- Giving SubTools different materials ?
- ZMapper Not Working Properly
- Exporting model with sub-tools
- how works zmaper?
- Alpha/Drag Stroke problems
- import image types?
- Why am I painting in two colours?
- Saving Masks
- Icons
- Pixologic-wyh you don`t let me visit you- it`s not nice of you
- Zmapper form zbursh 2...
- uv postion issue
- newbie question on seams on a mesh
- Zmaper and xsi problem
- Making Micro-Details: Fine wrinkles and so on.
- zbrush techniques vs traditional methods
- Locked main mem in list out
- Quick alpha question
- Is it possible to change the zoom in limit?
- Bat style wings with zspheres .. possible?
- Keeping it all together
- can't use displacement maps (Maya file conversion)
- quick newbie question on Joe lee's tutorial!!
- Hotkey with custom brush.
- Difference between Standard and Inflate???
- Displacement Basic Tutorial
- Whats best way to export textures to max?
- Need Help about the displacement panel in z3
- Can you export HD as displacement?
- Tool texture subpalette
- Help Text file
- Z3's A-B-C's Looking for begining Tuts
- Can you create masks from geometry on a 3D layer ?
- Do I need a 3rd party 3D modeller?
- Weird results with Displacement 3
- sculpting tool - rotate brush?
- z-project ?
- Retopo Presubdiv 0?
- Parralels key configuration?
- Stitching a head to a body ?
- How can I view boths side of a polygon plane?
- Z brush uvs looking hard pls help me
- move one point only
- In need of a pro, realy important (XSI Questions)
- Help, how do i resym this?
- Maya->ZB3.1 re-import problem!
- breakdown when masking
- xsi UV zbrush3 zmapper pipeline help
- Remodelling in Maya, importing back ZB - possible?
- My Zbrush 3 won't start!
- Repeat alpha, vertically or Horizontally
- transperancy issue
- Confuzed in 3.1
- Material Baking Issues *please help*
- Noob request for spacenavigator esque device
- Zsphere hands
- Retopo with Symmetry has bugs
- PLEASE HELP with re-importing base mesh
- Zbrush 3.0 Displacement Export Problem
- Positioning a model in a set position
- Symmerty in Sub tools?
- how to delete the other objects from my sceen :s
- Cutting up a model and closing holes
- Difference Map Generation Issue
- Render to... Window!
- My Questions
- Topology adjustments
- Necessito ajuda
- How to maintain border/contour edges in Zbrush?
- getting out of hd geometry?
- import .obj with texture from max to zbrush
- space navigator! need help!
- Zspheres cause flying geometry
- Converting textures to colors revert to 1024??
- Del key doesn't recenter tool in 3.1?
- Can't export more than 1024X1024 color maps
- polypainting color->texture
- how do you make a beast/creature eye
- color selection while poly paint
- Meshy look : not getting smooth look
- Hi! I just bought 3.0...why should I update to 3.1?
- Applying different materials/textures to different subtools
- Any solution for normal flipping with Z3?
- Zbrush 3 Red-Wax-Mat for 3DS Vray
- Morph Target
- how: multiple materials in the same tool/subtool set
- Uvs and Zmapper issues
- Is my Normal map supposed to look like this ?
- My Normal Map doesent work with sss_fast skin shader in maya?
- Matcap. Step by step.
- Help With - Wrap Mode Tutorial
- Hey aurick 3d liquify brush?
- How do I edit after saving? Stupid Question...can't solve
- red wax material problem
- material sample tool
- Shortcut keys for increasing/decreasing Z Intensity
- UVs got trashed...
- ctrl f -how do i undo it??
- nGons - Finding and fixing
- polypaint and normal textures
- Applying an Alpha texture to a tool.
- Render Passes / Comp Tutorials?
- Making 90 degrees bends in a plane.
- Random vertices
- How can I combine Mulitple tools into 1 and still view in 3d enviornment
- Filling a hole with a.... whole....!?
- adding the eyeball to the model
- inside out!
- demo?......demo?
- Texturing with Photo Reference
- brushstrokes stop suddenly
- Displacement in VRAY...
- re-topology and projection problem ...
- zbrush stops painting after 9 seconds
- z-project with texture ?
- uv problems
- "Deal-breaker" settings
- Problems importing into zbrush from Maya
- Rhino 4.0/ Zbrush 3/ 3D printing
- Multi Displacement Exporter 3
- Help with Multi Displacement Exporter
- closing a mesh
- Please explain the memory usage listings in Z3.1 to me.
- exporting .obj form max, uv problem!
