- Mesh Display Problem
- Not enough detail in base mesh to support displacement...
- Re-Topology in zbrush
- geometry panel
- Questions from a Zbrush numpty e.g me
- Celebrity Look-Alikes Using Poser OBJs
- Will Zbrush ever be able to extrude a bezier curve?
- how can I stop these rings occuring?
- Where are the avatars !?!?
- import texture problem from Photoshop
- Best Performance
- Help
- Smoothing Question
- AUVs and GUVs not good enough
- OBJ import to change uvs destroyed my higher sub D levels
- Buttons?
- Another zBrush/Poser Modelling Question
- Color and MD2 map problems with Maya..
- Newbie's question
- Quick UV question.
- Problem With Tangent Normal Map And Guv Seams To 3d Max
- How to take screenshot ?
- Automaticly flip in V for exported textures?
- Camera questions
- Question: Can I use a material as a base texture?
- Another stupid question
- Hey, noob here!`
- Asking for some help and saying hello
- DExporter monochrome problem
- Wondering
- Mask or Stencil or...?
- Projection Master Texturize
- Z-Clothes???
- Displacement exporter made an 8K map!
- Minor performance gain with twice the amount of RAM?
- Copying the right hand (Texture and displacement) to the left hand
- Displacements Problems in Renderman for Maya.
- Mirror painting in PM?
- Higher Rez than 4096 px input/Output
- Selecting multiple Zspheres?
- question from beginner
- Problem with zspheres
- Freezing when working with zspheres help!
- Painting with different materials in PM
- Smooth axis conformance
- displacement before rig and move the figure?
- Projection Master problem
- Adaptive UV tiling question, weird glitch?
- What is XSI and should I know it befor Zbrush?
- Perspectiv view in edit mode in the next version?
- 131,000 polys and the added texture goes crazy...
- Scene that will not render shadows
- Nice and Tidy, just like Meats...
- Nooby Zsphere Questions
- Intel Macs
- How to drag button to bottom shelf ?
- Alpha Help
- demo help
- Polygroup BUG?
- Eyeballs!!!! Yyeeaarrrrrg!!
- Need a new link
- Trying to Post a tutorial
- Where to place plugins and zscripts
- Zoom in and Zoom out
- Annoying problem
- Couple of Questions re Importing Photoshop PSD Files
- Q: lighting & markers
- Conforming clothing and accessories
- [Help]How to get/paint different art medium effects?
- zbrush practical guide - rusted golden idol exercise
- A quick way to make ruined buildings?
- Painting textures according to getting started guide and getting weird results.
- Texture mapping woes: can I be this dense?
- Realtime draw trouble. Please help.
- Mac OSX specific memory question
- Limited and unpedagogic manual
- Help
- symetry problem
- Hello i have joined here for your help
- What file format does Zbrush use
- texuring: maximum texture size
- Shaders with SSS in Zbrush.
- Displacement Problems with the ADE plugin, about to go crazy!!!
- Help! obj. import faces not visible?
- Reproducable Crash
- Eye question
- OBJ import problem :(
- Exporting High-Poly Objects
- Making the seamless texture into a "z brush" texture
- ZBrush for CNC Carving
- Texture doesn't show up or is twisted
- Two Zmapper Questions
- Zmapper + Mac
- Uv mapping help
- Mac OSX specific memory question
- Smooth Shading question
- The concept of using displacements?
- Loss of Lower Mesh
- Imf_copy problem (trying to convert a .tif to a .map)
- explaining needing
- ZBrush to Lightwave
- Mask question
- Display problems with ZMapper
- Bump and Difuse map at the same time
- Non-organic modelling question
- Selection sets in max...
- problem with plugins ?
- Disp. map drawn w/out the high subdiv' ?? Possible ??
- texture be tweeked
- hair?
- Please Need Help Badly!!!!
- How to adjust uv's???
- AUVtiles and GUV quick question
- zmapper-normal map problem-never seen this before..
- How do you paint details to a displacement map?
- Displacement Mapping Problems
- Seams Everywhere!
- zbrush crashes with PS CS2 open
- Screen is pixaly
- exploding mesh random
- Document resolution & projection master?
- Renderman problem
- any plans to make use of all of the Quad G5's procs?
- Noobie question about saving
- Body Paint?
