- Crashing PC
- Zmapper problem
- Head and Body together ?
- 32bit displacement to max, seams problem
- Zbrush and WinXP X64
- Have i lost my ZTL's
- zbrush on Vista
- Placement of tools on canvas
- troubles with OBJ auto scale (VRay)
- Mirrored UV
- Zbrush generates blank displacement maps.
- Geometry Resolution
- mesh gets small at level 6, 6million
- exported mesh loose UV outside ZB
- What's so hard about learning Zbrush? No really?...
- ZBrush <---> Blender?
- tablet or mouse?
- Projection Master problems
- Can't export textured models correctly...
- Displacement in XSI, possible render tree photos?
- How to fix Normal Map artifacts?
- 32 bit Displacement map for Mental Ray
- How to use Mirrored Normal Map/Texture?
- UV Layout Replacement
- imported obj symmetry problem
- Account problem
- Simple Col>Txr Problem
- Unsymmetrical symmetry
- Locking shortcut keys - especially Shift
- Unify Scale Max-Zbrush?
- Saving tool??
- projection master repeating?
- C4D -> ZBrush -> C4D... i need help!
- How to: Isolate forward facing polygons.
- How do you export A z brush tool into Maya
- Ram and Multithreading
- monsters inc hand problem
- DOWN BOY!!! or how to gag the renderer???
- New UVS being imported BUT not used at render time (Deadline approaches)
- UV Layout App.
- is it possible to bake in GI?
- Can someone give me a link to z mapper?
- How do you map an image on to an imported OBJ file???
- Projection Master Alpha problem, distortion!
- render, exporting 2D files
- Accurate Alpha Placement
- Artcam Z brush
- Change of Appearance of mesh upon import.
- Really trying to learn
- zspheres doing funny things
- Merge UV
- annoying displacement problem
- Strange Zsphere flip problem
- please help
- Spurious UV groups created on import.
- WrapAround Effect
- I can't follow up
- A question about MESH
- Uv Maping In Maya And Z Brush
- Creating Normal Map Problem
- Smoothing normals?
- Help with dispmaps, please.
- Blocks in displacement
- Need help
- How to Auto-Load Plugz and Scripts ?
- Use ZBrush to solve pinches from SubD-Modelling?
- Using premade head and textures as a base in ZB
- question on photo reference texturing
- question about texture master
- Projection Master GUV problem
- Can I save a mask?
- Rotating problem when sculpting
- Ozzy&Drix
- displacement issue
- What Hotkeys do you Use W/ Tablet
- Zbrush and PRMAN
- Animated Displacement?
- Accurate Curve Mode Glitch?
- Bodypaint
- Alphas
- lighting & rendering question
- Hair Trouble
- 32 bit displacement in XSI?
- Can Zbrush Brush Rig?
- Can Z Brush Create Architecture?
- question about textureing
- Error encounted while importing the file
- Zbrush messing up when re-importing Geometry
- Zmapper problem
- ccofussion detail
- textured point
- How do you delete zspheres?
- pushing for crisp clean details
- New to modelling
- detail problem
- Lower Res of Geometry
- Reselecting Objects on Canvas
- uv groups and object Ids
- Locked Buttons
- Wierd Marks on Maya Model After Import
- ZMapper - GL_Invalid_enum
- Faded out textures
- How to apply an earth alpha map to a sphere ?
- Screen Capture
- what for uv layout for zbrush?
- Possible to use SSS and Displacement in Maya?
- my mission
- Using Pinch, Or Layer for clean lines
- horsewip
- Do You Make Faces With Zsperes?
- Mud anyone?
- Adjusting Normals in Zbrush
- How to get projection master details from one side to the other.
- Zbrush 2.5 features?
- how to delete an part of higher levels
- Need help... im stupid :D
- Making Cloths/Armor In Zbrush
- this may be stupid question....
- splitting up model issue
- Zbrush Animated, HOW?
- renderman surface approximations?
- UV maps..
- Zapplink issues
- Tablet Settings for Zbrush
- Problem with 2.5 enhancement page
- smooth uvs on or off
- Bump/Displacement loss of detail- Please help
- MAC right click on screen
- HELP!! texturing with photo reference problem
- What happened to normal map (Max renderer)!??
