- How do I zoom and move lightbox?
- GoZ - Center Gap
- Geometry's resolution is gone!
- ZBrush 3.1 color to texture problem
- Laser Scan Rooster- How to establish symmetry
- How do i render? (answered)
- saved document but it won't load back up ???
- Water and Foliage [trees, shrubs] how?
- Can Zbrush 4 acurately Display 3d?
- ZAppLink + create Stencil from PSD-Selection doesn't work
- Posing mesh with Zsphere rig is slow/messy
- Symmetry doesn't work when doing retopo?
- Can I import 16-bit tiff yet? (answered)
- Disable Alt+Click mesh centering?
- Fibers material makes model black in preview render?
- Multi Map Exporter: How? (Normalmap/Displacementmap Problem)
- polypaint + layers + hide geo = static
- problem related to normal map
- Converting Spheremap to ZMT (answered)
- Tool behind canvas?? (answered)
- How to produce HD map...please??
- Flipped imported subtool
- Problem with Normal- and Displacement maps
- How can I import Sculptris model to Zbrush?
- How to create identical matcaps? (see example pic)
- how to cut high res sculpt for 3d print?
- How to produce HD map...please??
- Help: Bake only one layer and erase polypaint
- how create a chain with zsphere
- Anyone have any tips for sculpting fishnet stockings? (answered)
- Exporting matcaps...(answered)
- UV Master & Clone Subdivisions
- Check Mesh
- Normal maps from ZB4 back to Maya
- symmetry on cylinder subtracts on one side adds the other.(solved)
- Bug/Glitch??? When using imported obj as tool (answered)
- Insufficient Memory error with TONS of memory available
- Maya and zBrush Import/Export trouble
- deleting in zsketch (answered)
- Help!! Render View in ZBrush (solved)
- Retopology - hiding backfaces?
- Sculpting Fingers
- baking material to texture in ZB 4.0 ?
- Polypaint Colorize always orange
- Collada Exporter?
- Bracket Keys Not Working in ZB4 (answered)
- Artifacting in zbrush
- ZBrush 4 DragRect problem (solved)
- Export whole model texture
- Tpose Problem
- Project Video Tutorials
- Tricky workflow problem (answered)
- A way to sculpt with reference? (answered)
- Maya mesh to zbrush problem
- Spotlight Question
- Masking along spline? (straight line) [answered]
- Orientation of Model to Floor in ZBrush 4 (answered)
- Frozen/Uneditable Points during Retopo (answered)
- Polypaint to Bumpmap Pixelation
- Project All issues
- Polypaint in Uv Layout with morph UVs??
- I can't draw a straight line! (answered)
- ZBrush 4.0 doesn't detect Cinema 4D R12?
- Trying to Make a Unified/Adaptive Skin correctly ;(
- Best Displacement Settings against seam artefacts?
- Problem with alpha in Zbrush4
- Customize (Ctrl-dragging) not working? (answered)
- Debris from normal map in maya
- Image Plane x Issue...
- How to move Subtools? (answered)
- How to Edit ZB4 UV maps in Photoshop?
- trouble with masks
- A way to revert a part of the model to a previous saved version? (Answered)
- ZBrush -> Maya: Displacement and Normal Map Strangeness
- Moving ZBrush to a New MacPro
- Questions & Troubleshooting for Image Plane 4
- Image Plane 4 -- Information, Installation and FAQ
- Strange wire after working in HDmode
- Anyone else have this happening?
- Zbrush UI wishlist
- Intuos 4 And ZB4
- Mesh transparency while using re-toplogy
- Background Gradient
- Im very NEW at the please help..simple question I'm sure
- Is ZBrush "too hi-res" ?
- Shadow Box Question
- Is there a GoZ Manual?
- Image plane 4 install prob.
- Using the Curve Masking Tool
- Actual size of model?
- Mirror drawing tool help (solved)
- Exporting 16 bit per channel normal maps
- Plugin not showing up??
- Custom UI Annoyance
- zbrush 3.5 R3 texture FAQ
- From Max to ZBrush - ways to keep harder edges.
- Spotlight: Turn of both-sided painting
- zbrush won't let me sculpt
- Something very anoying
- Automatically select appended subtool? (answered)
- Viewing transparency
- Zbrush > Rhino 3d
- Help with 3 annoying bugs i think?
- AUV's on decimated mesh - not working right
- OSX maya goz
- Polypaint 3.5
- zbrush to maya point order issue
- Problem selecting polygons (answered)
- ZBrush Macro
- Custom UI question
- Is it just me or does ZB 4 retopo...?
- Wrinkle in Cloth
- Modelling in ZB4 with texture
- Polypaint problem: flat shaded?
- Question about tool palette subpalettes missing...
- HP slate and Tablet PCs
- bake Normal Map into high res mesh...?
