- machine must be re-booted
- Lowest lod model gives flat result using ZMapper
- spot the difference
- Help Please ?????
- Texturing problem with UVs generated in other 3D application
- How to Enlarge part of a detailed model?
- Reversing model/texture
- Default path location?
- Displacement woes!
- Move model out from background
- ZBrush 2.5?
- strange display on Macintosh (dual G4 - 867 mhz 1.25 Gig DDR). (solved)
- sculpting light setup
- high- low poly model uvw question
- symmetry with bump map
- Alpha warp - possible?
- perface texturing
- imported Tool stroke help!
- shading enhancer brush quick question...
- Using a Griffin Powermate in ZB
- Zmapper normal maps using AUV tiles+Maya. Crazy seams?
- update to 2.0 or re-download???
- Divide Problem .. BIG Problem
- Md2
- need some explanations...
- Polygroup problem when subdividing
- polymesh texturing prob
- Zapplink, can you paint masks with it?
- 3d Studio Max Polygroup Methods
- Changing Hotkey Setup
- Rendering
- Seams showing up in Normal maps
- Layers
- Zsphere question from the tutorials
- Scale object to snap object to all boders of my document
- Polygroups+Edge looping= BAD
- zsphere head model tutorials?..
- zbrush en orientacion a la fotografia
- help exporting.
- hair roots blending
- imported details
- Keeping polygroups when export/reimport obj
- Normal map Flipping issue Max-
- Need some help/zsphere insert tut
- quick skin pores tut ?
- displace all gray !
- problems exporting textured obj to xsi
- Whats included in ZBrush 2.5???
- Polygroup lamentation
- max8
- Complete 3d Retard
- Displacement creation time
- Mac users, will you help me out
- changing UV maps using a 3D app after the model is finished, how ?
- My wife will purchase Zbrush for my birthday in January. Should she wait to purchase?
- Tool remodelling in Maya problems
- Tool Remodelling in Maya Problem
- Skin Texture Depository
- 2.5D alpha without overlap?
- How to...hat?
- normals
- z brush demo won't start up - correction code 2.0??
- perspective
- UV tweaks means redo ?
- Pen Tablet
- normal map question - im a noob
- Normal Map Question - im a noob
- insufficient temporary memory?
- Morphing between ZB models
- multiple color maps Workflow?
- Where on Earth is Zbrush 2.5???
- Switching between/connecting primitives.
- ZBrush to 3dsMax
- Zbrush used for illustrations?
- Max8 - Zbrush "Error encountered while importing a file"
- cant see my picture in the strip?
- Annoying lill problem.
- Track ball to tumble a model
- App Link issues
- How I Can Long Hair In A Model
- Just beginning
- Help me reassign polygroups Please!!!
- I need HELP fast
- Sym Problem
- Weird thing about my wacom tablet use in Zbrush.
- cannot load tools
- perspective distort camera workflow
- flip problem
- what is a pop code???
- Problem occuring when rendering in maya MR
- ZB --> max OBJ is not smooth in max.
- Countless noob questions..
- Request: ctrl drag alpha mask move
- Problems with UVs
- Need Help-Weird triangle appeared on Model
- Buying Zbrush
- Please help: Texture not loading correctly
- I need Help with hair....
- Frustration
- Zmapper help please?
- Creating bump map. Help guide me!!
- software rendering vs OpenGL hardware rendering
- Eyedrop tool? UV polygroups questions
- Please helpme
- Multiple Materials, one model
- multiple materials, one model
- Projection Master Issues
- Custom UI question
- Displacement map+ normal map or displacement+bump map ???
- ZBrush_Texturing_Hight_Maps
- posing problem max<->zbrush
- symmetry axis
- where can i find a ZB demo password?
- Zbrush Plugin Texture Library Problems
- Abnormal time to activate Projection Master
- Opening multiple documents
- Mesh Question?
- can anyone help a noob get a normal map tutorial
- Rotating Model
- uv group problem-- maya
- smart resym messes up one side of model
- General questions.. Please help
- 3D Modeling help
- 3d shirt
- How to texture tricky areas?
