- reconstruct mesh
- how generate normal map in zb3?
- ZB create displacement map problem
- help! eye alpha
- pinching and dots
- Projection Master Drop Wierdness...
- borders / open edges of a mesh not affected by the smooth brush??
- Rigging knowhow?
- Using Zbrush to create Extrusions for output to Stereolithography
- Col>Txr not working..
- 3d layers not accessable
- Rapid UI in 3.1??
- How to SCALE in 3.1???
- subtool pivot question, w/ one more query
- ZMapper and UVs
- What about a Mac release?
- Polypainting Problems In 3.1
- polypaint vs texture painting
- Perspective Camera?
- Lost shift-click functionality
- Zmapper in 3.1? Normals too deep
- Mesh gets overworked
- What is Multithreaded-steps in performance?
- rendering a .PSD turntable?
- 3ds max8 to zbrush3 step by step?
- about to scream....alot of problems here
- still waiting 8 days from support...
- Normal map from what level...?
- ZMapper control panel not there.
- 3.1 Stability issues....
- best way to create folds on pants and shirts ?
- Pivot Offset? Re-Center?
- Graphire or Intuos Tablet - Need your Help!
- Texture files
- mulit objects, multi materials??
- what happend with the smooth brush? im feel rare
- subdivision error
- Material Properties
- Displacement, Normal and Bump map questions
- Subtools
- 3.0 subtools not saving with main file.
- Why my model is destroted in ZB 3.1?
- Z3.1 Render (?) crash
- The Poser Issue - Deeper Than You Think :
- normal map help
- Reverse Shadows With NormalMaps.
- Custom UI: can I make the main window bigger?
- Need advice: what next?
- creating a loop with zspheres?
- Problem with UV import and 3.1
- Retopolize Region
- unable to hide selections on Mac
- Can't turn on Transform | Modifiers | x, y or z
- Cant subdivide more
- ZBrush 3.1_Crash and Bug Test for everybody and Pixologic
- UV Polygroup Help
- Smooth mesh after Import. Do not want
- Where is "tweak brush" in 3.1?
- adding texture in ZBrush 3.1
- .obj export/import for new UVs crashing
- please help zmapper to Maya 8.5
- New to 3D Modeling
- Texturing a model.
- possible to delete specific areas on a 3d layer?!?
- Displacement Inflating everything
- 'Undo tool 'hotkey broken
- multiple tools/models
- Missing links in F.A.Q. section..
- In Search of Help for the Pixolator Head
- 3.1 normal map creation for second life.. possible now?
- polymeshes
- Mirror an eye
- Bug or not ?
- Problem with fundamental Zbrush functionality in 3.1?
- tweak problem
- ZBrush3.1 bug Collection
- Zbrush 3.1 bug - Export:Mrg doesnt work
- Zscript Problem
- Zbrush 3.1: Displacement Issues
- Occlusion map
- Cavity Masking problems.
- Lost Tool On Save! (while installing the wacom drivers)
- Zbrush 3.1 crush ...
- canvas/render size/format
- Bend with different subtools
- Need Help: Problem Re-Importing Objs
- Color Spray under Projection Master
- Resculpting Lost Data
- Whats the difference between Geometry:SUV and Displacement:SmoothUV
- Disable UV operation What's it supposed to do?
- Poser & 3.01 displacement
- random "spikeys" appear after rotation.
- Zbrush 3.1 Crash using sub-tools
- ZMapper Question
- lost a brush alpha?
- missing edges and faces when retopologizing
- deco brush outside of projection master?
- RSS Feed of Forums | Feature Request
- Deformation Values and Inverse Transforms
- Rigging Crashing in 3.1
- export material?
- why deco brush outside of proj master
- siggraph 2007 - who was the guy demoing at pixologic's booth who...
- Layers ZB 3.1
- Hand and fingers with zspheres
- any reason to use projection master?
- Paint with ligher color over base material
- zbrush / poser question
- Layer intensity variable?
- Textures - masking problem
- Exporting renders from ZBrush 3.0
- Complete newbie looking for a video tutorial
- Polypaint problem
- macros missing in 3.1
- adding horn
- Stencil issue
- undo prob
- Z 3.1 new features explanation
- How to hide the mesh in a retop ?
- Smooth brush again
- how do I add a background picture
- Purchasing ZBrush
- how to use deco brush out of projection master?
- Having problem modeling with zsphere
- where is the old woman photo tutorial?
- Moving vetex problem
- polypainting with an alpha
- subdividing parts of model ?
- posing?
- how to remove empty space in the UI
- Will ZBrush 2 work on an Intel Mac?
