- PM Fade Use Explained
- how do you make a glass orb half filled w/ water?
- Merged Vert Problem
- Plugin for zbrush
- Noob Help, saved document, cant edit the model
- EIAS displacement problems
- Hard Edge preservation from max?
- Insert Locator Mesh Question
- Please help with a displacement
- Serious trouble with zbrush
- Blur Brush behaviour
- Major help needed with Zbrush displacement
- tri pologons??
- Projecting a sphere surface as eyes?
- Check out the wierd displacment map
- Zbrush 2 pixel per inch resolution
- Distortion while creating Nomal Maps
- Zbrush to LightWave Scripts
- QuikCode for Displacment Exporter for Lightwave
- Displacement woes
- Semi transparent glass effect with design
- uvmap from max to zbrush and back issue?
- z sphere mesh help
- Using a displacement map as a bump map?
- Masking Models in Zbrush
- sss?
- need reference images :: old lady head/skin ???
- Normal map issues.
- ZBrush Maya
- (small) Posing problem
- Tool for converting triangles to quads
- Max Normal Map Inverted Import Issue
- head and body modeling
- displacement problem in maya
- rendering multiple displacement maps in max causes crash!
- Pixelating textures
- 3dsmax to Zbrush UV woes!
- UV importing problem.
- how do you export from Maya to Zbrush??
- Noob questions
- how do you rotate objects in Zbrush 2.0???
- Regarding Markers and Painting deformation using brushes
- 3dsMax animation with Dis-map?
- color and bump/normal/displacement
- Demo not working, have used FAQ
- Pressure spike at start of stroke
- Creature-Need help
- import disp. maps
- Morph Disappears?
- After composite mesh coloring problem
- I am having issues with my UV's
- maya and zbrush and imac
- PM Edge Artefacts
- strange error message
- Memory Error
- square drawing
- Texturing: What if I need TWO TEXTURES to JOIN UP SEAMLESSLY?
- Unsymmetrical eyes....
- ryankingslien tutorials - can't find
- Is it possible to use ZMapper for a low polgyon and a high polygon imported models?
- Rotating alphas in PM
- Projecting Color with Zmapper?
- how to export the archives of zbrush to 3ds max?
- editing
- Bump map seams when rendering with Mental Ray
- 3ds max conversions
- Help! (pic added)
- Col>Txr Question
- Help
- texturing problem again
- ZB with MAC sculpting brush square!!!???!!
- problem with instalation
- Alphas for elephant and other skins
- Off setting displacement to make tileable image
- Gigant plolygons
- moving zsphere in fornt of image plane.
- join groups
- about painting textures in zbrush
- zack petroc's digital sculpting dvd
- ZMapper "bump mapping not activated"
- help with normal maps in max
- Anyone tried Normals/Maya in a film?
- [Help] Delete polygons in mesh?
- Painting bump patterns using small sized brush & alpha over larger areas
- Adding a bump texture or another mormal map to an existing normal map.
- Hidden geometry casts shadows?
- duhhhhhh.....movie??
- Mirroring Question
- Help needed in retaining model shape
- Very new to zbrush... Question..
- ALpha 3d distortions
- Help a noob out
- Projection Master Woes
- Uvs exported from ZBrush and 3DS Max not quite the same...
- Export OBJ
- Help!
- symmetry
- Help please
- zbrush maya uv import problem
- Fed up...
- ZAppLink
- Loss of detail on delete hidden. Help!
- Animating a cross-fade between two displacement maps?
- need texture help problem on characters
- Having trouble using multi-marker.
- Smart ReSym Anomaly
- sorry-ignore please.
- Correct workflow for making alphas or mrgbzgrabbed canvas
- Zpheres Crashing on multiple systems
- markers
- Material glitch...?
- Hellraiser - Pinhead
- Black Spots
- seams of mirrored normal map
- Dino mania- well its a lizard
- Zbrush - texturing/maya integration problems!!
- ZBrush Default Folders, how to change?
- renderman for maya seam problem.
- Preview window enlarged!
- Newbie question. Is there a comprehensive list of scripts/plug-ins/utilities for ZB?
- Has anyone used Poserworld props in ZBrush?
- Shift -> Alt lockup
- Rigging Anyone???
