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  1. Good unwrap solutions for Zbrush: Any suggestions
  2. center point
  3. multiple shaders help?
  4. Why I get always damaged meshes ?
  5. VrayDisplacement help!
  6. Model clean-up from Maya
  7. duplicating sides...
  8. White Specs/ Back Clipping
  9. Converting .TIFF files to .MAP files Need Help!
  10. Eye socket profiles how do you make them?
  11. How to avoid being ass-kicked by zbrush
  12. How tu use the partial mesh visibility?
  13. allow les characters in serch query
  14. Falloff ? need of your help
  15. help!!! i need to go from zbrush to wings
  16. multimark transparent objects??
  17. Wrinkles practice....
  18. Zbrush 2 and Mac OS X problem
  19. Texture Problem - Compositing
  20. Posting Work
  21. Broken Mesh
  22. Viewing Normal maps in Maya
  23. Changing UV projections...
  24. Wierd artifacts when exporting obj and displacement and importing into XSI.
  25. Import or Grab 4096?
  26. importing Depth from Xsi
  27. Stupid question?
  28. Polygroups and Max
  29. A few stumbling blocks I am having..
  30. Zbrush Weirdness
  31. Zmapper weird artifacts showing up? (pic included)
  32. Cropped Displacement map problem
  33. Importing OBJ's...sorry newbie question
  34. subdivisons in z brush
  35. Baking in Cavity mat. without the depth.
  36. UV / Point Order Problem (Long story)
  37. ZBrush Demo on OS X using Intel iMac
  38. Newbie question
  39. changing unwrap midstride...
  40. NormalRGBMat create seamless normal maps
  41. Beginner Question: Materials and Rendering
  42. CRASHING when attempted new material
  43. multi markers issue !
  44. Intuos 3 6X8 vs Intuos 3 9X12
  45. zBrush crash and mac os 10.4.5
  46. When is the best time to setup your UV ?
  47. Draw a straight Line
  48. Custom Keyboard?
  49. a very simple - I think - resolution problem
  50. changing platforms
  51. Problems with UV Groups after importing .OBJ File
  52. Is this a good pipeline?
  53. RGB shifting
  54. blending question help
  55. Noob question...C4D Rendering
  56. Mouse or pen?
  57. generating displacement map for a split model
  58. ZB > Maya7 Normal Map Tutorials?? Need Help
  59. Help!
  60. ZSphere to Adaptive Skin Problem
  61. Multiple objects in viewport, only edit one.
  62. recors zscript?
  63. Texture Maps
  64. Linking to a post within a post?
  65. Import/Export XSI 5.0 to Zbrush2.0
  66. The 3GB switch and Windows XP Home
  67. How to do ?
  68. projection master error
  69. Problems with Normal Maps in Max PLZ HELP!
  70. organic and technological-workflow question
  71. Multiple Fiber Materials
  72. Zbrush to Max with Vray?
  73. Few general zbrush quesions
  74. Best graphic card?, help please.
  75. Multiple bump maps, (ala multiDisplacement 2 plugin)
  76. lower/higher subDivision level not available
  77. from Zbrush to 3DMax back to Zbrush
  78. presicion in modelling like mgs4 models
  79. default polymesh3D morphing when undo
  80. Help Please: Load tool crash
  81. feature request Rescale project
  82. how to make textures
  83. hpw to reselect the tool
  84. sketchup><zbrush
  85. accidental rotation
  86. Keeping Division levels on Masked Objects
  87. Symmetry - Mirror off on on?
  88. Facial & Hair questions
  89. how to avoid mesh w/ multiple uv regions
  90. Question
  91. Cancel Drawing
  92. So Many Question!
  93. what's the best form of doing character i could move...
  94. Maya OBJ crashes Zbrush2???
  95. Interconnecting Zpheres?
  96. renew demo password?
  97. how to make eyes..and lil stuff?
  98. Preffered tool to model low-poly for animation
  99. Removal of UVs in Zbrush???
  100. Which Pen ?
  101. "Saving ZSphere Tool"
  102. Which Tablet
  103. how to define polygroup from a texture?
  104. paintin with mirror?
  105. Messed up Uv map
  106. ZB Tools > Edit
  107. projection master fade options?
  108. ImportExport Preferences have no effect?
  109. texture problems
  110. working on mirrored geometry while hidden
  111. unable to edit saved 3D tool
  112. Error message when trying to load tool
  113. Uv troubles
  114. Screening, Multiplying, etc...Photoshop?
  115. two seperate pieces of geo, blended seamlessly?
  116. create bump out of displacement map
  117. Normal Map in Renderman RAT.
  118. Have a SERIOUS Troubleshooting Problem
  119. Zbrush view
  120. help with pinch tool and displacement export
  121. I´m despaired
  122. 3dsmax7 objectspacenormalmap settings in ZMapper incorrect
  123. Exporting Models from ZBrush2 too C4D
  124. directional brush problem?
