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  1. importing multiple meshes
  2. Bamboo - can't figure it out
  3. Fine Details with ProjectionMaster
  4. Classes in SF?
  5. reconstruct subdivision.no morphtarget.noway?
  6. please help me with plugin displacement exporter
  7. Smart resym extremely slow...
  8. looking for materials and light settings
  9. Zbrush unable to read native format??
  10. Question about Preview window
  11. Mangled_Toe
  12. Alpha Manager
  13. New Displace exporter question
  14. "Undo" not working with RGB Brush ?
  15. Shadow Question
  16. Restrict scuplting to one axis?
  17. 3-D Glasses ? lunettes 3D
  18. Mental Ray Displacement Map Problem
  19. newbie: prblems with unhiding
  20. render to texture
  21. gettin UV border artifacts when rendering displacements
  22. Serious artifacting inside UVs
  23. Does Zbrush support 3 gig /3gig switch??
  24. Mixing special shaders in materials.
  25. Displacement issues
  26. Saving the UI with scripts and plugs ?
  27. Gizmos only work in cetrain directions problem.
  28. Big problem with combining meshes :/
  29. Bug in Projectin Master? Gray spots
  30. Last minute decision...
  31. Can't find the answer for Displacement map, Please help!!!
  32. Re-Apply DIspMap in Zbrush ?
  33. OBJ export (uv) help
  34. Unified Skin and UV question...
  35. BUG : ZB2, OSX 10.4.3 with sphere 3D, reproductible
  36. DispMap Issue or vertex problems ?
  37. what ever happened to
  38. post detailing import/export problems!!!
  39. Displacement is wrong!
  40. Convert a painted mesh to texture
  41. ZBrushStartup, won't save?
  42. fusing objects together ....
  43. Complex Normal maps to MAX ??
  44. fusing/bringing objects together ...
  45. wacom tablet and two monitors
  46. Move trouble
  47. is shrinkwrap possible?
  48. GUV/AUV seams
  49. What's that ?
  50. Symmetry editing on non perfectly symmetrical objects
  51. Painting in Projection Master - Help
  52. very weird maya displacement problem
  53. How to export normal map? Missing menu items
  54. Specalist Materials
  55. Bump map problem
  56. feedback/request - zsphere move-on-create vs scale-on-create
  57. conventional rotation?
  58. Bump mapping
  59. Zscript tutorials not running
  60. ... obj import in max7 ...
  61. Render help
  62. newbie questions - modeling fur
  63. Displacement Problem
  64. Rotate alphas?
  65. Newbie Z-brush questions
  66. polymesh problem
  67. Why clone tool doesn't pick up the same resolution?
  68. Human Modelling Tutorials
  69. the BLOODY green box.
  70. Problem with square edges and rendering.
  71. Desperately need help...
  72. Max-ZBrush-Max_WIP_Problems
  73. Normal Map not quite right? (Zbrush -> Maya)
  74. normal maps and renderware
  75. What is alpha depth factor?
  76. Plz help a newbie out.....
  77. Maya - Zbrush - Maya .mtl file
  78. Creating Textures
  79. sculpting while displaying a texture wierdness
  80. to add 2 displacement maps
  81. i need lost of help.
  82. Changing UV Mapping later on
  83. Hi i am new and need help
  84. Tool>Polygroups
  85. help 4 xsi textur import
  86. Removing 'Tutorial View' window?
  87. First hurdles...
  88. Zbrush to Maya - Problems
  89. What is your process for bringing in Machinery
  90. wheel of time sword
  91. Uv Import?
  92. SecurityWarnings!
  93. DE exporter file generation
  94. need more help using fibre brush
  95. Exporting UVs to MAX 7
  96. strange uv errors?
  97. Importing from 3dsmax Uv problems, I think.
  98. Some official word on ZAppLink, please?
  99. tutorial book?
  100. Deleting an Object
  101. Exporting as OBJ/3DS
  102. Scale issues
  103. zsphere problem
  104. Zsphere model - can you edge loop?
  105. One more and then I'll leave you guys alone.
  106. projection master probs
  107. How to create perspective view in Zbrush?
  108. HELP PLZ : unified skin doesn't work !!!
  109. Some Question
  110. Feature request: 'full screen' option
  111. xsi to zb to xsi - stumped.
  112. question
  113. Am I missing something?
  114. Export Best Quality Render?
  115. Projection Master question
  116. Wierd install error.
  117. projection master fade problen
  118. Vray Displacement Problem
  119. Displacement Crashes
  120. UV mapping process
  121. UV map question
  122. Cant get Zbrush to recognize my license file after Reinstall of OS X
  123. Problem with obj
  124. problem with mesh
  125. Help on already made Maya model.
  126. How to resymmetry transform points?
  127. Multiple markers w/similar position
  128. Help with movie?
  129. normal map question
  130. painting textures workflow ?!