- Displacement Issue
- Show/Hide Masked Polygons
- Overlapping UV's max to zbrush
- workflow for a game character
- smooth tool amount?
- Simple Maya Problem [Hopefully]
- material pack 2 problem
- Zspheres
- again... zBrush2Maya
- eye texturing
- Texture toubles
- Zposer holes and crashes
- Username mispell
- maps all gray...
- Trouble With Store Mt
- problem with displacement map in XSI 5.0
- Poser-Zbrush-3ds max
- cloning color
- scaling model with displacement map in maya?
- I want to use Max with Vray yet I haven't found a guide to it
- Transfer Morph Targets
- about shipping
- a zmapper question
- export texture larger than 1024 ?
- Can I hide a mesh by a Mask ?
- Problem baking a material on a model
- UI: Drag away a slider from the Tool-menu
- problems with the subdivision
- Making a shoe - some tips needed
- Zapplink question
- 3d max point reorder
- Precise Scale & Placment for parts?
- switch morphtarget after modelling?
- Trouble Deleting ZSphere (2 ZSpheres in one spot?)
- RGB with Alpha
- zapp link and texture integrity problem
- cloth thikness?
- Tutorial
- weird export problems
- alpha deformation and detailing
- WIP Resoultion problem help please.
- importing a MAX Mesh into ZB
- Real Flesh and Skin
- How to actually convert triangles to quadrangles?
- UV problems btwn Maya & ZB
- Strange artefacts from PM
- Multi Displ. 2: Strange filenames and tiles
- Image Plane in ZBrush?
- HOW TO:high-poly model Zspheres reposing
- Programme Keyboard(speedpad) in ZBRUSH?
- Compositing ZBrush and zdepth image
- resolution 6 isnt enough!
- Cage problem
- Help with creating model
- Why Is My Skin Black?
- Need some help with poly frame on a head
- Intel Mac and ZBrush
- Problem Import/Export
- displacement map is flat grey ? any ideas?
- Displacement symmetrie?
- decaying skin with norms :: possible?
- Problem adding small details....
- HOW TO: put displation to very simple architecture
- Stupid little problem - Exporting
- Tips for modeling a lime ...
- Not having to reload imported textures...
- Material Distortion with Re-Import from Max after posing
- Help I've lost the use of my text, can anyone help
- Zsphares not working properly
- Welding points, removing vertices
- StreetWood, you do not have permission to access this page.
- Export lelvel 6
- Unable to change subdivisions!
- holes with masks
- Unable to reconstruct lower sub-division level
- painting probs in two different layers
- layers thing
- render
- Displacment export options not there...?
- uvmapping question
- crash on file dialog window.
- Bump artifacts, why i'm getting them?
- textures : zbrush to 3dsmax : white seams ? problem?
- Wire as reference?
- how model a coat?
- PLEASE< a simple question
- Making a quicktime video tutorial
- Look at my render... Why does this happen? :/
- Cloth edge Problem
- New UV for existing model
- Viewing color when painting bump
- Masks in Projection Master
- Displacement mapper and Carrara 5 Pro
- can't figure something out
- High res poses
- Cavity map help...
- Stretch from projection master?
- zplugs problem
- colour picker
- tilde
- WHY Does ZBrush Smear/Break Textures on Body Part Divisions?
- Some advice about filming
- Some Poly Advise
- Splitting and then animating?
- Needed: Alpha modeling tut
- exporting MorphUV as a mesh
- Zbrush 2.5-3.0..... Am i the only one dissapointed?
- Save Alphas in the alpha menu?
- One spot won't paint
- Multi Disp 2 maps render pure black (pc)
- Zapplink Causing Artifacts
- How to smooth out the drawing of lines ???
- Making multithreading features "sticky"
- how would I import some Poly models from maya or modo into zbrush ???
- Morph target....
- head mapping...Help!
- mov. tutorials
- dear marcus_civis
- Can someone recommend some workflow tuts for maya and zbrush ???
- can't get small trokes
- Zbrush Texture Problems..
- Needed: Alpha > make 3D tut
- Creating creases within an air balloon
- Cursor Problem, Help Please
- PM bump seams
- hair with decobrush
- Bug on Projection Master! ( Zscript Note ) please HELP