- Duplicate Faces / Recon. Subdiv
- Cavity Map?
- Tweak Tool?
- Polygroups saving
- I cant figure out how too..
- WrapMode Only Work on Square Planes?
- can't rotate an object when ....
- MatCap +/- lights??
- Can't install zBrush3 in Parallels Desktop
- ZBrush3 and Vista Ultimate
- How to render multiple displacement maps on one mesh in 3DS Max
- Is there a way to display normal map in view?
- how to do uplode
- (3ds Max) Can anyone give me some advice on my model? Trouble with low poly version.
- HELP - Masking for adding higher detail on MAC - Im stumped
- pivot and turntable issues, any news?
- 'No Displacement Map' (with screens)
- Me again!!
- Texturing, No direct painting to UV map?
- layer disapear when swith to second layer
- Models keep getting corrupted, help please
- Materials all screwed up
- How can I use the better deformed mesh for animation with displacementmap ?
- Why do we need "clean typology"?
- Newbie Subtools Question
- Zapplink Question
- argh... read docs... PRESET CONFIGS still not easy....
- TROUBLES UPGRADING Z-BRUSH 3.0 to 3.1
- Student licence
- same tool, but it looks different
- Zbrush Camera has zoom in lock?
- PolyPainting: Material ID to Texture
- Setting Layer Intensity to 0 Doesn't Completely Remove Effect
- painting a reference pic onto a model?
- Quick Question
- Retopoing problem when preserving detail levels
- Can't add Tool Layer
- mapping
- How to save user made materials in zbrush
- Retopo Issues
- Questions of polypaint and displacement map
- Wacom Intuos2 functions for ZB3.1?
- Texturing Problems
- Best Tutorial DVD?
- using rgb 32 bits disp maps in max
- Some questions
- Creating normal maps creates stretching?
- Need lots of help...
- Searching for helpful items to make a robot.
- uv smooth problem...
- LIGHTWAVE 9.0 TO ZBRUSH 3.1 TO LIGHTWAVE 9.0-Normal Maps and Displacement Maps(Help)
- Fuzzy on displacement mode button...?
- ZBRUSH texture affection
- Does using auv tiles destroy old uv mapping...?
- Posing character with texture visible ?
- Is the Projection Map neccessary to create Normal/Displacement Map in ZBrush 3.
- Layer questions
- Problem with the Rigging Tool
- Is this possible with rendering?
- Document size on startup...
- Modeling Workflow?
- like to get a zbrush 1.55 demo
- how to make normal map with 2 meshes in Zbrush
- help needed!!!!
- Mirror object error...?? Seems silly.
- More ZBrush 3 questions
- Need help with Normal mapping in ZB3.1
- Zbrush is changing my geometry, help! (probably simple)
- Material
- Anyone has ever achieved the shadow like this with lighting?
- normal map question...
- Tablet erasing parts of the picture
- Problem importing texture maps
- Save new startup doc not working...?
- Questions on retopology?
- can't see the texture ?
- Question about painting texture and exporting to psd on uv map
- Startup Document vs. New document
- Zmapper's killing my uv's
- Scale a plan, to fit precisely the document?
- Weird lines in my Normal Maps created by Maya, frustrated..
- Cloth?
- What's wrong with UV coord?
- maya 2008 zbrush displacement normal problems
- Can you fill mask with brush...?
- mask not painting on obj entirely...?
- Reselecting objects in Zbrush 2
- No texture created after generating normal map
- How to delete Custom Menu?
- Retaining hard egdes while subdividing
- A few questions from a newbie
- Curiosity
- Normal Map Seam Problem
- eraser brush
- model disapeared
- how can i fix this?
- Unreal Engine
- Shattering a ZTL. Any methods out there?
- moving eye's into place??
- Layers
- Sbdividing with smooth causes crazy mesh
- Zbrush 3.1 academic to commercial license?
- Material question
- Jurassic Park raptor
- How to avoid snapping when moving?
- unfavorable renders...need higher rez?
- hotkey for changing faloffs?
- help importing tiffs
- feature request: LAYER BRUSH
- Triangle pitching? how to remove? Smooth doesnt seem to work..
- How to re-orient a tool with subtools?
- ZBRUSH3 gradient background
- Ive made a uv booboo - do I have to start over?
- problem to create a displacement map
- Baking PolyPainting into a Texture Map
- dividing shoots verticies way off my model?
- bumpviewermaterial
- Alpha Map creation problem
- animation + displ. to maya + zsphere question
- Rhino 3D - Zbrush - Rhino3D - RhinoCAM
- Clone brush
- Help for the Headless
- Brush snapping problem (rotating object instead of working on mesh)
- Hair Tutorial Question
- Two questions:help
- Stop Wireframe?