- Squeeze deoformation inverts some normals?
- AUV textures blurring onto nearby uvs
- I Need Help
- exporting high subdivision levels
- How do I create a Bump map?
- problem with displacement map
- About joining modeling forums?
- high frequency details on 1gb ram?
- sculpting unmasked pollys?
- Pores question: yes I have searched for pores
- unified skin smoothing prob and others
- Question: How to Undo Texture changes
- Texture seam painting.
- Remember the old interactive tutorials?
- Issues with Move and Scale on Mac OSX
- tray collapse annoying
- MRGBZ Grabber and texture sizes
- why Zbrush report nonstandart polys?
- Driven Displacements in Maya?
- zbrush to maya 32_bit displacement guide/help
- about grouping
- ambient occlusion
- Zoom tool crashing on OS X
- Shortcut Problem, please help
- Zbrush teeth help.
- Displacement maps..... My head's in pain
- normal/displacement/bump and texture?
- Creating Displacemtn Map Issue.
- HLSL or .FX in Zbrush?
- Locking Viewport Rotation
- Normal Maps help!
- Snapshot
- ZBrush for Product Design
- Vray 3D displacement banding
- Paint on mesh and getting noise on opposite side
- Any Mac Users Re Terminal
- Change base mesh
- Trust Tablet
- Surface Normals Auto?
- ZBrush Noobie, Maya user
- flatten/clamp areas in edit mode
- a tutorial for noobies like me?
- Zbrush crashes now
- Import object that is part organic and part mechanic?
- zmappe rlink not permitted
- cleaning up texture for use as alphas
- Displacements in Maya Standard Render
- specular map creation
- Texture Mapping
- Checker texture all garbled
- Zbrush For Dummies and Noob - problem in Zbrush2, Please Help Us!!!
- ZBike...
- Text on the canvas..
- does GUV work at all with xsi?!
- displacement or bump map for human skin?
- Most used functions ?
- Hair/fur question and one more thing
- Dissplacment driving me crazy! ZB to Max?
- academic vs. commerical
- Mirroring detail on a model
- Zbrush 3 - When will it come?
- Multi-materials on Multi-groups?
- Zbrush importing Open EXR format?
- Troublesome white lines.......
- Two silly displacement problems
- getting weird extrusions in zbrush
- Smoothing group issue
- quick quick question
- ZSphere Move on cration
- Projected Displacement Maps?
- 3D model creation and fine tuning
- Intous 1 and Intous 2 Differences
- Question about displacement map details
- Edge Loop and the PM Telephone Project
- customizing layout for workflow on dual tft monitors
- Ignore backfacing ?
- Row/Column masking an imported mesh?
- Zspere to edge Loop
- Need help Painting my Character
- modeling/poser question...
- stencil crashes with 2048 x 2048 image
- Z-Brush to Max 8?
- disp map problem....delete just five faces on edge of base level screws up whole mesh
- ADE Exporter and Adaptive options for 8K maps
- can zbrush make clean meshes?
- Actual Build of Zbrush is?
- Starting Zbrush,
- Deleting single points
- after laying uvs in xsi my polygroups don't show.
- Qestion regarding normal map, borken geometry?
- trying to figure this out...
- Displacement creation crash
- broken normals when creating normal map
- Selecting the polygons of an Edgeloop
- Curse of the Black!
- merge:Two seperate models with iterations?
- Part of mesh disappears at subdiv level 8
- MD2 border problem
- Smoothing problem for Normal maps.
- Pivot point question.
- Enabling Multi-threading...?
- zbrush suggestions
- .MAP file conversion error
- Restarting does not solve input error!
- help mee pleasee
- Partially Puffy Displacement
- zbrush crashes when going up/down subd levels
- is there a way to reload a morph target?
- Alpha map to affect geometry
- Object coordinates
- Storing Zscripts
- Smooth edit Brush question
- slow down the zscript
- xsi displacement problems!!
- Help please - Edgeloops and Zspheres
- Zbrush to Maya Difficulties
- Resolution loss: Projection Master>Edit mode
- .ztl wont load
- Polygon Clean Up?
- Rigging tools?
- bump question.
- No fun accessing Feature Gallery
- zBrush to 3ds Max?
- Multimarkers and subd levels
- update the OBJ exporter