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  1. Advice on head proportions
  2. Licensing problem
  3. Normal maps in Max
  4. Zbrush 2 instalation on windows Vista.
  5. matcaping different subtools?
  6. subtool transparency???
  7. whats a really good amount of memory to use?
  8. about polypainting
  9. zmapper weird behavior...
  10. Z3 to C4d adaptive UVs?
  11. zProject crashing zb3
  12. Fiber tool?
  13. Dumb question! Sorry!
  14. Zapplink
  15. Where are the Material Modifiers as in ZB2
  16. Texture painting?
  17. does parrallel slowdown zbrush?
  18. Displacement errors A.K.A. Id10t error
  19. mask from color, how?
  20. Cutting Holes.
  21. Weird issue with polypainting
  22. Normals of my mesh are inconsistent. Please help.
  23. automarker problem
  24. ZBrush to Lightwave displacement artifacting
  25. Hotkeys/Undo
  26. Dual Monitors
  27. multiple-displac.Maps in animation in maya..how?
  28. brushes, nightmare
  29. Recreating Hi-res Detail on a New Low-res Mesh??
  30. Materials / Material Packs for ZB 3.1
  31. Projection and Topology. Keeping all details and all subdiv levels[SOLVED]
  32. Color Palette Issues
  33. Subdivision History/Geometry Question
  34. parrallels crash.
  35. Confused about the plane3d in 3.1
  36. Zbrush and 3ds Max
  37. Just one question
  38. Zbrush Turntable movie issue
  39. Customise UI stops Ctrl+Z key from working.
  40. Baking cavities
  41. Environment artist and Zbrush!
  42. newbee questions
  43. Zbrush 3.1 keeps crashing upon import
  44. -
  45. delete tools/objects from screen
  46. 3.1 Crashing upon import of Morph Target
  47. Please,Zsphere......
  48. Couple of Macro Problems
  49. Cavity Questions
  50. PolyPainting
  51. ZB 3.1 Project Master Issues When Dropping Color Maps
  52. Need UV tutorial
  53. displ map export...weird result?
  54. zmapper export xsi problem?
  55. Zmapper bug on a model With multiple Uv sets
  56. zbrush 3.1 rapid ui
  57. Intous 3 Buttons, Ctrl and Shift together don't work?
  58. [Video] Point "Snapping" Trouble, Is this a bug? (Points moving in Viewports ZDepth)
  59. Seperate Base Mesh and Hi Res mesh
  60. Posable Symmetry not working at all...
  61. size of document
  62. render bug
  63. Cant exsport model to 3DSMAX9
  64. Topology & Rigging are missing.
  65. give us autosave
  66. help with the move and transpose
  67. Hideous stretched materials.
  68. Tools not scaling independently
  69. How to paint on the canvas?
  70. Zbrush .TGA format?
  71. Help with Retopology
  72. 7900gt or xfx 8600gt fatality
  73. Fixing a messy mesh (searched and read)
  74. Global brush settings for MRGB, RGB, and M?
  75. Import tools button is broken
  76. Bug: transfer texture on diff UVS?
  77. Relief Mapping????
  78. (3DS Max) tangent space normal map problem
  79. Converting triangles to quads for ZBrush
  80. NewB, Displacement seams look wrong?
  81. What maya shader do you guys use to apply these maps?
  82. Maya to Zbrush UV's?
  83. scale issues with exported/imported zsphere mesh
  84. Highest memory preferences i can go to?
  85. Zbrush3.1 Normal Map problem. *pics*
  86. Forgot to move UV's to UVspace in Maya
  87. Straight line with Retopology
  88. combining subtools into 1?
  89. Generating Normal/Displacment Maps
  90. exporting tile textures in zbrush
  91. 3.1 upadate messed my licence file up, how do I fix this?
  92. Generating normal maps in 3DS Max from ZBrush Model
  93. Projection Master problem
  94. Lost Model Crashed Zbrush
  95. Normal mapping problem help?
  96. Zbrush (complete noob question)
  97. GUV-texturingproblem in Poser7
  98. How to sculpt rock with sharper egdes?
  99. Why does Zbrush change Geo?
  100. HighDef displacement maps
  101. Painting Fabric Detail
  102. post reply trouble.
  103. Tentacles?!?!
  104. Polypaint in 3D Layers?
  105. How do I sculpt this (snake model)?
  106. flipping face problem
  107. Edit/Transform Problem
  108. Zbursh - Maya Intergration problem plz help
  109. wires, tubes....and so on.....
  110. a model, to start one
  111. Naming custom alphas
  112. Material question - Texturing something white
  113. ZBrush 3.1 crashes after being run once.
  114. Stroke fade
  115. blendshaping with displacement maps in maya
  116. Symmetry Works on X but not Y and Z
  117. Udated from 3 to 3.1, symmetry Mod dont work!!!
  118. Help! with modeling and painting.....
  119. How To: Use Color to Texture [ Col>Tex ]
  120. Cut or delete
  121. About to reinstall on Vista 64. Couple questions...
  122. Help exporting zmovie turnaround
  123. Transfer color information between models?
  124. ZBRUSH 64 Bit ON OS X Leopard?
  125. Help, help.
  126. Ztool/Poly Mesh/Adaptive Skin/Unified Skin
  127. seeking advice on masking and topological masking
  128. Can only the standard brush be used when creating displacement maps?
  129. unable to read virtual memory part 3
  130. wheres the paint brush
  131. HOW to take Mesh from maya, detailing in Zbrush, and taking it back
  132. Does a base mesh need subdividing one level before exporting to zbrush?
  133. safe bar on and off?
