- 3D Resin printout - Virtual object-To-Realworld object
- UV problem after finished Model.
- locking down open holes on your mesh
- getting it clean at a large size!
- symmetry
- Does anybody know when 2.5 is shipping?
- displacement fom zbrush in modo?
- Zeeble How do i get it!!!
- Displacement Map Issues
- a few quick questions before sculpting process
- max/obj pipeline problem (edit: workaround found, modo helps)
- normal breaks up | zmapper any ideas ...
- Help !!!
- Lost pivot point how do I set it back permanently
- Bad deform in ZB on sub levels, after editing in external app.
- Image Plane trouble
- simply zbrush and photoshop
- global smooth problem
- Zbrush crashes when pickup my model.
- Scaling interface for my screen res.
- Zsphere to joints, bones possibility !
- How can I turn an llustrator line drawing into 3d image?
- How ?
- Maya/Zbrush Question
- rendering micro detail outside zbrush
- u.v groups and displacment problems
- unwanted texture tiling
- Rigging/Blendshapes after displacements are applied....
- morph to morph?
- oops --- sorry for the post
- oops --- sorry for the post
- Zsphere to bones / joints possibility
- Maya to zbrush holes
- Deformation of highest Subdivision
- "Tangent Space" Displacement Map
- increase/decrease smooth strength?
- Training DVD for beginners
- Hair and Clothing
- Posing Question
- Help finding poseing programs
- Why does that happen
- Normal maps for uncapped open-ended objects?
- wierd displacment problem
- Newbie here, messed up hands, help.
- unwrap
- ZB run via Bootcamp?
- Sorry, newbie
- Projection master question
- Betatester
- A surfacing question...please help me!!
- Multi displace and Alpha Depth Factor prob
- Modeling clothes in zbrush and then poseing in poser
- UVing a Model Created from ZSpheres?
- Maya 8 Normal Maps & transfer polys
- how to delete an Zsphere?
- Maya Uv Mapping problem with Point Order
- I want good skin!
- Rendering displacements with VRay
- so frustrated!
- displacement problem in mental ray, maya
- Disp. & Bump maps for best result in 3dsMax
- Zmapper poly limit?
- Zmapper poly limit issue
- modleing an open mouth, need help
- Help with symetrical Zsphere modeling.
- question about normal maps in z brush
- Displacement for 3dsMax (help needed)
- Editing 32bit format tif
- zbrush to XSI problems
- Half the model missing
- DirectionalBrush erase bump?;
- texture problem
- Missing UVs
- Another Insufficient Memory Thread
- What causes flat spots on normal maps?
- What Is Hdri?
- For Maya Users: Displacement, Color, and Bump Map Setup MEL Script
- Need tablet PC that can handle ZBrush
- ZBrush Won't load
- Quick Question for a Pro
- Zmapper problem
- Idea/Question for programmers for zbrush
- Workflow: 3Dmax -> ZBrush - multiple UV regions
- Please help with model prob and txture
- zoom hotkey
- Easy way to switch between the transform brushes?
- Demo - some buttons still don't work
- Ctrl/Shift, hidden, gone for Good?
- Stencils
- Normal Mapping in Maya.. HELP
- Skin Effect
- Intel mac & ZBrush...
- topology vs no topology base mesh
- Messed up UV's
- UVw problem
- Displacement configurations and seam problem / Help !
- MR crashes Max when rendering Displacement
- Dark Textures?
- Masking From Alpha Intensity
- first graphics oriented computer, advice?
- Scales
- Maya import Issues??
- Displacement or Normal Map?
- 2 objects with displacment map in same scene (Renderman)
- why this happen? (zphere problem)
- how to render to a file
- Difference between save Document and Save Tool?
- new guy on the block
- HELP!! i have a job that I want to use zbrush on. parts i just want parts
- Please Fix A Problem Pixologic!
- Thread search and posing problems
- Zmapper and normal maps problem
- temp serial num not working
- Zbrush for game models
- How to make the Zsphere on a line~
- Alphas and mask
- Memory issues with 2 gigs?!?!
- How to close hole?
- Zsphere file size problem
- moving just a part
- Zoom crash on Mac OS X
- max to zb uv or texture problem, halp!
- ZBrush Crashing on UpRes
- What is the best way to zbrush Armor (multiple objects)
- importing difficulties
- Is it possible to change the proportions of a model after detailing in zbrush?