- simple-zbrush. start to finish caracter design. with animation
- A challenging retopo. How would you do it?
- How to add/subtract a perfectly spherical shape to/from a surface?
- real world sizing with zbrush? ?
- Crash on opening Zproject
- Problem importing from maya
- Surface Noise: apply to mesh = weird deformation
- Rendering problems in 2.5D Zbrush4
- Render Alpha Zbrush4
- ZBrush Suggestion
- Subdivision level/Memory question
- controlling alpha spacing (rivets, etc)?
- Zbrush and animation?
- Use Posable Symmetry in ZBrush 4
- Strange behaviour palettes
- Hand Problems
- texture import
- ek retopology
- Sculpting Feathers?
- Can my computer support zbrush?
- Zbrush 3.5 docs issue
- Weird material shading when model is partially hidden
- Decimation Master Exporting
- "shatterd" .obj after divide ?
- X-axis symmetry problem
- Zsketch to polymesh left some strange artifacts
- Where to download goz for mac , maya 2010
- How to save Matcap material?
- Clean Mesh
- ZBrush 4 layers ... not working?
- Spotlight automatically enables Transparency?
- Can I change vitual memory location to "raptor drive"
- Textures
- Problem with HD polypaint
- Where to download goz for mac on maya 2010
- Shadow box image importing
- canceling lenghty calculations?
- Modeling the ridges of a coin
- weird pinch on model when using goz
- Zbrush to Lightwave Normal Map problem
- Multiple Spheres - Adding horns, eyeballs
- Strange lighting problem
- Best Quality Displacement Map Creation?
- Fish Mouth
- No surface noise applied to SubTools
- VERY confused about BPR!
- GoZ keeps insisting with Cinema 4D although I say "Maya" (solved)
- GoZ/Maya,no Material ID's (sets) information on export.
- subdivision history
- bigger displacement texture export
- UV maps and zbrush
- Zbrush 4 trial?
- Hand Details?
- Masking Problem
- Custom UI problem
- Normal Question
- weird material result
- Help with Merging Subtools
- ImagePlaneCube Six Views?
- Export dialog fails to appear
- fonts and typo (answered)
- Artifacts when exporting out Normal maps
- Geometry bug
- Dreadlocks/subtools question....
- posting problem
- The lightbox menu bar blend together
- hide mask? (answered)
- zbrush trial webpage?
- Duplicating a Zphere branch in a tree
- Best Preview Render - Shadows and AO Not Rendering (solved!)
- Combing two different ztools (head +body)
- Are you kidding me?
- HD and Maya
- Subtool via vert groups
- zb4 random crashes when import subtool
- Some ideas and offers
- Texture does not show up on model????
- remove image into model from Spotlight (SOLVED)
- Zbrush AUTOBACK??
- Alpha from lightbox? (answered)
- Smooth UV for Cavity Alpha Maps
- Retopo over multiple subtools error...
- No scanline rendering in ZB4?
- CNTRL+Z suddenly not working???
- Quick question about retopology...
- zapplink not working
- My own brush menu?
- Transpose Tool Distorts Polygons
- Zdepth animation pass?
- Broken Lines When Retopologizing
- Double side retopology how i can change?
- Resolved: ZappLink v4 issues
- Answered: Truncating Limb
- Blacks patches and marks on Zbrush Clay sculpting
- Answered: Normal/UV issue
- answered: TrimArc brush missing from zBrush 4
- Zsphere strange deformation into skin. (Answered)
- Repetetive actions (answered)
- Intuos 4 - recommended size?
- cant sculpt when imported .obj
- annoying transpose tool (solved!)
- Zbrush 4 animation
- displacing a cube test
- Why is LazyMouse's LazyRadius defaulted to 1?
- compositing bpr animation renders issue.
- Only one morph target?
- Mask ON/OFF
- Problem in rendering displacement map in maya with GUVtiles from Zbrush
- Poor resolution texture after SPOTLIGT
- Normal Maps and Hard Surfaces?
- Planar Cut brush with fixed angle
- Advice for Newbie
- How to shorten a limb with transpose
- imported UV maps, Softimage and ZB4
- ZAppLink Artifacts
- zbrush alpha
- paint on existing texture?
- Issue With ZBrush and ZAppLink
- is there a way to clone texture areas in polypainting?
- moving objects forward? and general confusion
- Another Lasso Question
- Quick Question about Non-perspective View
- Using the lightbox in ZB4...
- importing uv map from maya to zbrush
- saving a UI layout (answered)
- About Tablet compatibility
- Transparent background alternative method?
- Show Back Faces and Anti Aliasing Turntables (answered)
- Stencil full of noise
- exporting the .obj with the creases
- Custom UI
- Can I get sculpted details onto a rigged character?
- Trivial question about Zspheres