- Maya and Zbrush-- Blendshape Problem
- Zbrush to Maya - Blendshape and maps
- alphas and bump
- Resym causing model to be "spikey"
- Retrieving tool after Z brush crash
- Displacement Faillure, I know I'm wrong
- My displacent map is distorted
- zApplink Primary Choice
- COMPOSITING 2D and 3D
- Realtime Displace Z axis???
- Suggested Techniques for Ceramic Tile
- Paint stuff required!!
- 6 million polys? System requirements
- Zmapper wishlist :
- displacment map problems
- Poser model exports into Zbrush
- Maya is not rendering once I load dispmap
- Just starting to learn ZBRush, Normals problem exporting to Max8
- A few basic questions, answers could help me a lot
- alpha brush bug?
- Two qustions concerning Zbrush
- zbrush for blend shapes in maya...
- Modifying the base mesh
- Texture trouble: please help before I crack LOL!
- How can i attach a head to a body?
- ZSphere 'a' preview question
- ERROR MESSAGE #540 can't save anything
- ZMapper question
- layers suggestions
- help
- maya to zbrush
- ZBrush Ideal Machine
- Zbrush to 3DS max 8 texture/uv's problem
- Delete Adaptive mesh history - Preserve Zspheres
- Seams... yeah, again...
- what is the best method for making breasts?
- Displacement Map at 4096 crashes ZBrush
- Tablet End-of-Stroke Paint Erased Dots
- Re-applying displacments maps
- is there a problem with zbrush and ati cards???
- Scaling blowing up mesh
- join objects
- Maya unable to export obj
- Poly Group Problem
- Normal mapping with maya problems
- Render Bump + Color in Zbrush
- zbrush release
- Undo for Coloring on Model not working?
- Crease maya's hard edges???
- How to work with big textures?
- ZBrush: Educational or Full version?
- SUBD Maya to Zbrush??
- UVs stretching textures
- Bewildered :head, uvcheck
- newbie
- Zbrush not working on XP 64?
- Getting my old account back
- multiple material IDs in a single mesh
- A Photo Reel ?
- Zbrush to maya blendshapeproblem
- Clonestamp/colorpicker question
- painting hipoly to bake to low poly??
- Zmapper and smooth UV??
- Facial Studio (3DS) to ZBrush with UV coordinates
- Smooth subdivision script?
- zbrush has bad memory???
- How Can I assign 3 different texture maps to one model?
- could ZB material be used in Maya?
- How to make clothes coats etc
- using my quickmenu by pressing the Right Mouse Button causes zbrush to freeze.
- ADE/MD2 Displacement Exporter & Adaptive Mode
- high poly obj into maya
- Transformer Zsphere Problem, bug?
- adding details to a 2D sketch
- Suddenly, ZBrush won't start. Emergency!!!
- high quality texturing of facial skin
- .ztl file size/compression ?
- -Creating a Alpha from a tool-
- zbrush to poser ( texture )
- Newbie questions about zBrush Features (3DS Max compatibility)
- Question about workflow
- Face Morphs For Animation
- Whats going on with my texture/normals ???
- Texture Mapping
- Cant purchase Zbrush because of "Securecode" system
- Multiple Object Rendering?? Maya Mental Ray/Zbrush
- texture advice
- making alphas
- Memory Problems
- Eyes / Mouth for animation??
- question about workflow
- UV editing
- Problem with vertices "shooting off".
- texturing my head
- Problem with Zmapper plugin
- Zphere Modeling question
- mental ray or renderman?
- Retopology tool plugin for Z2
- Odd projection master result
- Texturing Issues
- creating a displacement map
- quads form unified skin?
- Missing material?
- where are the documentation resources?
- Help in 3ds max....
- Mental Ray Problem....
- Possible to remove Edgeloops?
- UI problem: Lower bar keeps coming back
- Zcrash
- bumped off web site
- More displacement woes
- key for seamless painting, german+mac keyboard
- lights, alphas and materials
- Overlaying a reference image??
- Hullo, I might need a little help here...
- Maya and transparency
- Mapping Shortcuts.
- Zmapper renders darker on edges?
- how do I export from studio max to zbrush and back!!!
- Not letting me subdivide!!
