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  1. Zbrush - XSI
  2. Gnomon training DVDs question
  3. dealing with large meshes while texturing
  4. ProjectionMaster Question!
  5. texture mapping tutorials ???
  6. basic question with displacement exporter.
  7. Whats going on with my Normal map?? help plz!
  8. UV interpolation problems
  9. Texturing problem
  10. ZBrush to AutoCAD 2006?
  11. Questions about ZB
  12. UV Check ?
  13. hard edges in xsi, or discontinuity
  14. More Texturing Q's
  15. Omni-directional GI lighting?
  16. Only half a Zsphere...
  17. Lines at UV Border
  18. The Inflat Tool
  19. Zooming in and out with mouse wheel ?
  20. different resolution of maps during export causes crashes
  21. Layers
  22. Another Projection Problem!
  23. max 8.1 mesh problem..
  24. video tutorial
  25. I'm having some major software issues with Z-Brush. Please Help!
  26. switch now? and back to editmode..
  27. Building Pipeline and need Expert Advise.
  28. ZBrush Suggestions
  29. Working Blend shape displacments, tutorial
  30. Making a axe ?
  31. making changes to mesh and not losing work?
  32. UVTiles and multi-uv space
  33. NotNormal
  34. brush
  35. Multidraw/Multirender Question...
  36. Trouble with displacements
  37. displament map to Max MR
  38. store MT and PM?
  39. detail lost in PM?
  40. Twisty zspheres
  41. Excuse my ignorance... but can anybody help me out?
  42. Eye region modeling question ?
  43. how to select specified part of tool?
  44. whre
  45. Need help!!
  46. displacementmap into max?
  47. Dear ultra-supreme mod aurick! JVM.DLL problems!
  48. anatomy
  49. Precise placement and sizing of objects for making terrain tiles?
  50. Problem with Normal mapping
  51. How to make him look old?
  52. Head UV setup question
  53. Painting masks in tight areas
  54. Masking and stencils, neither quite what I need...
  55. ZSphere Basic Issue
  56. symmertry problem in zb2 help
  57. Wierd wire frame problem in maya.
  58. cavity map question
  59. Mapping issues
  60. Do I need Silo?
  61. Mutltiple objects - Depth - Intersection
  62. Texture Quality
  63. Need assistance
  64. Adjust intensity of normal map?
  65. Projection Master drop down distorting,help please ??
  66. Clueless
  67. Searching tutorials about terrain modelling
  68. Something wrong with the forum ?
  69. Strange things in the Projection Master
  70. multiple normal maps
  71. How to change the pivot point ?
  72. Material Zbrush2 to 3dsmax???
  73. Normals flipped from Max
  74. Wich tablet?? with limited money :p
  75. Shader Network
  76. texture from ZB to MAX?
  77. Upload glitch
  78. DispMap not working...
  79. Changing UV Map type
  80. Realistic diffuse mapps!
  81. free alpha brushes?
  82. zMapper and 3D copy Keyinding help
  83. where to begin
  84. Question regarding UV
  85. depth brush and bump brush
  86. zSpheres Question
  87. help with kosta texturing
  88. border created when shadows enabled around image
  89. Get holes unwelded Verts at import
  90. can I decrease the # polys on an imported obj?
  91. Hide Camera - Is there a way to focus it?
  92. Annoying problem with the UVīs
  93. infront and behind options(draw palette)
  94. Randomly flipped normals after export
  95. Normal Map Plateau Blowout Error
  96. displacement problem
  97. how to enter in perpective camera view?
  98. hello
  99. I do not mean to be rude but I just like to know ...
  100. exported model has been split into checkers?
  101. Zmapper and UV groups
  102. Selecting
  103. 1mil poly laser scan -> displacement map?
  104. Color map help!!!!
  105. Paint on hi res Model, project on low res?
  106. Rotating textures around a mesh other than 90 degrees?
  107. Zbrush upgrade
  108. Trouble with migration
  109. render4print
  110. Multiple objects in one mesh
  111. Problems with Normal Map Creation with ZMAPPER
  112. b/w stepping effect along uv borders when exporting displacements
  113. Weird scale issues!
  114. recomendation for texturing tutorial?
  115. spinit2k
  116. .OBJ Import Triangulation problem
  117. Insufficient Memory
  118. Displacing In and Out using Alpha Masks
  119. Switching Between Std and Smooth brush
  120. Troubles in ZB: Please help asap. Thanks!
  121. Installation plug-in
  122. Problem with texturing
  123. UV Unwrapping?
  124. C4D zmapper profile?
  125. Looking for basic tutorial, like I saw in the demos
  126. UV problems!!!
  127. Suv
  128. Setting Default File Path
  129. A different scaling issue...
  130. reveal base mesh when painting detail
  131. Feature Request(s)
  132. multiple tools custom on startup
  133. Problem with morph to fix UV, again
  134. need info!