- Can i convert my original maya mesh to subd's after displacement map is applied ?
- how to painting 2.5d brush on polypainting
- Displacement or normal maps ?
- ZBrush 3.1 advice——Subtools
- Lasso hiding is bugged
- Ambient Occlussion Maps in ZB?
- Nothing but teeth and eyes!
- Quick Centering Question
- Zmapper tops out at 500 k?
- Multi displacement 3 error...
- Poser and Displacement Exporter 3.1
- ZB3.1 to 3dsMax9 Displacment by MD3
- Polypaint HD Pixel Artifacts (showstopper)
- Newb Q: Openings for eyes?
- edit new alpha
- Layer Blending
- help with zmapper
- MRGBZGrabber in ZBrush 3.1
- Transpose not working on subtools...
- Trouble with Zscript Record.
- ZBrush3.1: Displacement or not
- Red Wax disappears after material loading + Icon mismatch?
- help with zspheres, please
- Q: rotate document keyboard shortcut?
- Painting a color map using a low res model with a normal map applied to it ...
- ambient occlusion???
- Cannot change Z Sphere
- Trial of ZBrush?
- Intuos3 Express Key conflict
- ZBrush 3.1 to 3ds max 9?
- polypaint clone brush? eye dropper?
- hard surface sculpting? how you gonna do it?
- Lighting shading and rendering in Zbrush
- Zbrush on Win 64x bit - using 8 gigs of ram.
- mering object in a existing scene.
- zsphere question - no more need to specify subdivisions?
- problem when Cavity Painting
- Can't start ZB. "Side by side Config" error - Vista 64
- obj max9
- demo/public beta?
- Creating fur
- 3.1 Move Brush over ImagePlane
- geometry HD normal map
- Are Bump Maps Broken In ZB 3.1?
- 3dsmax pipeline wiki
- How do I add eyes ( 2 polymesh Spheres ) to my 3d Zbrush head ?
- Saving Tablet Preferences
- Disappearing_ToPo_Lines
- polypaint to texture transfer
- tree texturing issue
- image sizes for posting
- mulitple display problem
- Known Issue: ZMapper not using bump maps in calculation.
- 3.1 update screwed up my model...
- I got two diifferent Normal maps... Weird
- Drag rectangle equivalent in Photoshop?
- Painting across multiple UVs, possible?
- From ZB to Maya Question ?
- Does Zbrush have smooth shading
- Displacement Map within z3.1 faceting
- TOPOLOGY? What ? Why ? How ?
- Store model's position for texture workflow?
- Mesh Insert Brush Question
- posable symmetry & flatten brush glitch?
- Measuring models in Zbrush..can anyone help?
- free trial
- different questions
- how to do it?
- Texturing: clone & projection master, what do I do wrong?
- why cant i subdivide?
- zsphere creation ?
- Adding toes...
- tweak brush?
- running zbrush 3 off of a external HD
- zsphere modeling roblem
- symmetry problem fix - please?
- ZMapper limitations? Crashing on 4m polys
- Dual monitor (horizontal span)???
- ZB 3.1 Render Glow Material
- Smooth Brush causing noise.
- Delete Higher HD Levels
- Simple Polygroup Problem
- How do i paint with materials?
- Will upgrading to 3.0 overwrite 2.0?
- normalmap fliping problem
- zb 3.1 interface issues
- symmetry , arbitrary axis
- please help, please (newbie)
- How to control Displacement Map protuberances?
- Polypainting to texture on arbitrary meshes?
- ZBrush 3.1 Scroll Document...
- color to texture...
- Wacom Tablet Question.
- Photoshop Layer Support Z3
- upgrade to 3.1 or stick at 3.0?
- Two Problems with Zmapper
- How to save MatCaps from photo ref.
- Gyro replacement in Z3?
- Serial number Zbrush problem
- Brushes Used For...
- Subtool Deformation Crashes
- license
- Z-Mapper panel in ZB 3.1 did not show up.
- How to achive maximum result from displacment exporter
- 3D Symmetry ?
- PLEASE HELP!! Parallels lasso problem
- Black glitches on my model
- Switching brushes sometimes changes some of their settings.
- cut outs for eyes?
- displace.zcv in ZBrush 3...?
- Why does the lasso leave a mark?
- can i animate my model in zb3
- Plz render my model in max
- Ice Cream
- Exporting Displacement Maps To Max From Zbrush 3.1
- bridge over a hole?
- Yet another displacement problem.
- Yet another newbie problem :-))
- How to create a Z-sphere Human