- Help with uv's
- displacement ruined by dimension?
- Grabbed alpha vertically stretched ?
- group UVS
- How to make round shield plus sword?
- window vista
- Wrap Mode and Non-Square planes/ratios
- Two Zbrush painting questions
- Retopo not making faces..need help!
- Onion and Skin.. How to?
- appending textured tools
- texturing exported subtools in maya
- UV Flipped on export
- Any way to project normals from a high to a different low if the high is ovr 500,000?
- Keeping the polygroups when doing a retopo?
- Selective extraction
- "Camera" composition issue help needed
- wrinkled skin alphas
- Possible to delete zspheres?
- undelete a subtool?
- Please help with texturing problem?
- Posing character
- Mat Cap Transparent?
- loosing detail when exporting
- map painting
- Texturing exported subtools
- ZBrush 3.1 to Max 2008 Displacment Saga Continues...
- Simple Question - Image Attached
- Brushs lost
- strange out of memory error in zmapper.
- Adding new geometry.
- Move tool oddities
- selfportrait_need help
- Topology, disable backface sellection of points?
- Overlapping UVs just for painting OK???
- Feature Request: Alpha Freeform Stroke
- Give me a guide!
- How they do it ??
- downloadable vidio tutoral on zspheres?
- Help please! I still can't do what I want with Displacement maps
- zbrush demo
- Tablet PC Limitations?
- Bad Quality CavityMap images- !?!
- Simple Brush in the Draw Window : bug or not bug?
- I did something funky with zSpheres..help!
- Zproject: one UV texture to another UV texture???
- Mesh joining in ZBRUSH
- normal mapping problems!
- A Question
- how to create normal texturing
- How to create Bump maps on ZB
- Dividing up a mesh to work on in parts?
- I need help.
- Curious to what can be done
- Rapid start and image plane X w Zbrush 3.1
- compact mem...again
- Smooth Brush way too intense
- Paint without projection master
- Ctrl+Z Not working at all.
- Possible fix for Crashes in ZB3
- best human meshes for ZB 3 manipulation?
- export zbrush Compression fails result in a crash
- Having a problem with stencil
- Trust/Aiptek tablet problem
- zbrush3.0_displacement map
- Displace problems
- ZSphere Question
- Creating UVs *AFTER* Sculpting??
- Matchstick of doom
- strange stains when generating normal map
- Zmapper error in ZB 3.1 "SubdividFaces"
- zbrush export to max w/mental ray probs.
- Gaps between exported HD polygroups?
- Texturing question + Lighting question
- Help me
- Procedural Noise Not Rendering Reliably in Z3.1
- Severe Pixilation When Zoomed In
- zapplink error?
- can zbrush export textures?
- ZB2 download password?!!?
- I found a new way to use the displacement map.
- Over 13 mili poygons, computer runs out of memory
- obj ZB-Maya import error
- 2 Tools in the canvas at the same moment
- Complete newbie on merging objects
- How to sculpt a flat surface ??
- painting with materials
- Zbrush Mapper Error
- including subtools in a normal map
- Maya Problem: How to convert a .tif to a .map?
- 3.1 Uv Groups HELP
- automatically rotate and size brushes
- Brush display
- Shortcuts to Brushes ?
- help with projection master painting
- retopology question.
- Support timeframe?
- Noob Help
- Displacement issues (Max)
- Displacement map seams
- imagePlaneX and subtool alignement
- Pixologic Release: ZBrush 3.1 Trial
- Need help ASAP
- How can I convert ZB3 models to ZB2?
- Sword, armor, shield.....dont know how to make them
- ZBrush to Modo Displacement
- texture transparency?
- Projection master workflow
- Filling the void? (newbie question)
- .psd import problem after conversion from tif
- new demo question.
- Pixologic Release: Integrated Help System & ZClassroom Returns
- How would you make skirt fly up and fold...?
- integrated help not working
- Noob Question Re: OBJ import
- Problems Switching to 3D Mode in ZBrush 2 & 3
- UV import/export question
- anyone have a maya mental ray problem like this?
- 3 Alpha Questions
- Max system specs?Aurick or Ryan any advice?
- Beginner question about UV
- Plz help, f'd alpha maps
- Zbrush to Maya displacement problem
- Displace the model inside ZBrush
- Transpose ???