- PM and Zapplink 3 Texture pick up problems
- True Rigging In next update?
- Insufficient Core Memory on import
- Problem with the texture projecting technique in PM
- Bump>Geometry help request?
- Hey guys, new to Zbrush got a quick question.
- How do you project on cloth?
- Question regarding the fiber brush
- ZMovie (.zmv) events gone for good?
- Scaling pressure intensity
- Blender mesh =>import in zbrush= mesh with holes?
- HELP PLEASE - Making fine wrinkles - How and what tools?
- Lose UV mapping on export?
- texture normal map question
- ZB -> Max
- Problem with Zsphere
- How do I render only the wireframe??
- Canīt subdivide, and not because of ram/poly limitations
- Canvas Size
- Creating phonemes...?
- Merge close points
- Topology Questions
- Rotate & snap (shift)
- Questions
- Render in Zbrush, how do I change dpi output?
- Zsphere stupit question
- Importing new topology
- combining subtools = crash or distorted mesh
- "live" Material index 0... is there a "live" color equivalent?
- HELP - Attaching a head sculpt to a body sculpt in Zbrush, how?
- Problems With Exporting Textures From Zbrush(V3.1)
- Mac News (Unofficial) (update on page 15)
- ZBrush 3.1 to Max 2008 not working so great.
- Moving to a new machine (Mac) and issues
- REALLY Low poly objects? can I make them?
- A big thank you Pixologic support team
- Create Alpha - Mask By Alpha
- How to open zbrush3 files in zbrush2
- Does pen nibs make any difference while sculpting in zbrush...?
- Rotate alpha in projection master
- Double Sided Polys?
- Delete button
- col>tex not turning off...?
- When creating my normal map...
- Pixologic RSS Feed
- Cant scale close enougth?
- Two quickie questions before I continue!
- How to save color on different layers?
- noobie question about masking
- Render Artefacts
- Topology help needed please Hands a mess?
- questions
- alpha aspect ratio?Aurick?
- Zproject Brush
- Missing A Tool
- Polyframe see through / Camera clipping?
- Problem with LAYERS: MAKE 3D
- Make import always from a particular folder...?
- Bad Zsphere pinching... any suggestions?
- Problem when subdiving a model in z brush
- Problem with Delete Hidden?
- retopology "loses" underlying object problem
- zbrush and Max UV problem.
- Hi Guys Some help pls.
- How to avoid overlayed stroke blobs ?
- how to flip an object?
- "Question" How do i make a screenshot?
- poser exporting thing
- How to delete just one ZSphere
- Beautiful Girl Model
- Inverted Rotating
- Brushes made in PhotoShop
- Alt Brush Alpha
- 2 monitors, zbrush opening in wrong one
- Help with Weapons
- Using ImagePlane_X...
- What To Do Now??
- Show normal and hd geometry?
- transparency or just wire frame!
- Urgently need help with creating normal map
- started sculpting without UV's done! what to do!
- bluring a masked object
- zsphere parameters?
- Quick question about missing tool
- Strange things happening with projection during retopolizing?!
- Just starting : Good Working Order?
- mat cap tool in 3.1
- cartoon hair
- where is the paint/dirt on my model?
- selecting different materials for subtools?
- Auto Save or Save Notification in ZB3
- need advice in taking Z2 models into Z3 and workflow
- Uv
- Guys NEED Help please!!!!!!!!!!!!!!!!!!!!
- Help! normal maps are rendering backwards
- Texture and Alpha Lib problem
- Flipping Mesh
- SubTools help
- Losing new retopology after saving
- Help
- Merging two subtools
- Load ZTool Error?
- 2 simple newbie questions
- The demo page redirects me to the home page
- Poll for next Zbrush release. COORDINATE V 0 IS DOWN!!!!
- retopologizing
- side by side viewports in v3?
- Keep colour adjustments on turntable movie?
- rotating camera around certain parts on a model?
- ZappLink3 crashes PScs3
- Question for aurick
- Plugin
- ZBRUSH 3 and 3.1 What's the difference?
- I NEED this program - one problem
- animating displacement maps
- Please Help! Imported .C4D Model Looks Transparent
- Help- Trouble Installing ZApplink 3.1
- Problems exporting my model..need some help
- what's a good ZB3 corrective blendshape workflow?
- triangulation in .obj files
- Symetrical SubTool positoning
- Material weirdness
- Zmapper project diffuse
- Help plezzzzzz