  131. repositioning lowres mesh
  132. Possible to make a second UV channel/bake to new UVs?
  133. Questions re Custom Morph Targets for Poser
  134. Artifact in dsplacement map
  135. Directional Brush problems...
  136. texture size
  137. Where to find "skin alphas"?
  138. how to export Maya files to Zbrush?
  139. Speed up Rendering Question..
  140. Lost in Z Land
  141. VRAY Displacement Settings
  142. Evil Auto Update Of Textures
  143. Projection Master Making Grey Spots on Texture
  144. parts of the mesh not visible?!
  145. Rotating alphas after applying?
  146. Question???
  147. PlugIn for work with other file types (PNG)!!!
  148. 3dsmax --> Zbrush --->3dsmax
  149. Please Help,Crashing problem with Z2.0
  150. Can you flip the Y component or Green channel when exporting normal maps
  151. Maya-Zbrush-Maya(pose)-Zbrush
  152. help with generating normal maps
  153. bump to normal map and mirrored uvs
  154. ZScripts disappear after Projection Master [OSX]
  155. Using 2D photo to generate 3D object
  156. installation under windows server 2003
  157. Color and Z-Depth map question
  158. So new it actually hurts! help
  159. Clone Brush?
  160. How to export a texture to Lightwave?
  161. Getting rid of Alpha Border?
  162. ZuZu, can u help?
  163. I..Need...Help...Fast...
  164. Projection Master - odd texture prob
  165. Unable to undo during painting!
  166. Deleting zspheres after modeling
  167. cannot Unload texture?
  168. Polys Disappear But Not Selected
  169. problem with textures
  170. Displacement creates hard edges/creases?
  171. newer than newest... =(
  172. Tips for making a predictable and clean mesh with Zsphere?
  173. Running Zbrush on Laptop.
  174. ZCUT and MULTIMARKER TOOL problem
  175. UV border shows up in bump map
  176. working with text
  177. Zbrush 2.0 crashes when asigning textures......
  178. Projection Master Shaded Problem...
  179. artifacts creating displacement and normal maps
  180. how can i use Smooth ? please help
  181. how can i paint texture in layer
  182. Extra dividing
  183. Create Dispmap button doesn´t works
  184. z on 64 bit
  185. Human Head Indepth Tutorial Needed Pease
  186. Zsphere Philosophy: complex meshes with inner components.
  187. can't get AUV/GUV tiles bump map to work under Max
  188. using a zbrush displacement in 3ds
  189. How do you save color palette in ZBrush?
  190. Diplacement Breaking at Poly Borders
  191. edit mode being dysfunctional
  192. Where do these lines come from?
  193. Texture Lines In Maya?
  194. Could anyone help...?
  195. uvs are changing?
  196. A couple of simple questions...
  197. texture problems....
  198. ZBrush to Lightwave: displacement and color maps in two different ZBrush sessions.
  199. need Zapplink to open with photoshop
  200. Why would I want to buy ZBrush???
  201. Future of texture mapping idea
  202. XSI 5/guv tiles = displacement seams
  203. displacement and normal map in max
  204. Questions and Troubleshooting for ZAppLink
  205. Questions and Troubleshooting for Displacement Exporter
  206. i need help with the high-res mesh
  207. need help with hi-res model
  208. How to "Reconstruct SubDiv" when you have a group of objects?
  209. polymesh issues
  210. How do i hide brush pointer in viewport?
  211. HELP: Increasing Divisions is not giving me more precision with my STD tool
  212. Angler Fish Movie Question
  213. Painting color\specular\bump\SSS maps in zBrush
  214. a Quick presentation and a quick question
  215. Seams on textures?
  216. Mapping and symmetrical texturing
  217. The Angler Video Again
  218. what is store morph targe?
  219. which way in maya to render displacement map
  220. Adding a normal map to a mesh in maya
  221. NOOB ZSpheres Symmetry question
  222. Load tool problem
  223. Normal Map export settings for XSI 5?
  224. Material Pack error message
  225. Zbrush for Blendshapes...
  226. interface problem
  227. Help me out here!!!
  228. 'Pinch Brush'
  229. Problems with Max obj export (with uv koordinates)
  230. What'is remesh?
  231. Can Zbrush "Bake" it's procedural textures?
  232. zspheres acting weird help!!!!
  233. Hair and back again
  234. basic help
  235. i just dled the demo version
  236. Need Advice To Work Around A Bug
  237. I need tutorial on Krishnamurti's (antropus's) tutorial ;)
  238. damaged texture
  239. Model not rendering smooth (Maya question)
  240. Displacement Map Help
  241. Basic Character Rotation in ZBrush
  242. Max to ZBrush UVs
  243. New Instalation on my Mac
  244. Transfering Displacement...Please Help
  245. Texturing and Displacement Maps Tutorials please
  246. still having problems with 3d studio and displacement maps
  247. how do you spin the model in specific axis?
  248. re-imorting OBJ from xsi
  249. How do I view normal maps in zbrush?
  250. question applink