- Projection master shaded option problems
- Zsphere FEET tutorial needed
- Projection Master problems
- Selecting the sculp
- How would you from photoshop....
- having a texturing problem
- Sphere3D vs PolyMesh3D
- Paint Color in zbrush
- No png for textures?
- Displacement map making in PS???
- Painting realistic skin tips, technique?
- DualDualCore&WinXP64 Pro. Zbrush doesnt start
- confused: Multidisplacement, Mental Ray, "banding-like" artefacts
- Adaptive Skin Problem
- Bump map exports with some kind of grid on.
- what do I need/what am I in for?
- DPI in zbrush
- Transparant reference pics
- PDF Practical Guide Question
- Detailed sword w/not so detailed Displacement...Help
- Question
- Ice Cream Material Help
- MeshSmooth
- Update to Z2 Practical Guide
- Keep existing polygroups upon re-import of OBJ?
- Any 2d hair painting tutes ?
- ZB crashes when creating disp map
- how to export uvs from zbrush to max?
- ZSphere and Displacement
- What the hell has Z-brush done to my model?
- Adaptive skin- when to use MC
- where to store my own alphas for restart?
- Rotation Locking??
- Exploding Mesh at Sdiv1
- delete an alpha or tool
- reference images in zbrush?
- Symmetry Issues...help
- User Gallery thumbnails gone?
- Undo problem
- Selecting objects
- Is Zbrush the place to start?
- 3D Copy question
- Problem with StoreMT
- Trouble Posting
- cage or morph target?
- Can't get Zbrush DEMO to open?
- material baker problem
- original state from a cube with divide button applied
- What is the best way to convert a 16bit displacement map to an 8bit bump map?
- Question regarding manuals
- Help! Connecting mesh....
- Make polymesh 3D or make Unified skin
- Obj Import Problem
- Twisted addaptive skin
- Bump Viewer Material
- ZB 1.55B Crash on Startup
- Exported UVs:Intact, but seperated
- Help for multimarker modeling
- Folders not "sticky?"
- ZBrush Export innaccuracies?
- Flipping Objects
- Animating mesh?
- Deleting elements, retaining detail
- Mesh??
- Displacement maps in 3d max
- Grow a mask?
- Little help - Mirror stops working after some time.
- Stepping Artifacts with Displacement export
- The Mirror Symmetry switch - mulfunction?
- Cleaning mask
- Problem with constructing joints
- Texturing Problem
- Exporting materials
- I did difragmentation of my HDD and all ZTL files are gone :(?
- Production problems
- It would be great...
- Can I Prevent ZBRush from Converting "Nonstandard" Polygons on Import????
- PM to Mask
- Win XP 64bit
- Memory Questions
- Attractor Zspheres
- Big trouble! Multimarker question
- layer brush artefacts
- Painting and Layers difficulties
- Exporting all SubDivisions
- matching color and displacement in PM question
- Zbrush for texturing low-poly game character?
- Point light driving me crazy
- Zbrush, Mesh editing, normal maps & 'jaggies'
- cursor in zbrush
- More NMap generation in ZB
- Manual errors and missing buttons
- No-overlap Wrap-around Displacements with stencil?
- What went wrong? : (
- ZB starts on wrong screen
- can you crease the whole model?
- Missing buttons on mareial palette.
- How much memory is needed to reach subdiv level-7? Please help...
- Displacement Map
- Please help with Displacement Map
- how to mirror ?
- modeling support ( how to make mouth / teeth ? )
- Armor, helmets and clothes.
- Photoshop 5.5 - Colour management off switch?
- Can't even PMap a brick
- PMapping trouble
- Got a skinning & normal map question for you guys
- Newbie Seeking help with maya Displacement
- Zbrush/caging/displacement and a little Maya.
- PM Grid issues
- New laptop
- Normal Map flat on some poly's?
- Model doesn't show correctly
- texture layers
- Z2 export .obj to bryce 5.5
- Renaming polygroups?
- Morph Target?? Cage???
- Texturing an obj file exported from Maya
- ZSphere model to Maya troubles...
- How make skin creases and pores?
- mesh reconstruction
- wine bottles and labeling
- The Direction of Green in normal maps...
- How would you reimport a displacement map to zbrush?
- Z Brush a stand alone program?