- I cannot choose.
- Where do UV coordinates come from?
- Normals flipped
- Group UV vs. manual UVs
- Newbie qusetion?
- newbie question: problem with importing an object from maya
- projection master auto mirror issue. Help plz.
- Flame torch animation
- Help on the ZBrush - 3DS Max Pipline !!!
- need direction - animate cell division
- HUGE Displacement map problem.
- Quick help me save my project I´m sure its easy
- Licensing from PC to Mac...
- Blender (tm)
- very basic question about disp and normal maps used together
- all I want to do is paint in zbrush
- Delete Hidden smoothing...
- Soften Normals on Low rez
- costa photoreal texturing
- Texture Import Error
- Help Please...
- export and import obj
- Memory not utilized, forum search options?
- Help! UV map and Photoshop
- Planes in Zbrush
- NOOB IN NEED OF HELP: back of the face?? how to do that
- Customizing the Quick Menu?
- Lightwave to ZBrush Trouble
- 2 Gig RAM
- Seams on normal map(Zmapper>Maya)
- dispmap over 7 level of subdiv
- Newbies question on Zbrush Modeling ..Pls Reply !!
- how od i make a proper good realisitc eye
- Normal MApping in maya
- so simple yet...colour problem.
- from zb to maya
- UV layout changed and reimported
- ZMapper error/problem
- eye relaity
- make image larger
- New user question about texture maps
- Noob needs help ... please advice!
- Feature request forum?
- weird head artifacting?
- Painting Protrusions and Nooks
- texture repeat
- Band of noise through textures
- Bad Mapping from ZB to Maya. Help!
- New to z-brush have an issue with my model
- Overall problem colors Photoshop CS and WinXP
- geometry issues
- Shattered Onion effect question....
- getting models between Maya and Zbrush with good normals!?
- Simple Question (I hope)
- object is pretty small after import to 3ds max 5.
- multiple mesh character
- normal map details
- About generating displacment map.
- just want parts.
- Unable to work with the ZB interface
- GUV Texture Seams within Maya
- hard edge
- Help please, thank you :)
- ripple ripple go away
- Imported mesh apear to show polygons not smooth enought.
- Non-uniformally scaling a zsphere?
- The weirdest thing Ever (instanced Polys effect? when painting)
- painting import objects
- Random Crashes
- Multimarkers Problem
- Projection Master resolution problem
- Mirror morph targets
- StoreMT
- Can't see preview while painting and the rendered image
- question about using Z on my 23" CD
- Import from Max problem
- would this be okay?
- Zbrush to Max AUV issues?
- Questions for the masters...
- n00b getting crazy within zbrush
- ZB bump to Maya
- zsphere ring???
- Looking for a plugin
- circular texture
- short key "A"
- does zbrush has 'brush spacing'?(like in photoshop)
- Subdivision question
- GUV Affecting Maya Obj
- Good website to find reference images?
- Isolating and Exporting Maya Subobject groups from zbrush
- Maya normal flipping issue
- Import from maya problem.
- mouse dotting problem
- scaling/zooming question
- ZSphere orientation
- tool pallett ,wheres my?
- how do I create custom Alphas?
- mesh heavily distorted after projection.
- ZMapper not showing up
- blah...what happened
- Chnging materials on a 3d object
- deform entire object using alpha map
- bump map
- Buying Zbrush, lisence Mac-PC or both?
- Zbrush crash on brushsize change
- putting the eyes in
- mov to divix conventer ;]
- is zbrush good for creating mechanic things?????
- hot keys
- From Zbrush to 3D Studio Max
- Undesired displacment information (zMapper)
- May seem like an obvious question but...
- blurry displacement map
- Sagging geometry
- Brushes goin' crazy
- symmetrical painting
- Z an LW nodes?
- run Zbrush under Linux or windows X64
- how in the ... history..delete??
- rotate after drop
- Red Splodges after UV Check…
- SIGGRAPH '06 question
- I cant get fine masking lines
- You can't use the projection master on tools that have been markerd?
- Layers in Zbrush?
- Wishes about Zbrush 2.5 or 3.0
- Single Point out of tool
- zbrush2 Download?
- xsym help
- Help with premade max models