  125. UV's in max to ZBrush
  126. Mechanical dismap precision problem..Help Please!
  127. Mesh problem after a resym
  128. Is it possible painting color textures and see the bump preview at the same time?
  129. 90 Mb Or More...displacement Map
  130. UV regions/coordinates??
  131. Displacement artifacts along seams
  132. trouble exporting a texture
  133. Re-entering transform mode.
  134. Using Displacement Maps
  135. Maya Workflow
  136. Masking out geometry
  137. Going from Z Brush back to Maya to animate
  138. renderman RAT displacement problem
  139. projection master blues
  140. Projection Master UV problems: repeating strokes across uvs and weird polygroups
  141. Noob Forum?
  142. Zmapper Quicktime Video File
  143. Zmapper Import Working Model is giving me errors
  144. Make 3d ?
  145. Help needed in max vray and displacment map
  146. Grid Units in Zbrush
  147. model not taking projection master work
  148. welding head to body
  149. Unwanted Edge Loops
  150. Multi-Marker ?
  151. memory error
  152. How to reset offset deformer?
  153. Levels of detail in different areas of object
  154. How to show a UV mapped texture in z brush?
  155. wha t is happening here?
  156. baking dispmaps
  157. Displacement + Normal Map
  158. Trouble Viewing Kris Kosta's Tutorial
  159. 2GB Limit of ZBrush ?
  160. Make 3d ?
  161. 32 A.D. not integrated properly (XSI Question)
  162. artifacts
  163. Displacement map detail not showing up in maya render.
  164. Color Picker
  165. When I load my tool it is very small
  166. Seamless Texturing, and application
  167. uploading images to zbc posts
  168. displacement map generation problem
  169. Locking Edges
  170. Funky vertex shiftings
  171. How can I melt to separate meshes together?
  172. some questions about wacom graphire tablets 3 and 4..
  173. Alpha Ressources ?
  174. The "T" Pose Question...
  175. GUVTiles and AUVTiles help
  176. Need some convincing to use ZBrush!
  177. .ztl
  178. skin texture support
  179. How to mirror texture ?
  180. Seams between different UV quadrants
  181. How do I close a mesh
  182. Small Brush = Big Brush scale problem???
  183. Subdiv levels?
  184. occluded ambient
  185. Projection Master Trouble
  186. Normal Map tools
  187. Small brush problems
  188. Making very short facial hair
  189. model poses
  190. General Workflow
  191. uv's overlapped after texture was applied
  192. crash when creating disp. map
  193. Import Problems
  194. Converting displacement to .map format
  195. uh oh, im stuck.
  196. Practical Guide>Bolt Tutorial-Funky Mask Syndrome!
  197. Mac crash problem
  198. general workflow Q..
  199. zsphere cubism problem
  200. Help! Creating highquality displacement maps
  201. z spheres :D
  202. GUV mapping question
  203. solid object- no passing through? clothing, etc.
  204. Maya ZBrush Help...
  205. a few problems i have
  206. artefact with normalMap
  207. unable to install zmapper plugin
  208. loading one tool into another...?
  209. Displacementmap from Zbrush to Maya- Please help
  210. Marker memory
  211. applying materials
  212. Applying existing DispMaps to new Tools
  213. Whats the trick with scale?
  214. zspheres, What am i doing wrong?
  215. Saving a stencil and his position ?
  216. How to avoid texture seams ?
  217. Reference Planes
  218. New to Zbrush, using the demo, how can I save so I can pickup later where I left off?
  219. symatrie
  220. zmpper "GL_INVALID_ENUM"
  221. Okay, why does Projection master keep freezing?
  222. Detail lost in Lightwave, plz help!
  223. Simple Unwrap-Map
  224. two question - multidisplacement2 & insufficient memory
  225. texturing question
  226. seams
  227. Morp Target for .... ?
  228. Perspective View Patch before ZB 2.5
  229. Zmapper Normal Map Maya Render
  230. no Set Target App button!!!
  231. Divisions Confusion
  232. Hidding Mesh not working
  233. Alpha Depth FActor in max
  234. MM2 McCarthty - Spencer Zbrush to Max
  235. normal Map missing a section of the model
  236. multidisplacement2 plugin and insufficient memory problem. help me
  237. My textures get low res
  238. Normal map creation: Faces missing - ??
  239. Uv quadrants
  240. Insufficient Memory/ Mem setting questions.
  241. Uv Issue, maya import please help
  242. how2spinit
  243. Pixelated viewport
  244. tricky workflow......... any help?
  245. Realistic Hair
  246. Possible Bug?
  247. Creating Hair
  248. Select and Hide
  249. Problems generating DMaps (MAX and ZBrush)
  250. max (!textured!)-->zbrush