- "Error encountered while importing a file"
- Problem in creating displacement map in ZB3
- why won't ctrl+Z work for undo?
- Texture doesn't show up when i press Sculpt HD...
- ZB 3.1 and Cinema 4D VRay Displacement?
- Easy Re-topology Q
- Problems painting while using Projection Master
- Masks/Stencils based on Material
- UV map too late?
- bracket shortcut "]" key no longer work...
- 3D object diplacement brush?
- ZBrush to Maya baked surface texture gone wonky
- bad anti aliasing
- Disabled Layer after partial subdivision
- Lazy mouse for photoshop
- Displacement maps question.
- Baking Multiple SubTools
- On the Wiki: ZBrush 3 Keyboard Shortcuts
- Need help with zbrush zproject
- texturing hair in zbrush
- Can you combine subtools for an OBJ Export
- Alt key on a Mac
- maya displament 3 problem
- Is JOIN EQUAL POINTS function present in zb3?
- Recovery after a crash?
- holes in adaptive skin
- Creating projected displacement.
- Eye Tutorial
- No way..Please!
- Can't edit first post
- Is there a Patch to Export .STL files
- zbrush aint playin ball..can u help??
- Symmetry in Zb3 vs Zb2
- Workflow question
- Clear Polypaint info?
- How using zbrush normal map in maya 7.0
- Z Project mesh offset problem?
- UV's : making uv's in zbrush problem
- playing zscripts...?
- Customize Zbrush to a maya like hotbox
- Facial Animation
- Multiple Mesh OBJ - Export separate normal maps?
- Please tell me it aint so?
- Two Q?: 1. Why zoom limit? 2. why retopo subdivides?
- Export material for 3dmax
- Zmapper and Unreal engine 3
- Making new tool from subtools?
- Interface question; using move with edit
- Licensing Problem...Is there A Fix
- increase polys?
- Highly detailed Alphas
- Creating 32-bit Displacement Maps
- Problem of eyes
- help with displace and animate
- How zproject work in 3.1
- Zmapper problem, please help!
- Hard surface (Wall) for games
- ZMapper Not genrating Normal Map
- Preview mode no longer rendering color bump from procedural/texture overlays? (Z3.1)
- Importing maya .dfx models in tools
- Multiple UVS set / One mesh / Normal map problem
- I need a tutorial please help
- Partial projection, can it be done?
- HD Geometry not reflecting on normal map
- Normals sometimes, but not always, flipping on import
- Creating a head?
- Points Out of Wack
- UNABLE to create DISPLACEMENT MAP with MULTI DISPLACEMENT 3
- Unable to export disp. map when division level exceed 4?
- 32bit Displacement maps question.
- ZSpheres random rotation touble.
- Retopology Workflow Question
- First Head Part 2
- Where is the Canvas?
- ZBrush to Maya Issue!
- Topology is no visible
- help with saving
- How to view a .scz file ?
- How to paint colour on external models
- UV's UV's UV's
- Can i project images for texturing yet?
- 3.1 Displacements Are Still Broke
- Canvas and edit mode
- New User Losing His Mind!
- generate bump map on zbrush
- 3 questions: Scaling objects, and creating normal maps, and sculpting
- How can I work with move,rotate and scale tools?
- Applying different materials/textures to subtools
- colour to texture from a re-topologized mesh
- MatCap Red Wax
- Rotating the Dragreact stroke
- Adding detail to a vase
- How to draw with alpha seamlessly?
- Move tool is confused me.
- problem with blur mask
- unified skin problem....
- Peak after smooth divide
- topology? where is it hidden?
- ZAppLink for Zbrush 3?
- Z2 broken on Intel Macs?
- zbrusg normal mapping issue, maybe?
- How do I import 2 separate objects?
- Major seams in normal map
- RE-Topologise,verts always broken
- DISPLACEMENT EXPORTER and ZMapper question
- uv/retopo question.
- Flipped normal driving me crazy
- zbrush crash
- Holding colour info when rigging
- rendering
- trouble of orientation
- ZmapperProjectNormalmapSeamIssue
- Subdividing stretching uvs?
- Why oh why is it so hard
- obj import
- 3d scan - project surface to new mesh ?
- HotKey Problem in ZBRUSH 3.1
- Lowest resolution to generate good displacement map
- Resolution Problem
- Adjusting Alpha Depth for displacement maps in 3.1?
- Jagged Smoothing Problem
- stencil issue
- Newbie Questions
- newbie with stencil
- DisplacementMap creation issue!
- Tutorials in zscript