- error encountered while importing a file
- Creating eye sockets
- is it possible to add details on subdevision surfaces by Zbrush ?
- sclupting on imported models from rhino
- Zmapper refuses to generate normal map
- Can't Move Re-Topologized Vertices...
- Amazing renders...
- Trouble with Zbrush3
- white dotted line at contour of simple brush
- UV's lost in Retopology process?
- June 12, 2008- Still no mac version
- Alpha palette
- zMapper generated normal maps with seams... 0_0
- Local subdivision and displacement seams
- zbrush to maya 2008 displacement
- Gallery RSS plus Main 3D View
- snakehook brush distorting on use?
- Cannot Ignore backfacing ?
- Human head anatomy!
- Normal Mapping UV seams YET AGAIN ! 1st Post
- Uv wire coming through in displacment?
- Zbrush movie QT crash
- Is possible to use 3D layers on more than one subdivision level ?
- Isolated geometry kills SubtoolLayer oO
- basic trouble of a new student
- symmetry again...
- Problems inport Normal Maps from Zbrush 3.1 into Maya
- exporting renders with alpha?
- Custom UI Button Question
- Broken UVs, how do I fix. (Maya 2008)
- Is there a way to export the retopo reference mesh?
- help
- Help with thread
- Working with several tools
- stretched polygons - how to fix? (new to 3d/ZB)
- loading a new tool - what size?
- Newbie Questions - Meshes & Painting
- umm what is this?
- mesh problem
- Problem with loading the displacement map on 3ds max
- why are my zspheres models "open" at one end?
- Polygroups lost after importing a updated mesh, how do I retain them?
- tablet pc for zbrush?
- multiple textures in zbrush?
- general sculpting question
- ZBrush crashes with other programs
- Problems during rendering
- continues to crash while maodelling
- I got 4gig of ram and ...
- Adding more subdivisions to specific area?
- Poke holes in geo?
- texturing with many UVs...
- How to apply more than 1 displacement on a model ?? (Max/Vray)
- UVW Mapping lost when loaded in ZBrush... (3DSMax)
- how to displace landscape from a plane?
- my enableUV button is missing
- Topology preview, faces missing and connecting wrong.
- file write error
- Hi
- How do you allocate more RAM
- Holes or inset ZSpheres
- poly count issue (new to 3d/ZB)
- need help on Apocalypse model
- ZSphere disappear and Zbruah Crashes
- I have a P4 with 3 Ghz and 2 gigs of ram, would an extra gig really help me?
- Buggy zsphere rigging??
- document resolution inquiry
- Recalling a Brush doesn't recall the corresponding Alpha.
- Fade and Plane3d??? HELP PLS
- Best material to model humans in... ?
- HD Geometry specific questions
- Not launching
- Movie Export Crash
- fast workflow for posing human?
- Modeling question
- Rotated UVs and Normal maps issue
- Where did this toolbar go?
- SmoothUV with texture painting issue
- Editing topology on thin/blade-like forms?
- Focal Length for perspective?
- Dumb Question - Animated GIFs ?
- easy one for ya
- Problems with ZSpheres
- Too large movie files?
- Getting rid of fingers
- Problem With normal Maps
- Split a mesh?
- compacting MEM costed 1 minutes to hide partions!
- scale icon! It does what ever I tell it not to do! time and time again!
- Question about exporting sculpting into an obj need help
- Zbrush Polycount Trouble
- Face Normals in Zbrush Switch??
- ZBrush as a Rendering Engine Question
- Detailing hard modelling in ZBrush
- Disappearing polygons
- Does this forum slow HTML for embeding video?
- Help!!...how can i make wrinkles !!!
- layers and masks?
- Z3 and C4D-- Noob question
- Bug Report: Disappearing mesh with polygroups and symmetry
- Zbrush crash on importing sDiv 1 obj
- Noobie and 2 Questions I Need Answers To
- transform high detail model's normal map to low polygon fit low uvset,ZB can do ?
- Koonal
- Bad Image Error when launching Zrbush
- Add edge loop
- continue getting an error message when trying to Inflat
- change vmem folder.
- subdivision levels lost?
- Before I shoot myself or someone else...
- hiding and masking 'buttons'?
- Another Wacom question
- Displacement Maps and Modo
- Maya out of Ram for displace
- zsphere's adaptive skin collapsing
- too many polygons for max6
- Change topo in one area without retopoing whole model?? How?
- Poly painting
- Turntable using best render...?
- "Edgy"/"Polygonal" looking displacement maps
- Smoothing affects Normal & Diss
- hard crisp lines? HELP
- Retopology causes texture function to stop working
- overlapping seams dont work for zmapper
- Z mapper problem
- Multi Displacement Question (XSI)
- Strange Displacement Map
- Assigning other material in Project master
- not loosing Projection info over sessions when doing retopo
- creating object from mask...?
- Help for make hand!
- How do you build objects in zbrush to be used in poser?
- lighting issues PLEASE HELP
- Normal map from many High res to one low res?
- Subtools question- i'm a beginner
- General Tablet recommendations for amature/hobbyist?
- strange object
- Best way to paint across subgroups (or fake it)
- Append sculpt to image plane problem
- Recommended Specifications.
- ZBrush with skeletons
- no names for alphas added to zstartup folder
- Best method for texturing, Zproject, PM, or PS