- importing multiple meshes
- Bamboo - can't figure it out
- Fine Details with ProjectionMaster
- Classes in SF?
- reconstruct subdivision.no morphtarget.noway?
- please help me with plugin displacement exporter
- Smart resym extremely slow...
- looking for materials and light settings
- Zbrush unable to read native format??
- Question about Preview window
- Mangled_Toe
- Alpha Manager
- New Displace exporter question
- "Undo" not working with RGB Brush ?
- Shadow Question
- Restrict scuplting to one axis?
- 3-D Glasses ? lunettes 3D
- Mental Ray Displacement Map Problem
- newbie: prblems with unhiding
- render to texture
- gettin UV border artifacts when rendering displacements
- Serious artifacting inside UVs
- Does Zbrush support 3 gig /3gig switch??
- Mixing special shaders in materials.
- Displacement issues
- Saving the UI with scripts and plugs ?
- Gizmos only work in cetrain directions problem.
- Big problem with combining meshes :/
- Bug in Projectin Master? Gray spots
- Last minute decision...
- Can't find the answer for Displacement map, Please help!!!
- Re-Apply DIspMap in Zbrush ?
- OBJ export (uv) help
- Unified Skin and UV question...
- BUG : ZB2, OSX 10.4.3 with sphere 3D, reproductible
- DispMap Issue or vertex problems ?
- what ever happened to
- post detailing import/export problems!!!
- Displacement is wrong!
- Convert a painted mesh to texture
- ZBrushStartup, won't save?
- fusing objects together ....
- Complex Normal maps to MAX ??
- fusing/bringing objects together ...
- wacom tablet and two monitors
- Move trouble
- is shrinkwrap possible?
- GUV/AUV seams
- What's that ?
- Symmetry editing on non perfectly symmetrical objects
- Painting in Projection Master - Help
- very weird maya displacement problem
- How to export normal map? Missing menu items
- Specalist Materials
- Bump map problem
- feedback/request - zsphere move-on-create vs scale-on-create
- conventional rotation?
- Bump mapping
- Zscript tutorials not running
- ... obj import in max7 ...
- Render help
- newbie questions - modeling fur
- Displacement Problem
- Rotate alphas?
- Newbie Z-brush questions
- polymesh problem
- Why clone tool doesn't pick up the same resolution?
- Human Modelling Tutorials
- the BLOODY green box.
- Problem with square edges and rendering.
- Desperately need help...
- Max-ZBrush-Max_WIP_Problems
- Normal Map not quite right? (Zbrush -> Maya)
- normal maps and renderware
- What is alpha depth factor?
- Plz help a newbie out.....
- Maya - Zbrush - Maya .mtl file
- Creating Textures
- sculpting while displaying a texture wierdness
- to add 2 displacement maps
- i need lost of help.
- Changing UV Mapping later on
- Hi i am new and need help
- Tool>Polygroups
- help 4 xsi textur import
- Removing 'Tutorial View' window?
- First hurdles...
- Zbrush to Maya - Problems
- What is your process for bringing in Machinery
- wheel of time sword
- Uv Import?
- SecurityWarnings!
- DE exporter file generation
- need more help using fibre brush
- Exporting UVs to MAX 7
- strange uv errors?
- Importing from 3dsmax Uv problems, I think.
- Some official word on ZAppLink, please?
- tutorial book?
- Deleting an Object
- Exporting as OBJ/3DS
- Scale issues
- zsphere problem
- Zsphere model - can you edge loop?
- One more and then I'll leave you guys alone.
- projection master probs
- How to create perspective view in Zbrush?
- HELP PLZ : unified skin doesn't work !!!
- Some Question
- Feature request: 'full screen' option
- xsi to zb to xsi - stumped.
- question
- Am I missing something?
- Export Best Quality Render?
- Projection Master question
- Wierd install error.
- projection master fade problen
- Vray Displacement Problem
- Displacement Crashes
- UV mapping process
- UV map question
- Cant get Zbrush to recognize my license file after Reinstall of OS X
- Problem with obj
- problem with mesh
- Help on already made Maya model.
- How to resymmetry transform points?
- Multiple markers w/similar position
- Help with movie?
- normal map question
- painting textures workflow ?!
- repositioning lowres mesh
- Possible to make a second UV channel/bake to new UVs?
