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  1. Crashing PC
  2. Zmapper problem
  3. Head and Body together ?
  4. 32bit displacement to max, seams problem
  5. Zbrush and WinXP X64
  6. Have i lost my ZTL's
  7. zbrush on Vista
  8. Placement of tools on canvas
  9. troubles with OBJ auto scale (VRay)
  10. Mirrored UV
  11. Zbrush generates blank displacement maps.
  12. Geometry Resolution
  13. mesh gets small at level 6, 6million
  14. exported mesh loose UV outside ZB
  15. What's so hard about learning Zbrush? No really?...
  16. ZBrush <---> Blender?
  17. tablet or mouse?
  18. Projection Master problems
  19. Can't export textured models correctly...
  20. Displacement in XSI, possible render tree photos?
  21. How to fix Normal Map artifacts?
  22. 32 bit Displacement map for Mental Ray
  23. How to use Mirrored Normal Map/Texture?
  24. UV Layout Replacement
  25. imported obj symmetry problem
  26. Account problem
  27. Simple Col>Txr Problem
  28. Unsymmetrical symmetry
  29. Locking shortcut keys - especially Shift
  30. Unify Scale Max-Zbrush?
  31. Saving tool??
  32. projection master repeating?
  33. C4D -> ZBrush -> C4D... i need help!
  34. How to: Isolate forward facing polygons.
  35. How do you export A z brush tool into Maya
  36. Ram and Multithreading
  37. monsters inc hand problem
  38. DOWN BOY!!! or how to gag the renderer???
  39. New UVS being imported BUT not used at render time (Deadline approaches)
  40. UV Layout App.
  41. is it possible to bake in GI?
  42. Can someone give me a link to z mapper?
  43. How do you map an image on to an imported OBJ file???
  44. Projection Master Alpha problem, distortion!
  45. render, exporting 2D files
  46. Accurate Alpha Placement
  47. Artcam Z brush
  48. Change of Appearance of mesh upon import.
  49. Really trying to learn
  50. zspheres doing funny things
  51. Merge UV
  52. annoying displacement problem
  53. Strange Zsphere flip problem
  54. please help
  55. Spurious UV groups created on import.
  56. WrapAround Effect
  57. I can't follow up
  58. A question about MESH
  59. Uv Maping In Maya And Z Brush
  60. Creating Normal Map Problem
  61. Smoothing normals?
  62. Help with dispmaps, please.
  63. Blocks in displacement
  64. Need help
  65. How to Auto-Load Plugz and Scripts ?
  66. Use ZBrush to solve pinches from SubD-Modelling?
  67. Using premade head and textures as a base in ZB
  68. question on photo reference texturing
  69. question about texture master
  70. Projection Master GUV problem
  71. Can I save a mask?
  72. Rotating problem when sculpting
  73. Ozzy&Drix
  74. displacement issue
  75. What Hotkeys do you Use W/ Tablet
  76. Zbrush and PRMAN
  77. Animated Displacement?
  78. Accurate Curve Mode Glitch?
  79. Bodypaint
  80. Alphas
  81. lighting & rendering question
  82. Hair Trouble
  83. 32 bit displacement in XSI?
  84. Can Zbrush Brush Rig?
  85. Can Z Brush Create Architecture?
  86. question about textureing
  87. Error encounted while importing the file
  88. Zbrush messing up when re-importing Geometry
  89. Zmapper problem
  90. ccofussion detail
  91. textured point
  92. How do you delete zspheres?
  93. pushing for crisp clean details
  94. New to modelling
  95. detail problem
  96. Lower Res of Geometry
  97. Reselecting Objects on Canvas
  98. uv groups and object Ids
  99. Locked Buttons
  100. Wierd Marks on Maya Model After Import
  101. ZMapper - GL_Invalid_enum
  102. Faded out textures
  103. How to apply an earth alpha map to a sphere ?
  104. Screen Capture
  105. what for uv layout for zbrush?
  106. Possible to use SSS and Displacement in Maya?
  107. my mission
  108. Using Pinch, Or Layer for clean lines
  109. horsewip
  110. Do You Make Faces With Zsperes?
  111. Mud anyone?
  112. Adjusting Normals in Zbrush
  113. How to get projection master details from one side to the other.
  114. Zbrush 2.5 features?
  115. how to delete an part of higher levels
  116. Need help... im stupid :D
  117. Making Cloths/Armor In Zbrush
  118. this may be stupid question....
  119. splitting up model issue
  120. Zbrush Animated, HOW?
  121. renderman surface approximations?