- ZBRUSH and Poser7
- Open Recent File 3.1 Help
- One silly question
- Problem with my model's UV
- ZBrush to Web
- Question: can I update UV after I subdivide?
- bgcolor
- polypaint to texture strange spots
- Has the max document image size been increased in 3.1?
- Symmetry after the fact...?
- .obj
- smart resym only on portions of a mesh?
- Displacement map from high to low model
- new manual-question-p74
- Question about posting images
- Alpha Map Question
- Q: Stencils and Symmetry?
- Please, How To Do This...H O W ???
- Adding Strands of Hair with ZSpheres, zspheres disapear
- normal map seam troubles
- I need some help badly!!! Wip
- Need some help with hair on my model
- normal map problems-lightwave
- traditional animation
- Shaders and Textures
- Which brush? Inflat or Standard?
- whats the best graphics tablet for ZBrush?
- Mother Adi Parasakthi Idol - sculpting help needed!
- Shortcuts for BrushSize don't work
- What is TOPOLOGY for ???
- Problem uv map
- Where can I buy ZBrush 3.1?
- (Max question) exploding mesh / topology tool
- Zbrush 3 on PowerPC (G5 or G4)??
- Right click menu hangs Zbrush.
- quick noob question
- Normals flipped in zbrush but correct in Maya?
- UV Overlapping Problem only on highest level
- Masking & Hiding using a Cintiq
- Export Texture?
- Deleting last level before making displacement maps?
- Topology: reselect underlying mesh
- check uvs always work?
- Virtual Memory
- quick simple question about "append"
- 2nd Monitor Zadd brush Glitch
- Exporting Zbrush Mesh
- Problem with mesh projection
- Local subdivision smoothing
- White jagged lines when resizing documents?
- Save ZClassroom Quicktimes?
- How do I make a deep cavity in the mouth?
- Rule about subdividing a character
- How does one use alignment with zProject?
- Texture export stopped working?
- XSI and Zbrush 3.1
- REAL basic question.
- Displacement Maps with Textures?
- zproject problem - first try
- Please Help Me
- Poser obj import quality?
- Triangular artifacts in displacement map
- ProjectionMaster Problem
- high density adaptive skin without smooth
- Offline Help Problem :
- Hands
- AutoTightenCursor
- RAPID PROTOTYPING a Zbrush model - I need info please
- undo problem
- quick sub tool question
- Mental ray insufficient memory.
- Turntable Render Crash
- Zillions, Trillions of polys :-)
- Multi Displacement 2
- HELP! with displ.-and nomal-map
- Can this be done with brushes?
- Screen Capture in Bootcamp
- can I do smoke in zbrush3?
- Wrap Mode Questions
- Cloth creation in ZBRUSH
- question on retopology
- basic question?
- preferred material for painting human textures
- Silly question but ......
- No flatten brush?
- zMapper
- slash2 brush
- Oh Man, i just can't do it! Help!
- Updates for Mac OS 10.5 (Leopard)?
- problem with projection master
- Possible Bugs - Please Check :
- How to use tiled texture to create fabric pattern?
- keyboard shortcut problem
- Its the end of November.....How close to Mac version?
- Probably your thousandth texturing problem...
- Problems with lauching Zbrush 3
- Taking Z Brush to a new PC computer
- Is polypaint color info "permanent"?
- neewbie asking about paint capabilities
- Make1Mesh not making 1 mesh
- Any Vue 6/ Zbrush users out there?
- HD Geo and Normal/Displacement Maps??
- ZBrush Crash
- Out of memory problem on VISTA32
- hard edges workflow ?
- How to create Low poly for subtool merged model
- Model swap question
- Zbrush3 Texturing Demo
- Problem with my UV when importing to zbrush and back
- Photoshop and ZBrush
- Occlusion+Cavity Shaders for compositing?
- Problem with Zbrush hair tutorial
- a few newbe questions
- editing mesh?
- I hate hair!!!!!!!
- Installation Problem Visual C++
- Displacement map problems??
- Transparent material
- Making sword mesh insert problems
- Normal Map - Zmapper
- Exporting material with the Mesh..
- Enlarging objects only Zooms document.
- support for multiple map?
- Error 1335
- How deleting surfaces