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  1. way to pin colors to sidebars? (for bumping)
  2. Q: Initialize button
  3. Projection Master crash
  4. reselecting meshes
  5. Modified mesh and then displacement map problem
  6. Two unwraps/textures?
  7. polygroups into one?
  8. How to turn on multi threading?
  9. Symmetry Problem
  10. Symmetry Problem II (ZSphere)
  11. Please Help Projection Master Is Killing Me.
  12. uv's upside down??
  13. few questions...
  14. Upload images Query
  15. Error Message Help
  16. Question regarding normalmap using zbrush and maya
  17. Projection Master Problem
  18. Combining 2 Models???
  19. Q: Using ZB2 to aid Rapid Prototyping designs
  20. Displacement Map (information) bumps not included
  21. mesh problems
  22. Would like to hide from a mask.
  23. seams on render in 3ds max.
  24. Maya to Z-brush question...
  25. Starting in ZBrush help.
  26. UV-Mapping???
  27. Gamma Question
  28. SS Shader and painting
  29. Brush uses?
  30. How do you convert your 3D obj. to an image
  31. turtle/maya render prob
  32. my zbrush is not.......
  33. Unable to reconstruct subdivisions
  34. sculped model reUVGroups
  35. Allocate more memory to Zbrush ?
  36. Texture problem
  37. weird display problems
  38. Creating 2 versions of a character but keeping displacement
  39. Using an image to deform an imported object surface
  40. Any way to fade projection borders
  41. Directional Brush assign odd texture
  42. geometry help...
  43. My displacement seems screwed up.
  44. Displacement Problem
  45. Non Photorealistic shaders?
  46. basic headmesh
  47. How can i do this "morph"?
  48. Texture /UV breaking up Problem
  49. Can you ad a ZSphere Rig to a finished model?
  50. If you were me...
  51. help importing exporting maya question
  52. How do I rotate a layer?
  53. Zpheres problem when shoing polygon view
  54. How to attach to a head a body
  55. Creating the letter V with zspheres - help :(
  56. Eye!!! Texture!!!
  57. cavitymap as stencil
  58. projection master trouble
  59. In relation to Zbrush and other Programs
  60. Displacement maps for bump
  61. X Symmetry dropping while doing small details - please help
  62. Anyone using xp x64?
  63. Posting new Tutorial
  64. get weird texture with ProjMaster
  65. Many different questions about different things
  66. ZB > Maya > ZB Problem
  67. Displacement map are being created as almost entirely gray
  68. Mesh is displaying weird after importing from maya
  69. displacement map help
  70. displacement map help (fix)
  71. Newbie Question Related to Practical Guide
  72. Morph TARGET and displacement problem
  73. How to calculate UV's.....
  74. Getting a unshaded look
  75. New to Zbrush
  76. How to create hard looking surfaces, like metall?
  77. zbrush to XSI 5 workflow(questions)
  78. ZBrush to XSI problems
  79. mental ray????
  80. New user and REALLY frustrated with my maps
  81. ZBrush/Lightwave Deformation Error
  82. Materials into Maya?
  83. Maybe a change in the ranking system?
  84. Zmapper procedure Complications :s
  85. creating grey square
  86. ZApplink and EDIT Mode
  87. fur + displacement problem (maya 7.0)
  88. shift + ctrl drag undo
  89. Another UV Layout Question
  90. Color UI problem
  91. Accurate Curve Mode
  92. texturing using images??
  93. ADE Map comes out just Black and white / Disp in Mental Ray
  94. Newbie here
  95. Dots Display
  96. Artifacts showing up in texture
  97. Binding brush size to scrollwheel/button
  98. To build a thin square plane with zspheres.
  99. Strange Displacement map Issue
  100. i need some help finding video tutorials
  101. problem with Maya/mental ray
  102. Going from subdiv 7 to 1 and back distorts texture?!
  103. Compacting memory....
  104. ZBR32 Displacement and messiah?
  105. Help: Re-do UV's on a sculpted mesh ??
  106. Negative Space (such as a helmet)
  107. Demo reel questions.
  108. How does mental ray displacement and 3dsmax 7 work??
  109. Normal map shader question, and Zapp Linker question
  110. Whats causing these jagged edges ????
  111. what is a good render setup for ZB Dmaps in Xsi
  112. exporting as many objects
  113. Mac or PC for future use of ZBrush
  114. Creating bump maps
  115. Changing Tool Axis
  116. Zmapper GL Problem
  117. Texturing Question
  118. .OBJ Export Question
  119. Update: Displacement Map Artifacts in the texture!! Why is this??
  120. Help!
  121. Divide/smooth problem with practical guide
  122. Brush Hotkeys
  123. normal maps and displacement maps ??
  124. Maya 7 Surface Sampler?
  125. how to project wireframe..?
  126. Doubt about ZBrush?
  127. lighting question - no light interation just show me the image?