  135. ZSphere producing...spheres???
  136. Painting Keeps Rotating the Canvas
  137. xsi code
  138. generating shadows?
  139. Displacement and XSI
  140. Need help with Weird Normal Map Creation Problem!!
  141. Symmetry not working!!! Y?!!!!
  142. AUV maps for displacement.
  143. Hdri map? or normal
  144. ZBrush and MAX UVWUnwrap problem
  145. how to approach this....
  146. UVs not exporting
  147. Render Artifacts using Mental Ray - Inflate and Pinch
  148. detailing without effecting base mesh
  149. UV Maps And Displacement / Normal Map Workflow
  150. scale ...
  151. symmetri problem?
  152. normal maps for maya
  153. bump map to normal map???
  154. Model Transparency
  155. mapping
  156. Polygroups and Zmapper - PLEASE HELP!
  157. ZMapper & Tangent-space Bases
  158. Ryankingslien texturing method question
  159. Buffer zone still needed for displacement?
  160. Hi, need help please...
  161. artifacts in displacement maps? inflateprob?
  162. Recreating subDiv history to create UV's?
  163. uvw 3ds max -->zbrush
  164. Problems when posing a mesh - Help
  165. Zombies!
  166. Projection Master question.
  167. Texture Problem - Seams
  168. Good head start?
  169. problem with x64
  170. ZMapper OSX
  171. modeling problem
  172. plugins folder location
  173. Hair
  174. Zapplink download link ?
  175. Visibility controls
  176. Trying to do Ryans texture tutorial
  177. Out of polys?....
  178. Transparency
  179. Simple question.
  180. Corrupted files
  181. polys dissapearing problem
  182. Problem with tutorials
  183. Will topology remove the need for another program
  184. Displacement mapping woes and StudioMax.
  185. Acceptable number of polygons?
  186. ambient occlusion maps
  187. How to import...??
  188. im getting fed up with this
  189. proplem with exporting from maya
  190. Hi there....and help.
  191. Overlaping UVs
  192. quick time movies
  193. codecs used for video tutorials?
  194. Modelled using Z Brush know want to use 3dsmax to UV map how?
  195. Stuck with markers.
  196. Splash screen slideshow on startup
  197. wacom intuos3 6x8...help..
  198. Smoothing Question - Smoothing to Weak
  199. Displacement Map Problems - pulled verts?
  200. Composite Reconstruct
  201. Problem with symmetry
  202. Displacement problem with mentalray - max8
  203. Position an external mesh
  204. Exporting OBJ
  205. Export each polygroup as a seperate .obj file?
  206. Horse Poly Problem - WIP
  207. Possibility to have displacement material visible when baking normal maps
  208. Texturing blurring
  209. Can i view just wire?
  210. why oh why aren't my UV's the same as the ones in the DVD i'm doing?
  211. Problem with geometry exported from MAX 8
  212. Hi all
  213. Workflow for normalised displacment maps
  214. How come to ZPlugs dir's?
  215. A little help...
  216. About MultiMarker!
  217. Little problem with Prject Master
  218. scale problem
  219. Max Displace Errors
  220. Problem with Pose-to-pose... or just to dumb to get it
  221. Zsphere coordinate curiousity.
  222. Have some problems with zb
  223. Switching Morph Targets
  224. Multi UV texturing
  225. ZApplink and PhotoLine32
  226. Multimarker problem
  227. multi res mesh editing stymied!
  228. Question about Detail of base model in Maya
  229. Space Pilot or other 6DOF device support?
  230. Creating A Hole Thru A 3d Object
  231. a request for the next zbrush
  232. Adjusting draw size with keyboard?
  233. Surface Rigging - where can I learn about it?
  234. zapplink problem
  235. My gigantic model.
  236. What Kind of system
  237. update for MD2?
  238. Materials in PM -> to texture?
  239. Maya UVmap Issue with zbrush plus morph target
  240. TriPoly Edges
  241. dividing mesh problem
  242. Zb in dual monitor
  243. UV trouble
  244. Morph target question
  245. HELP!!!!! how to install a plugin
  246. ambient occlusion
  247. How an i paint colormap on a bump?
  248. HELP:how do you make a polymesh fit a document exactly.(gameart related)
  249. REQ HELP:edge polys creating seams when displacing.(gameart related)
  250. ZSphere Problem?