- Couple of questions
- How to take a tex.photo and map it onto a model in z, and have the details show up
- more maya displacement nightmares
- Model Only Switch -
- Adding eyes
- Animation & displacement - How do you deal with the details?
- smoothing large features
- Question about modelling a real person
- Tips for modeling in teeth?
- Problems with importing /problem with hole in mesh
- Getting started
- ZBrush Official Movie Clip?
- Resym problems :(( please help
- ZBrush2 crash on XP 64bit
- Angler Fish questions plz help!
- Masking in Proejction mode
- ZSphere Moroh target Question?
- How do I apply my zbrush paintjob onto my object in Lightwave?
- Errors in normal map caused by move / pinch tool?
- Little help - Strange Edge Loop Hiccup
- Zscript Speed
- Another edge loop problem
- Problems painting in Z brush!
- .psd file not saved with composite image?
- UV Map -> Polygroups & Making a stripe...
- Normal/Displacement Hardships!
- "The number of inputs exceeds the number of inputs defined by the target routine"
- Merging meshes?
- Need Projection Master Help!!
- Offset or Virtual Displacement Mapping
- Small artifacts on corners..
- Undo projection/rgb/texture?
- Zbrush fights triangles and looses....
- Mushroom Monster disaster any ideas?
- Practical Manual File Locations
- Noob questions over erasing , duplicating etc
- Problem with texture
- anyway to show norm map on low poly in zbrush?
- Normal Maps to Lightwave
- Confused by Polymeshes
- Help why is this happening?
- Zbrush request: PNG support
- to do smart symetry fot the texture (GUVtile)
- Divide/crash problem
- Another corrupted model, Swamp Monster
- trouble with rendering
- UV's, Polygroups, Texturing...
- Texture all around an object.
- help plz
- cloning parts of object to itself
- Stopping Z script?
- Alpha Curves
- Zsphere Symetry Modeling
- morph target shift?
- Linux Support
- how to rotate stamp in PM
- Displacement problem with AUVs
- An open discussion on interface issues
- UV-Artefacts on Displacement
- ZTL wont open on home machine
- How to build the hand in ZBrush ?
- mac - perspective corrected views
- Reposing imported model ?
- all things hairy.
- 16 bit textures
- Frustrated with layers.
- UV Swap
- UV's and painting issue!
- How to export-imprt from object from XSI to ZBrush and from Zbrush to XSI???
- Maya displacement
- UV / IMPORT-EXPORT Problem - strange gaps
- Deforming object with displacement map?
- Zsphere Problem
- Problems With MY Render Tesilation
- Wacom or mouse ?
- saving and re-opening
- low poly object to zsphere
- Draw Cursor Toggle
- Sorry if this has been covered before
- Projection Master ... just stopped working :(
- 16 bit tiff loader lightwave installed but MIA
- Is this a side effect
- new here
- ZBrush and triangles ?
- How do i add ZSphere eys and keep modeling?
- How to?!?!?!
- File formats....
- Zbrush and other 3d Software
- Imported models don't look good, Lightwave
- Is make alpha the smartest way to...
- Much Help Needed With ProjectionMaster
- full characters
- embed mechanics into Organic tissue (like those Doom3 models)
- Newbie help Aligning ZSpheres
- PS issues with Tiffs in Z brush!
- Hardrive/ License Issues
- Not very stable
- PM error, too many inputs?
- Problems with projection master
- Creating custom brushes
- ZSphere weirdness
- How to avoid part of object frm flying out of viewport
- Modeling With A Backgrpound Plane?
- how is this done ?
- Root Sphere
- I want to start in ZBrush, LW related
- Creating Chrome
- 3ds max to Zbrush
- Photoreal Rendering inside of Zbrush help..
- Normal map problems
- Rotate Projection Master?
- projection master uvw is 3dsmax workable?
- crashing and arifacting and all the usual
- Eye displacement/ model merge
- ZBrush 2 on XP64
- Riging in poser best method to group?
- How can I save my file without loosing sdiv levels?
- how to achieve better Displacement alphas?
- magnet spheres
- Computer Requirements for Zbrush?
- i must be doin something wrong
- Weird Render issue
- Caligari trueSpace --> Zbrush 2
- import no longer works!? why?
- Cluttering in the corners?