  128. Lining Up Bump Map with Color Texture Map
  129. Installation Question
  130. displacement check
  131. Snapshot object
  132. Texture problems
  133. Rotate brush Alpha's?
  134. ZSphere Mesh Edges
  135. Trying to combine two objects w/multimarker
  136. One Gray Displacment ?
  137. Can I export a multimarked objects as .obj file ?
  138. problems of surface
  139. Newbie ZCut/ZSub Problem, need advice
  140. quick question
  141. How do you easy veiw your own gallery?
  142. Hair and texture questions..
  143. weird displace edges on export
  144. Eyelids. HELP!!
  145. multiple texture layers?
  146. how would you model flaking skin?
  147. Can Zbrush access more memory XP 64bit
  148. CUSTOM KEYS <----for LEFT HANDER
  149. render problems.... (Maya Mental Ray)
  150. Facial Expression in ZBrush
  151. converting bump into normal map?
  152. Zsphere Semi circle help!
  153. What the hell caused this to happen ??
  154. Maya 7 users? what zmapper setting do you use?
  155. Transform X Mirror
  156. Smart ReSym option
  157. Displacement Map strength adjustment (Max 8)
  158. Tutorial resources
  159. Texture trouble
  160. am I gonna have to do all the details AGAIN?
  161. Maya 7.0 Export Obj Problem
  162. Realtime model detailing workflow & subdiv distortions
  163. problems to undo
  164. 2 texturemaps, 1 model??
  165. Normal Maps
  166. ZApplink: Does it support photoshop Layers?
  167. How to avoid losing my models's weight maps?
  168. Resuming my work
  169. Underwater Enviroment
  170. Displacement map vs normal map vs bump map
  171. New to zmapper
  172. Smoothing out a surface in ZB ?
  173. More import/export file formats needed.
  174. XSI DISP Renders Slow
  175. Need help BAD with Displacements to Maya
  176. ZBrush maps in Maya 6.5 and 7
  177. Displacement and bump question...!
  178. I can't import .TIF files !!!
  179. FULL documentation on ZB script language. Do you want to see it?!
  180. Projection Master crashes
  181. disp maps problem with xsi
  182. Does ZBrush work with XP 64Bit? Anybody?
  183. Lighting problem -- Model too dark
  184. ZBrush 2.5
  185. Possible to change the default alphas?
  186. ZAppLink: where is Revision2 ???
  187. Attatching Zbrushed head to base mesh body
  188. Poser Groups disappear! HELP PLEASE!
  189. Texture help
  190. Strange line across the texture
  191. Zspheres circles ?
  192. projection master/importing
  193. Seamless shape on mask surface ?
  194. xyShrinkWrap.mel - no where to be found?
  195. Questions for the experts (makers of doom3))
  196. ZSphere models look so good, so why can't we start that way?
  197. projection master
  198. exporting obj's
  199. hi a fast render question
  200. Multi-Marker Question/Problem
  201. Normal Map - What´s wrong ?
  202. You know what would be cool?
  203. mental ray format
  204. Multimarker ?
  205. HELP! Eyes Sockets Question
  206. Quick basic question on hiding surface geometry.
  207. gnomon/digital sculpting - why the xyshrinkwrap?
  208. Zbrush for texturing ?
  209. zmapper projection high to low rez bump map transfer problem
  210. Got a ?
  211. Adding a sphere problem
  212. Texturing only on masked surfaces ?
  213. Printing Out Threads
  214. Workflow - Please Help
  215. Mental Ray Artifacts
  216. Zbrush>exported obj>maya
  217. Low Poly Mesh --> ZBrush
  218. UV Fast Question
  219. UV change model in Maya?
  220. help with ilumination of my first work in Zbrush
  221. Help...Displacement and Tri's.
  222. Import to maya question
  223. Sharp edges. Antialiasing?
  224. Help
  225. Occluded Ambience?
  226. Polygroup mesh from XSI
  227. Distorted deformation from projection master
  228. UV Regions and how to create a colour channel using this method
  229. unwrapping for photoshop
  230. Maya7 SurfaceSampler Issue
  231. transform tool aligned to camera?
  232. Blur brush in texture master problem
  233. Texture ,zbrush to maya problem
  234. keyed rendering?
  235. Way Annoying Bug!!!!!!!!!!!!!!
  236. zbrush separating uvs per face
  237. Symmetry Problems
  238. loss of details?
  239. resym
  240. Maya Software crashes when rendering Displacement Map
  241. Uploading images question
  242. Zbrush Temp Files ???
  243. Holes...
  244. forgot to put guvtiles on before texturing
  245. Discplacement/Bump issue!!!!
  246. ztool crashing zbrush - any help?
  247. problems with zmapper and gfx card
  248. Antropus's Tut's not playing
  249. reimport sub-d level 1 model?
  250. Paint, not in PM