- ZBrush (obj) to Torque (dts)
- How can I save my p-groups???
- model not saving
- Projection Master Keeps fading
- Trouble understanding 3d copy, channels, and snapshot features used in Zscript
- Displacement/Normal without laying uv's on basemesh?
- xp home edition or xp professional ?
- Polygon artefacts
- Projection Master with Blender 3d Problems
- zbrush to maya MR md2 rendering resolution problem!!!
- help please
- Importing Textures to XSI
- Polygroups Export
- Creating a .stl file from a Z Brush 3d Model
- controlling the fiber material.
- Ok - what is wrong with this?
- Help New To Zbrush!!! Character needs fixing!
- Hi....UV help please ><
- displacing vs. texturing
- normal maps + Bump map in Maya , possible ?
- Normal map type for Half-Life 2
- Tiff file to .map format
- rotating teeth within the head
- Hello,Need some help , begginer.
- texturing help .. plz urgent
- Preferences - Use ZFolders
- How to get regular stripes?
- Newb needs help with Textures
- Optimizing inside ZB???
- Major Photo texturing problems
- Is Displacement Maps Really Worth Playing With?
- Problems with shadows getting lighter a I render bigger
- Move objects in layers
- Unable to Edit own posts..
- tangeant normal map flipped polygons misery
- Tiling effect from zb normal map
- edge problem
- model doesn't import back into maya in the same place?
- long time to create displacement map
- 4 million polygons
- Bug with zspheres
- maximum crop fill size
- Max import/export/import aggro
- [req] Making a normal for a world texture
- Killing the Seams
- Hidden polygons with zspheres?
- Hi guys, please help me again ... the normal is flipping inside out T-T
- Customising the interface - why not Auvtiles?
- Symmetry
- Whats the workflow like now?
- Adding ambient occlusion map to cavity map and add it all into normal map.
- To enlarge working canvas
- hi-res geometry showing lo-res
- ZBrush Tools, Downloads?
- 2+GB of ram on x64 error.
- Problems in Projection Master
- Seam Exporting Problem - Tileable Textures
- Stretching Him you cant add detail?
- UV and Projection Master Issues
- anyone heard?
- Modeling a head from references. Tutorial?
- Question on Details
- Zscripts Run to fast to see whats going on.
- sculpting and symmetry from Gnomon DVD
- For Marcus Civis_Align Script
- Aliasing problem when rendering spinning object
- Antialiasing Issues
- Bump map probs again
- When is the best time to unwrap UVW's ??
- Normal map Lw problem with lights
- ZApplink PC Problems - HELP PLEASE!!!
- Can't rotate in projection master
- Projection Master doesn't allow color detail
- question about zspheres & displacements
- Probably something very simple....
- Exporting texture detail
- Proj. Master: number of inputs exceeds...?!?
- make a texture?
- Stop the Bloat - VrayDisplacementMod
- Save a non reseted mesh (need help!)
- poser and zbrush
- Noob question: Poly count and animation
- fixing creases & non-organic/robotic shapes
- zbrush to maya normals problems
- Displacement Issue
- texturing unwrap
- Unwrap Low Poly Mesh after Zbrushing?
- 3D MAX 9 Zmapper Normal Bump Issue
- Character Update.. but how to animate him??
- SSS skin shader
- 8k / 32 bit / dpSubPix 4... not enough
- problem importing tool after laying out uvs
- can't export: "insufficient realocated memory"
- Is there an option for auto-backup?
- VRay Displacement
- Displacemap exporter problems
- defualt material and light directory?
- Marker Master Polymesh
- Texture stretching
- Normalmap in viewport as texture? how..
- Face Animation
- Joining zspheres together.
- How To Make Hair?
- split in model
- epidermal top color?
- Mudbox out, Zbrush 2.5 coming soon??
- Zbrush crashing when I change resolution
- playing with hair
- Map Distortion
- 1st, 2nd,and 3rd shader?
- Feedback On Zbrush Perspective view
- When do I use Normalmapping....
- Creating a poster
- MD2 not working!!
- Creating scales with the Decobrush
- about zbrush 2,5?
- A wish for ZB 2.5
- Zsphere Blues
- materials apply with hard edges?
- Tool loads behind canvas and in other tools?