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  1. My normal map is not working in maya
  2. WIP_head_newbie
  3. Saving Preferences
  4. Problem with uv's
  5. Zbrush 3.1 to 3DS Max for rendering
  6. Problem smoothing out an area of this model.
  7. Zmapper Don't Work to me! why? ;~~
  8. Specific bug with running zbrush on mac with Parallels Desktop
  9. Taking the sculpting from one mesh
  10. UV Seams - 3DSMAX
  11. All red displacement map
  12. Selection problems
  13. How to import Zbrush texture to Maya
  14. raised crease brush?
  15. Help
  16. texture export
  17. Cant find the Tweak Brush!
  18. HD geometry help
  19. turtable speed, spin cycle weirdness!
  20. Ztool has gone grey and flat!
  21. Smooth in Specific Layer?
  22. Problems importing 3dsmax quads
  23. Explode on save
  24. Problem with texture in Projection Master
  25. subdivision divots
  26. How do I make it so that document is double sized at start up?
  27. Painting on the canvas in zbrush?
  28. Maya to zbrush issues?
  29. Subdivision history lost? (problem FIXED!)
  30. Del lower Del higher = lost subs?
  31. Grids and guide lines
  32. zSphere copy paste?
  33. unintentioned right click pop up of death
  34. poly displaing crease on each
  35. Zbrush and RAM
  36. Problems with baking polypainting into texture map
  37. Moving Uv seems? anybody?
  38. Wrinkles without deco brush
  39. how do i export a texture in zbrush to tiff?
  40. Sculpting with alphas - placement
  41. Zbrush to Modo workflow (how do i import UV maps and textures?)
  42. Custom user interface colour questions/suggestions
  43. Save Transpose Tools Positions? (Revert from Pose into T-Pose for export)
  44. strange UV problem after import
  45. Projecting a mesh on another mesh
  46. Head texture Problem
  47. geometry hd - how do I get rid of it!?
  48. projecting one surface to another mesh
  49. 3DS Max and Zbrush
  50. Problems after saving (not crashing)
  51. Z-Brush 1???
  52. Question
  53. Polypaint question
  54. Waaaay too many polys
  55. Problems editing a model after saving and re-opening...
  56. stating Zbrush problem
  57. Cross section in ZB?
  58. Saving tools and subgroups
  59. How do I make it so that a character has hallow mouth?
  60. Need help to create a 3D chains weapon?
  61. Canvas Jumping Problem
  62. extracted Surfaces
  63. careful--> Noob question about maps...:(
  64. Zapplink for deformation ?!
  65. new, help plox
  66. Why does my modeling import from maya-zbrush can only sculpt and affect one side
  67. Removing HD Levels
  68. Trouble with document export, please help
  69. Problem with converting my ZappLink to texture
  70. Zbrush 3.1 problem macros and sutge not working like before
  71. Question about Kris Kosta Tut
  72. Can actually export Zbrush texture+sculpt to maya>?
  73. Uneven Geometry
  74. ZB3.1 Alpha Library?
  75. Divide Smooth Issue...
  76. Max morph targets help
  77. Mixed matcaps
  78. WORKING Computers using ZB3.1
  79. mesh clean up in MAX
  80. Can't find a Zbrush 3 education video tutorial
  81. Mirror error!
  82. topology problems again.....
  83. SUBTOOL MASTER - Turning Off Color
  84. Tweak tool
  85. If I wanna use Poser with ZBrush, am I just S-O-L? [Using a Human as a Primitive]
  86. Question
  87. Store Morph Target
  88. ZBrush 3.1 and Vista Ult. 64
  89. Layer Depth -80000 Help
  90. SnapShot MoveTool Screen Refresh Issue?
  91. Imgae doesnt get stuck with ZApplink v3
  92. Cant make UVs with intersect meshes
  93. C-142XL Pressure Sensativity?
  94. Modeling Process Image planes
  95. projection master / bump problem
  96. Zsphere object to Maya problem
  97. Polypainting won't work if I'm using alphas
  98. seam on displacement map problem
  99. Auto mapping UVs and Zbrush
  100. Zapplink Issues
  101. Brushes not working right
  102. Zbrush 3.1 Os-X ?
  103. Normal Map Issues
  104. ZBrush to Maya - l_glass shader not visible
  105. Question about UVW's
  106. Toon Eyelids. (I'm lost...).
  107. Mirror creased edges
  108. Polypainting...Materials altering color tones significantly?
  109. how to make a mesh transparent
  110. Tablet and zbrush
  111. re apply dis map!!
  112. Zmapper Normal map preset for Xsi
  113. Skin folds
  114. ZBrush 3 to 3.1 user interface question
  115. Projection problems, uv related?
  116. Right-click on Stencil not working in ZBrush 3.1
  117. Seperating a tool.
  118. Flipping normals deletes subdivision history
  119. Transpose tool misbehaving (FIXED!)
  120. damien's brush
  121. greetings! A Softimge XSI user
  122. from zbrush to second life
  123. Film/TV pipeline question
  124. zapplink (blurred texture)
  125. Delete Polygons?
  126. [Question] Cloner Brush vs. Texture Seams
  127. How do I start texturing?
  128. Normal maps and ZB rigging
  129. Once the thirty day trial version expires, can you get another trial one?
  130. Zbrush -> Lightwave... need LW-ers help
  131. projection master problem.
