- Opinion Poll - Navigation
- Increase smooth tool in zb3
- Usage Question for Aurick
- Cant see the topology rig, how do I change the colour?
- Exporting from ZB3 changes scale and position.
- paint a mask onto a mesh problem
- Subtool (Layer Lock?)
- Zapplink Frankenstien Tests in ZB3
- Export Alpha Format In Z3...
- Zapplink properties
- Merge/Collaspe subtools
- where is the 3d liquify brush?
- Rapid UI - possible bug with Layers
- ZB3 and 64bit
- turning off the wireframe?
- Setting/Resetting Pivot Points
- ZScripts, Turning Layers On/Off Sequentially
- subtools and texture maps.
- Max Unwrap???? (max -Z ->max)
- Zbrush "Rubber"
- A problem with normal map
- Problems using Lightwave in Zbrush pipeline
- ZB2 models corrupting in ZB3?
- Texture Jaggies
- Canvas size and startup document?
- Blobs with the layer brush...
- How to remove HD sculpting so you can carry on with sub divs
- Z3 multimarker issue
- Transparency?
- Trouble w/ no mesh resolution(?) tutorial on wiki
- Subtools
- extracting textures
- application crashes woes
- 2nd e-mail?
- Hide Mesh BUG
- ZBrush 2 Wireframe showing up on normal map export
- UI Issue
- holy virtual ram batman
- Drag individual vertices long distances in Z3 with tweak brush, bug?
- load my model and then caput, zam, bam! -it crashes-
- colorize Rgb Bleed
- Maximum strands on hair sculpting tutorial? (or maximum child per parent zSphere?)
- How do you do Transparency in Z3
- HowTo Hide mask?
- how good is ZB3 at multithreading? dual vs quad?
- Re-Importing an alterd mesh??
- Endless ZSphere chains and a bug
- subtool opacity adjust?
- Popup "Unable to read virtual memory file"
- Polyfill color and polyframe opaciy knobs
- zsphere rotation crazy
- wield in ZBrush?
- Transform 3D Copy Crash
- licensing error
- Installing ZB2 on Win Vista
- Multiple Displacement Maps
- Zmapper for Zbrush 3 ?
- What level to sculpt on?
- Rotate 1 subtool only
- XP HOME edition -licensing error
- Problem with guide ZB2->ZB3: sculpting on mesh
- 2 Skull Sculpting Tutorial Questions
- Zmapper 3 functionality?
- Modeling Eyes?
- UVs from Maya-GUV/AUV in Zbrush question
- Merging models in zbrush 3
- Zspheres weld
- MultiDisplacement2
- displacement problems with zbrush3
- zbrush2> sphere modeling> displacement map seams
- Displacement map problems
- ZBrush 3 Re-installation
- 3ds Max & ZBrush3 pipeline problem !!! Help Plz
- How much poly for you in Z3?
- "skip welcome screen" startup problem
- UV-Problems in ZB with OBJ export from 3dsmax
- Cannot delete higher or lower (Solved)
- Bug in Texture>FlipH
- Zbrush3 = Working with a p75
- symetry
- How to open Z3 file on Z2 ?
- naming subtools
- The great list of Z3 quirks...
- Skinning rotate Zsphere
- HD & Polypaint
- Transposing multiple SubTools together
- Saving brushes
- Smooth Shading
- ZBrush2: Blownout float displacement map
- PolyPaint - with color layers?
- Uv Issue
- Zspheres or base mesh?
- Zspheres driving me crazy
- detailing_solution_pay_attention
- A question
- Mesh Extraction???
- Multi-Million Poly model to Cinema 4D
- Set the number of poly to show on HD Geo?
- Exporting Subtools.Why does their position get changed?
- Crash with a multisubT model...
- lights dont edit
- Import normal flipping
- Having trouble with shadows in Z3
- watda,saving settings
- Gear Tool
- A few issues with Z3
- Saving the memory configuration?
- ZB3 videos
- importing cameras?
- export to 3ds max
- HD displacement maps?
- ZB3 Displacement Map Issues with LW
- ZB3...shift for smooth... gives me the pinch!
- Zproject to texture map
- Imported obj is flipped in X
- tangent symmetry on imported geo?
- Turntable Pivot
- Zbrush 3 license file
- move topology points question
- Is there an update for Z3
- ZBrush and Wildcat 870
- Zbrush(Export) -> Max(import) problam
- Crossing geometries
- assign new material to subtools??
- Model goes weird when i divide
- The smooth brust is frustrating
- sylized male (help needed)
- Topology ?