- Zsphere preview modeling help
- ZSphares object with displMap export to 3ds - help
- Newb Question
- TextureProblem/UVs
- MR crashes (XSI, but I think its something general)
- Whats A Displacement Map!!?!
- Quick Question
- Reconstruct subdivision levels
- ZBrush use with Solid Works and rapid prototyping
- Projection Master doesn't work anylonger
- 2Gigs RAM = how many poly?
- Help with UI (Basic to Expert mode)
- is it possible to link objects?
- 3ds Facial Studio & ZBrush problem..
- Importing Heavy mesh Obj from Maya
- seams in color texture
- Maya Fur + ZBrush model
- applying displacement map to Maya fast skin shader
- Has anyone created Poser SmartProps in ZBrush?
- How do you cut?
- one errant UV snapped to corner?
- ZBrush MAterial shader exporting?
- zmapper Troubles
- Normal map renders inverse?
- Noob Questions
- I am retarded, please help.
- The best way to create human skin pour bump map.
- N Map, D Map Pinching on Imported Cage
- realistic eyelids/openings, not eyeballs
- painting different spec values, transparencies and materials on the same model.
- Projection master artifacts
- Head Meshes
- Resetting rotational axis
- I forgot to press GUVtiles
- How do I make a nice iconic heart?
- How do I fix the lighting to one point on my model in Zbrush?
- Reinmoprting lowest lod to import new UV from max using obj = scrambled modell
- Problem with resolution of alpha
- Hotkeys for side panels?
- Painting a Clean Mask?
- Two UV map channels? Or what...
- for GODS sake...please help me. hahaha.
- Local subd level
- having yet another prob...texture popping
- dxf import problem
- Padding in color map?
- problems with morphtarget translational shift + more
- How to create buildings and structures in zbrush ?
- gaps between objects after import to zBrush
- need help i got an Obj problem!!
- ZBrush splits mesh when I subdivide an area how do I stop this behaviour?
- Can't get more levels of subdivision
- displacement artifacts
- normal mapping and texturing question!
- Layers disappear when switching to other layers
- Blender-Zbrush UV Procedure
- Pixologic Needs To Sort Its Bugs Out!!!
- bump map seams
- Insufficient memory.
- Weird Zsphere issue..
- huh wtf :??
- white lines on poly edges
- ZSphere Modelling Problem (Newbie)
- Positions not matching in Zmapper
- crisp white border with normalMap creation
- remove specific height
- Alt + LMB navigation problem
- smoothing tool
- non res dependant map generation?
- Uv Check?
- crash when sculpting
- Is it possible to model using scanned data as reference?
- Smooth/subdivide in small area
- Unable to launch Zbrush
- weird displacement map export
- Symetry not working properly...
- Move tool question
- How do you do this?
- importing UVWs after modeling! help!!! (flipping uvw??)
- total beginner needs two answers
- A simple question( Zbrush and maya)
- Workflow question
- my model has flipped polys on some parts
- Zbrush Noob: How to set Document Size permanently
- OS diaolg instaed of z brushes?
- polygon messed up!
- How do I delete a Zsphere???
- Mental Ray black frames
- strange normal map output
- what is sss?
- Ghosting
- 3 normal\displacement passes
- MarkerMaster: a bug or just misunderstood?
- I want to find a problem
- How to do this divide?
- projecting displacement with file in projectionMasterMode
- X-men Angel converting file to STL
- Zapplink Problem
- Rendering eyes in other applications ?
- Texturing - getting a "wet" look... tips?
- Virtual mem file not on C
- in Mac OS 10.4.6, Zbrush grinds to a halt, Why?
- Reselecting a model
- Looking for tutorial link
- Help I need to make a brick wall with graffiti- Fast!
- Character modeling
- What Can I Do Whit This Pc?
- Script source... why not?
- texturing Q
- Displacement problem
- mesh popping
- Is painting symmetry possible?
- Lightwave Render Glitch
- Dragon fly modeling
- Non consistent 50% Grey
- ZSphere Question
- Ultra Zbrush noob Please help- veteran max user
- Zbrush2 license and activation question
- Zbrush n00b
- Displacement question
- Zbrush help please
- Basic Head
- texturing problem
- No Subdivison option for Tool
- Bump Viewer Generated Map only 8 Bit