  134. HELP! I have a crab problem! :(
  135. reset the pivot?
  136. Dis[lacement Map Problemo
  137. newbie here - a brief question on texturing...
  138. Any Tips For Exporting Displacement maps
  139. Zmapper with multiple uv sets?
  140. Color bump settings in 3.1 vs 2
  141. Zmapper Help Polygroups?
  142. Demo reel question
  143. Transfering detail to a similar model.
  144. maya zbrush error message Tiff format
  145. Trouble loading tool
  146. zmapper 3 problem
  147. Best way to fit a mesh in an other one.
  148. Partial Retopology
  149. got a ram upgrade, but its not improving performance
  150. Correcting Scale and Rotation with Maya: NOT WORKING!!
  151. Wacom Airbrush in ZBrush
  152. insert mesh tool?
  153. From max to zbrush to max again..
  154. zsphere symmetry problems - help please
  155. Change brush size on the fly
  156. Projecting Detail+Polypaint problem
  157. (Z3.1) Memory problem with Zmapper
  158. Zbrush 3.1 + Vista intuos3 not working help please!
  159. rigging problem
  160. normal & displacement map buttons are inactive in 3.1. Bug??
  161. Offset/translation on import issue
  162. Important! Help needed... Automapping?
  163. Render a jpg of work
  164. Stroke Length
  165. ack.... Displacement problem again.
  166. Transpose Trouble
  167. Use image to displace in zbrush?
  168. This the only way to merge tools with subd levels and no intersecting?
  169. zSPHERE DRAW SIZE QUESTION
  170. Applying UV RGB texture from another package
  171. Zbrush>3dmax uv problem (Normal and Displacement map)
  172. Getting code out of zbrush
  173. Substraction Subtool Appeding?
  174. mask tool is not working? 911
  175. Mind blower....new topology plus new uv? can they transfer?
  176. 3.2 update
  177. help with uvs plz
  178. Alpha stencil won't work
  179. Z3 -Topology & 3d Printing?
  180. Please Help DXF OBJ exports flat on one side
  181. how do i download the demo??
  182. DISPlACEMENT MAPS are BLANK? HELP!!
  183. Lost Red wax mat cap material...how do I get it back?
  184. "codes" for lighting/texturing: How to use
  185. High Res detail lose when using tool delhidden
  186. subtool crash
  187. "Seam" problem with MRGBZGrabber & GrabDoc/Export image- Please help
  188. Question, Need expertise!
  189. Clear Mrgb
  190. Exports to LW mushy
  191. multiple (photo) texturing on subtools
  192. Im getting pixelated low resolution alphas ?
  193. help
  194. Zbrush 3.1 problems that im sure are common?
  195. IP address in subscribed changed e-mails.
  196. where is the link to the zmapper tutorial movie?
  197. tweak
  198. Lost menubars: Best reinstall route
  199. image plane 3 issue
  200. Mudbox->Zbrush->3dapp?
  201. quick code for 3D max 9
  202. Problem with PolyPaint texture
  203. Issue with 3d Layers?
  204. Efficient, Affordable Animation?
  205. faces missing
  206. Pinching Issue
  207. Color palette won't work - stays to Black
  208. Best Monitor Resolution for Z3?
  209. Newbie Here
  210. subdivision history prevents subdivision at highest and lowest level subdiv.
  211. "brush switched with current settings in tact"
  212. ZBrush crashes when exporting QuickTime (solution IS available page 3)
  213. I'm almost ready to buy - Need some opinions on how ZB can help me
  214. Tangent space Normal map flipping some faces?
  215. wireframe visible in the texture
  216. painting causes strange effects
  217. Image plane 3 question...
  218. Displacement: Renderer Specification?
  219. computer recommendations for Zbrush3?
  220. Exporting Sculptures Stills
  221. problem with Zbrush displacement exporter
  222. Robotic details?
  223. Projection master/seam problem - probably covered but the fixes aren't working!
  224. how can i change the views .. to top and side whith shortcuts
  225. Z3.1 -> max displacement seams
  226. Disapointment
  227. Wheres the dl for zb2.5?
  228. Question about altered workflow based on Zspheres
  229. Hard surface modeling.Need sharp edges
  230. Bump Mapping in ZBrush?
  231. Rotatedot stroke?
  232. How to get a mesh to the origin of the coordinate system and lined up with axis
  233. No displacement detail in Maya
  234. UV layout before or after importing into Zbrush ?
  235. Vector Displacement mapping...
  236. zbrush on crossover for mac???
  237. 3.1 upgrade?
  238. Recreating a 3.0 brush
  239. texturing failure
  240. Clean User Tool palette.
  241. Specular maps in 3.1?
  242. From Document to tool and back again
  243. a big thankyou and some questions on uv's
  244. Should I upgrade from 3.0 to 3.1 ?
  245. newbee
  246. 64 - bit Z ?
  247. Too many polygons in the standard sphere?
  248. Uv Lost after adaptive skin!
  249. matcap question
  250. Facial Expressions ?