- Concept sculpting?
- Z3 Obj Export problem
- Topology Projection Projection
- Switching between objects?
- any zbrush to houdini users? AUVtiles question
- How to Col>Txr from a colorized mesh?
- MD2 splitting displacemement map into 2 files
- question with misaligned X-plane for tutorial
- symmetry problem
- Z3 crashed and wont start up again?
- Camera Framing/ Orbiting
- ZBrush 3 Mac Version in...Days? Weeks? Months?
- *identical points in face*
- zbrush3 in Window Vista....
- import/export OBJ from Max ruins UV's
- focus
- Does Zbrush gets any benefit using Quadro over Geforce?
- shader problem
- Retopo adaptive preview + projection problem
- prjection master issues
- Possible bug ?
- Image plane in ZBrush3
- create new default shader instead of red wax one?
- zmapper normal map with more than one uv set?
- ZBrush not saving my files!
- big problem for me :(
- Question about masking with a texture in Zbrush3
- Smooth Brush Auto-Resize
- Material Load button unavailable?
- Maya 8.5 troubles
- Subtool disapearing
- Geometry HD Blowing up...
- Having trouble painting with ZBrush
- How do I load zscripts - where to install them
- re-topology on poly mesh, losing symmetry?
- subtools and materials?
- painting on a texture
- Importing new UV layout problems
- Can ZB3 Be Used Primarily as a 3D Painting Application?
- Info on Z2 plugins for Z3! Helpful!
- Import from Max9 changes verts order. solved.
- Ryan Kingslien tutorial problems
- Urgent! i need help to fill holes in a scan model
- ZBrush2: Max9 -> Zbrush color drawing problam.
- Texture Smearing Please Help
- What size of tablet do you use?
- how to clear screen after tweaking...?
- Saving multiple sub-tools?
- First time Users of ZBrush
- Questions about demo and export format
- Optimal polypainting environment/material settings?
- My mesh Explodes when i reimport it to ZBrush from Max8
- Matcap Question
- Can't undo brush strokes in RGB paint mode.
- Redo UV's?
- Mrg Uv Cords
- Wacom Tablet setups?
- UV Help needed.. did something retarded
- cant tear-off menus!?!?! Any suggestions
- What are the advantages of redoing topology?
- SOLUTION: startup - crashes & ATHLON 64
- Importing .obj files into Poser issue
- ZBrush 3 Symmetry
- Bug in Flipping AUVTiles and GUVTiles?
- Keep loosing symmetry HELP PLEASE!!!
- Trouble regarding unwanted polys
- Subtool Append Scaling Problem
- What happened to row, col, grid masking?
- Deco Brush Projection Master bug
- Tell me why i cant edit my objects when... (noob warning)
- Licence Problems Again
- normals flipped on import
- do u need sp1 or sp2 in xp to run zb3?>
- Strange result after dividing a model
- move tools deform objects
- The Big Crash
- after "convert to main",the problem about z3
- Is there any way to join two sub tools to move them at the same time?
- Polypainting with texture stamps
- How can i get a bumpmap? (no displacemap)
- Wheres the material gone?!!!!!
- Clicking a menu item
- can't find this layer script.
- working with 2 objects
- projection master lost it z3
- Subtool HELP!
- Zscript Ideas
- Initial drawing of imported mesh can't be seen
- Zbrush Demo
- Colors to texture size issue
- Adding Eyes?
- How to make sculpting tool radius visible when not over model?
- legs zsphere
- Give it to me straight
- Zbrush to Max, Import/Export synchonization
- Laying out UV's properly for Normal Maps
- What happened to the Classroom tut's?
- Downloading Wiki?
- Again! The remapping UV problem
- how insane can zbrush 3 be ?!?!?
- Advise for a lame computer
- GrpSplit problem
- Zbrush 2 tool to Zbrush 3
- Setting up a project
- Stroke limitation..
- Weird rendering options
- I Need Help with the 3D-Projection, Please!!!!
- Saving ZSpheres
- What files should I not delete?
- poly paint problem
- Making a reel:what are the best settings for Turntables?
- Recommended DVD, books for a beginner?
- Painting on Low Poly. Please help me understand..
- Z3, smart resym won't resym?
- Mesh Dividing Problems
- help I cant get my material back!?
- 3D Layers on one subd level only???
- ZBrushCentral error?
- What video/tutorial was this, dealing with alphas?
- which is the new pipeline for painting directly in the model in zb3?
- Problem with zapp Link
- can't make layers anymore. Solved.