- Questions re Custom Morph Targets for Poser
- Artifact in dsplacement map
- Directional Brush problems...
- texture size
- Where to find "skin alphas"?
- how to export Maya files to Zbrush?
- Speed up Rendering Question..
- Lost in Z Land
- VRAY Displacement Settings
- Evil Auto Update Of Textures
- Projection Master Making Grey Spots on Texture
- parts of the mesh not visible?!
- Rotating alphas after applying?
- Question???
- PlugIn for work with other file types (PNG)!!!
- 3dsmax --> Zbrush --->3dsmax
- Please Help,Crashing problem with Z2.0
- Can you flip the Y component or Green channel when exporting normal maps
- Maya-Zbrush-Maya(pose)-Zbrush
- help with generating normal maps
- bump to normal map and mirrored uvs
- ZScripts disappear after Projection Master [OSX]
- Using 2D photo to generate 3D object
- installation under windows server 2003
- Color and Z-Depth map question
- So new it actually hurts! help
- Clone Brush?
- How to export a texture to Lightwave?
- Getting rid of Alpha Border?
- ZuZu, can u help?
- I..Need...Help...Fast...
- Projection Master - odd texture prob
- Unable to undo during painting!
- Deleting zspheres after modeling
- cannot Unload texture?
- Polys Disappear But Not Selected
- problem with textures
- Displacement creates hard edges/creases?
- newer than newest... =(
- Tips for making a predictable and clean mesh with Zsphere?
- Running Zbrush on Laptop.
- ZCUT and MULTIMARKER TOOL problem
- UV border shows up in bump map
- working with text
- Zbrush 2.0 crashes when asigning textures......
- Projection Master Shaded Problem...
- artifacts creating displacement and normal maps
- how can i use Smooth ? please help
- how can i paint texture in layer
- Extra dividing
- Create Dispmap button doesn´t works
- z on 64 bit
- Human Head Indepth Tutorial Needed Pease
- Zsphere Philosophy: complex meshes with inner components.
- can't get AUV/GUV tiles bump map to work under Max
- using a zbrush displacement in 3ds
- How do you save color palette in ZBrush?
- Diplacement Breaking at Poly Borders
- edit mode being dysfunctional
- Where do these lines come from?
- Texture Lines In Maya?
- Could anyone help...?
- uvs are changing?
- A couple of simple questions...
- texture problems....
- ZBrush to Lightwave: displacement and color maps in two different ZBrush sessions.
- need Zapplink to open with photoshop
- Why would I want to buy ZBrush???
- Future of texture mapping idea
- XSI 5/guv tiles = displacement seams
- displacement and normal map in max
- Questions and Troubleshooting for ZAppLink
- Questions and Troubleshooting for Displacement Exporter
- i need help with the high-res mesh
- need help with hi-res model
- How to "Reconstruct SubDiv" when you have a group of objects?
- polymesh issues
- How do i hide brush pointer in viewport?
- HELP: Increasing Divisions is not giving me more precision with my STD tool
- Angler Fish Movie Question
- Painting color\specular\bump\SSS maps in zBrush
- a Quick presentation and a quick question
- Seams on textures?
- Mapping and symmetrical texturing
- The Angler Video Again
- what is store morph targe?
- which way in maya to render displacement map
- Adding a normal map to a mesh in maya
- NOOB ZSpheres Symmetry question
- Load tool problem
- Normal Map export settings for XSI 5?
- Material Pack error message
- Zbrush for Blendshapes...
- interface problem
- Help me out here!!!
- 'Pinch Brush'
- Problems with Max obj export (with uv koordinates)
- What'is remesh?
- Can Zbrush "Bake" it's procedural textures?
- zspheres acting weird help!!!!
- Hair and back again
- basic help
- i just dled the demo version
- Need Advice To Work Around A Bug
- I need tutorial on Krishnamurti's (antropus's) tutorial ;)
- damaged texture
- Model not rendering smooth (Maya question)
- Displacement Map Help
- Basic Character Rotation in ZBrush
- Max to ZBrush UVs
- New Instalation on my Mac
- Transfering Displacement...Please Help
- Texturing and Displacement Maps Tutorials please
- still having problems with 3d studio and displacement maps
- how do you spin the model in specific axis?
- re-imorting OBJ from xsi
- How do I view normal maps in zbrush?
- question applink