  122. UV maps..
  123. Zapplink issues
  124. Tablet Settings for Zbrush
  125. Problem with 2.5 enhancement page
  126. smooth uvs on or off
  127. Bump/Displacement loss of detail- Please help
  128. MAC right click on screen
  129. HELP!! texturing with photo reference problem
  130. What happened to normal map (Max renderer)!??
  131. ZBrush (obj) to Torque (dts)
  132. How can I save my p-groups???
  133. model not saving
  134. Projection Master Keeps fading
  135. Trouble understanding 3d copy, channels, and snapshot features used in Zscript
  136. Displacement/Normal without laying uv's on basemesh?
  137. xp home edition or xp professional ?
  138. Polygon artefacts
  139. Projection Master with Blender 3d Problems
  140. zbrush to maya MR md2 rendering resolution problem!!!
  141. help please
  142. Importing Textures to XSI
  143. Polygroups Export
  144. Creating a .stl file from a Z Brush 3d Model
  145. controlling the fiber material.
  146. Ok - what is wrong with this?
  147. Help New To Zbrush!!! Character needs fixing!
  148. Hi....UV help please ><
  149. displacing vs. texturing
  150. normal maps + Bump map in Maya , possible ?
  151. Normal map type for Half-Life 2
  152. Tiff file to .map format
  153. rotating teeth within the head
  154. Hello,Need some help , begginer.
  155. texturing help .. plz urgent
  156. Preferences - Use ZFolders
  157. How to get regular stripes?
  158. Newb needs help with Textures
  159. Optimizing inside ZB???
  160. Major Photo texturing problems
  161. Is Displacement Maps Really Worth Playing With?
  162. Problems with shadows getting lighter a I render bigger
  163. Move objects in layers
  164. Unable to Edit own posts..
  165. tangeant normal map flipped polygons misery
  166. Tiling effect from zb normal map
  167. edge problem
  168. model doesn't import back into maya in the same place?
  169. long time to create displacement map
  170. 4 million polygons
  171. Bug with zspheres
  172. maximum crop fill size
  173. Max import/export/import aggro
  174. [req] Making a normal for a world texture
  175. Killing the Seams
  176. Hidden polygons with zspheres?
  177. Hi guys, please help me again ... the normal is flipping inside out T-T
  178. Customising the interface - why not Auvtiles?
  179. Symmetry
  180. Whats the workflow like now?
  181. Adding ambient occlusion map to cavity map and add it all into normal map.
  182. To enlarge working canvas
  183. hi-res geometry showing lo-res
  184. ZBrush Tools, Downloads?
  185. 2+GB of ram on x64 error.
  186. Problems in Projection Master
  187. Seam Exporting Problem - Tileable Textures
  188. Stretching Him you cant add detail?
  189. UV and Projection Master Issues
  190. anyone heard?
  191. Modeling a head from references. Tutorial?
  192. Question on Details
  193. Zscripts Run to fast to see whats going on.
  194. sculpting and symmetry from Gnomon DVD
  195. For Marcus Civis_Align Script
  196. Aliasing problem when rendering spinning object
  197. Antialiasing Issues
  198. Bump map probs again
  199. When is the best time to unwrap UVW's ??
  200. Normal map Lw problem with lights
  201. ZApplink PC Problems - HELP PLEASE!!!
  202. Can't rotate in projection master
  203. Projection Master doesn't allow color detail
  204. question about zspheres & displacements
  205. Probably something very simple....
  206. Exporting texture detail
  207. Proj. Master: number of inputs exceeds...?!?
  208. make a texture?
  209. Stop the Bloat - VrayDisplacementMod
  210. Save a non reseted mesh (need help!)
  211. poser and zbrush
  212. Noob question: Poly count and animation
  213. fixing creases & non-organic/robotic shapes
  214. zbrush to maya normals problems
  215. Displacement Issue
  216. texturing unwrap
  217. Unwrap Low Poly Mesh after Zbrushing?
  218. 3D MAX 9 Zmapper Normal Bump Issue
  219. Character Update.. but how to animate him??
  220. SSS skin shader
  221. 8k / 32 bit / dpSubPix 4... not enough
  222. problem importing tool after laying out uvs
  223. can't export: "insufficient realocated memory"
  224. Is there an option for auto-backup?
  225. VRay Displacement
  226. Displacemap exporter problems
  227. defualt material and light directory?
  228. Marker Master Polymesh
  229. Texture stretching
  230. Normalmap in viewport as texture? how..
  231. Face Animation
  232. Joining zspheres together.
  233. How To Make Hair?
  234. split in model
  235. epidermal top color?
  236. Mudbox out, Zbrush 2.5 coming soon??
  237. Zbrush crashing when I change resolution
  238. playing with hair
  239. Map Distortion
  240. 1st, 2nd,and 3rd shader?
  241. Feedback On Zbrush Perspective view
  242. When do I use Normalmapping....
  243. Creating a poster
  244. MD2 not working!!
  245. Creating scales with the Decobrush
  246. about zbrush 2,5?
  247. A wish for ZB 2.5
  248. Zsphere Blues
  249. materials apply with hard edges?
  250. Tool loads behind canvas and in other tools?