- Zbrush magic went into photoshop :)
- Bump map seam problem funky :)
- how to change cursor to a point?
- Making a tutorial.
- size-texture map-addition?
- Newbie = Dummy Question
- Reimporting From 3dmax To Zbrush
- i can't model anymore in zb , please help !!
- material to texture question
- Alphas
- Normal Map Theory Question (Redundant)?
- Default Config
- Dark patches with SSS
- a little question for demo thing
- Insuffecient memory error
- drawing 3d bumps
- HELP ! (displacement map error in XSİ)
- ZB2 not importing .tif
- Editing Multiple Objects
- ZBR Diplacement Node File in LWv9?
- Problem when exporting max8 obj format
- New Temp 1.55 Serial
- Normal Mapping Issue with Radeon V1900GT
- Multi Part Models
- projection master detail problem
- How do you delelte an interface button?
- ZBrush Curriculum Project at Purdue University
- the 2.5 update ??
- Selling Mac Crossgrade License?! Is it possible?
- need to learn Z-Brush in a week-----------
- problem
- Wacom and Zbrush
- simetry
- Rebuilding subdivisions
- Noob Question Some Kind Soul Please Help
- Can we animate in Z Brush 2?? Help!
- hard surface modeling
- normal mapping on hipoly models
- Aurick Or Anyone please help me!!
- Mirror symmetry problem with Projection Master.Please Help!!
- Cropping the canvas
- I need more resolution on my final exported image
- Do I really need to start with a low poly mesh?
- Erasing Pixols, Pixols
- No color polygroups
- Way to move Layers together?
- Is there anyway for me to selectively mask with high percision ?
- Geometric/architectural shapes help
- freeze when changing brush size
- Projection master and edge bleeding
- Fire tutorial
- Does Anybody know of a cheap 3d anim program I could use with ZB2 models?
- ZBrush and 2D to 3D Extraction???
- problems with open edges of mesh
- Strange Happenings with detailing
- Displacement map distorts when mouth opens
- Need good source for Anatomy.
- New Head for Michael
- Texture Maps to Lightwave Help
- zbrush running out of memory when creating 32bit floating point displacements
- ZBrush and infrared?
- Flying vertice? Dunno Wat i Shud call it.
- Cavity map...How?
- Restoring Computer
- A couple noob questions..
- license tranfers okay?
- Modeling for Animation
- smoke and fire
- No details from displacement map generated from subd 1 model
- ZCUT Info Request
- Scale a layer ?
- losts of crashes
- normal map problem in Max 8| hard to explain | please see pic >>>
- Zmagnets
- Projection Master Noise, Speckles and Problems
- hide the Draw Size and Focal Shift
- Disp Map, 3dsmax, R32 map not working propperly
- Optimal settings
- Normal Map Problem - banding patterns displayed (Maya 7)
- I cannot get my bump maps to render in Maya7
- Mesh exploding when dividing back and forth
- Starting with ZBrush?
- is there a way to check to see if a model has overlapping uvs?
- Problem painting 3d
- crash course- HOW TO NORMAL MAP
- Multiple Materials in one Mesh
- nurbs model from max
- AWWW. I need help
- Matching seams in the textures, how?
- cavity map question
- How do I do a Mesh extraction?
- detail is very low quality!
- movable modeling axis?
- Moving Single Vertices Problem!
- urgent
- ZBrush to Max poor results Please Help
- A simple question...
- Where is Edge Loop button?
- 4 Gig Ram, FX3000,Dual machine but lowend perfomance
- Lightwave/ZBrush Help
- normals reversed
- Problem with importing original mesh
- Z-mapper artifacts
- XSI 4 displacement NODE
- Why does Zbrush enlarge obj files?
- overlapping geometry workflow question
- Uv's from Maya to Zbrush
- posing problems-need help
- Grey Displacment maps
- Is Bryce 5.5 Compatible at all with Z brush 2?
- How has ZBrush saved you time?
- Texture Mapping Newbie Question
- ZBrush 2 Maya - Normal Mapping - This issue becomes rediculous!!
- Modeling with just Zspheres
- Mental Ray memory issues
- Displacement maps are uneditable
- Matching normal maps to colour map
- ZAppLink Target App???
- Connecting Zsphere models
- zbrush to max pipeline doesnt work for me
- weird renderman issue
- Insufficient Core Memory?
- How To Take A Picture In Zbrush
- Displacement issues