  132. Help with offset Mask???
  133. Help with non organic modeling (extrude)
  134. Subtools to be same Color?
  135. Pixolators Eye Tutorial in 3.1
  136. Displacement Map Rendering problem (Maya)
  137. Displacement Settings for Vray(C4D)
  138. Active Points Count Question
  139. tiling bump and texture to match each other
  140. subtool displacement edges
  141. Fatal error in maya UV projection tool after model is exported from Zbrush
  142. very simple max question
  143. Col>Txr crashes Zbrush 3.1 - resolved
  144. Topology question
  145. Changing brush size increments.
  146. Get rid of "what would you like to do" Screen???
  147. symmetry problem
  148. Noob questions about zbrush
  149. Cavity map workflow
  150. texture export
  151. Wacom Tablet settings question (vmware mac)
  152. how to sculpt the regular figure,line and arc product.
  153. replay last stroke - resolved
  154. Mesh with Texture + Dividing = Texture Gets Mad (Zbrush / Maya)
  155. Texture / image help needed
  156. Import lowest with UV causing crash
  157. hd geometry/ deleted uv bug
  158. How: Transfer Polypaint Texture
  159. Displacement Maps/Morphing Wrinkles Question
  160. Window Refresh Rate Issue
  161. SubD levels + symmetry + polar point
  162. quick texture question
  163. multimarker help needed!
  164. UV over normal map
  165. vray displacement
  166. How to transfer detail from multiple high poly meshes to single low poly mesh?
  167. how see brush with texture on to model??
  168. Displacement map Exploding from maya to ZB and Back and It explodes
  169. Topology: My points go below the surface?
  170. Help with "offset Mask" ??? (2nd POST)
  171. Normal Mapping Problem Plz Help!
  172. Low poly modeling help pls
  173. Zapp link HELP!!!!
  174. facial morphs
  175. texture export
  176. Change hotkey for "Frame all"
  177. very urgent problem
  178. Animating a gigantic dinasour foot
  179. Save tool function disabled.
  180. ZAppLink & Best Render? (for illustration)
  181. Help with ringlets... please!
  182. Normal Map UV seam problem
  183. Posable symetry noy working
  184. UV flip on imported .obj
  185. deleting the low mesh and wanting it back again
  186. How do I best model a cape
  187. Export Unwrapped UV Blender to 3Ds HELP
  188. Polypaint issue
  189. Few questions regarding 2.5 illustration
  190. light settings in preview render
  191. Problems with texture in 3Ds...
  192. Zbrush not saving displacement map
  193. Worth upgrading to 4gigs for Zbrush?
  194. Fixing Creases
  195. UV/Import/Export Issue (FIXED)
  196. Retopology problems [SOLVED]
  197. HELP!! Newbie normal map question
  198. Worth upgrading from 2 gigs to 4 gigs for Zbrush on a Mac ($500)???
  199. IS it possible to give dif materials to dif subtools
  200. zmapper problem
  201. Standard Brush Modification
  202. Zbrush 3.1: Workaround for when zsphere model disappears
  203. Noob needs help - back after long time
  204. Addresing 4 Gb for ZBrush in Win XP 32
  205. Can't bend properly
  206. Very Precise ZProjecting?
  207. Question about subtools and rendering.
  208. Normal Map not rendering out
  209. Why is retopo at subdiv 1 so difficult?
  210. Cant login in Zclassroom
  211. Lowres Material Hires Material
  212. displacement questions
  213. Cow for Commercial, Better workflow?
  214. Mouth and Lips
  215. Any online Zbrush courses?
  216. ZClassroom Help
  217. Max 2008 and 2009 - General Confusion!
  218. does anyone know 3d printing prices
  219. guv/auv -> bodypaint
  220. 3.1 retopo, hide, save&load BUG ?
  221. Retopo & Repositioning The Center of Rotation
  222. Transparency problem
  223. Normal Map Artifacts (Maya)
  224. ImagePlane ZB3 Reposition button question/request?
  225. Geometry HD of what use is it?
  226. Noob question Zapplink
  227. Hotkey problem(Ithink)
  228. Retopologizing Projecting Detail Problem
  229. Instant crash when masking using action line masking?
  230. Looking for a good tutorial on the movie exporter in Zbrush
  231. ZSphere Deletion
  232. Anti Aliasing?
  233. Chromadepth
  234. ZProject Texture scaling problem
  235. ZMapper Vista ERROR
  236. HD geo (with hidden polys) > Project subts > Back to SD geometry > Zb crashes, sigh..
  237. texture alpha projection ?
  238. need help with hands (edge loop way)
  239. How to split a model into subtools?
  240. Some materials I have have an enbedded texturem how can I extract it?
  241. Adding Geometry ?
  242. Basic ZMapper question using 3.1
  243. Alphas
  244. HeLP!! error keep on crushing my work
  245. help from experts please!
  246. Targa Format Request
  247. Help
  248. ZphereMeshtoMax/Maya Q
  249. Help with Zproject brush
  250. need help with making bodys