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  1. Zsphere mesh UV import
  2. what about the texure uv's when we displace teeth
  3. Displacement where there shouldn't be.
  4. 'PM' changes Alpha resolution?
  5. Tool menu, small issue
  6. difference between zscript & zplug
  7. Maximum Print Size?
  8. Normal Map Tutorial & UVMap Question
  9. Material question
  10. Export (cavity)dirt as a map?
  11. Zsphere / Maya Blendshape workflow
  12. Two questions involving Flip and Material Tool
  13. Detailing then extrude
  14. how do you apply skins
  15. Layers
  16. Texture error!
  17. zspheres problem
  18. Rhino
  19. Simple Question - Setup UV or Not ?
  20. problems with the license-urgent
  21. Import Textures to Rhino 3.0
  22. How do I use Reference Material Accurately?
  23. need help please! the troubles about Zsphere
  24. need quick tip on zsphere
  25. Multiple skin shaders?
  26. misaligned symmetry?
  27. Trouble on saving work..
  28. Distortion of imported ZSphere model
  29. Cavity shading to mask
  30. more help
  31. Just Zscript a quickie...
  32. working with a head to fit mesh eyes?
  33. zsphere issue
  34. About rendering the image... is possible to save biggest imags?
  35. why is my normal map showing up like this
  36. quick menu appears
  37. Who can help me? (about Zsphere)
  38. LightWave displacement issue
  39. Artifacts in Disp Map?
  40. What is sub pixel displacement?
  41. Customizing alphas and materials
  42. primitives masking - '"rotating" columns selected
  43. delete faces/mege vertices
  44. I'm New to Zbrush, I have some questions
  45. Configuration of Zbrush for heperréalistic images
  46. Does anybody know how to setup Wacom Tablet with Zbrush 2.0??
  47. Question about ZBrush auto-updating feature
  48. Practical Guide - Other Language ??
  49. ZBrush with Maya - Weird Problem
  50. keep masking
  51. Dots Display
  52. applying a displacement map in z brush
  53. Weird trace line around objects
  54. Aligning ZSpheres trouble. (Newbie.)
  55. Mapping a logo to an object?
  56. distorted textures (pm3d, pm)
  57. symmetry question.
  58. ZBrushPreview_ZSphere2.mov: looking for additional info.
  59. Can I save multiple materials with a tool?
  60. Feature Request - dynamic subdivision
  61. Masking Problems
  62. ZSphere / X-symmetry problem when moving.
  63. Help, texture i can't see the texture with a material...
  64. Authorization
  65. problem when importing back to maya
  66. Temporary Zbrush file site...
  67. Help, I'm newbie
  68. maya to zbrush
  69. have anyone ever experienced the error and crash while doing displacement map??
  70. maya to zbrush
  71. Quicker way to put pores onto a head? (Tiling?)
  72. Password needed to open Practical Guide?
  73. Z-Sphere Question...
  74. can't install zbrush demo 1.55
  75. mirroring uv's
  76. Trouble with Bump Map from Zbrush to Maya !
  77. help DPI plugin problem
  78. HELP! ZBrush Import/Export
  79. displacement maps
  80. Zsphere issue
  81. displacement map irregularity
  82. Texture:Clear doesn't seem to remove textures?
  83. ZSphere rotation problems.
  84. Insert local mesh
  85. how can i use the material in Z brush as a texture in maya
  86. max to zbrush2 importing hangup, plz help!
  87. Max UV map to ZB & back again? Yes Max again!
  88. Max UV maps in ZB
  89. Close begin to end zsphere obj.
  90. Help moving zspheres
  91. Bug with MRGBZGrabber
  92. project directory settings / UI settings
  93. How can I create textures like that with ZBRUSH ?
  94. group visible
  95. Smooth tool with high-res mesh
  96. how make tranparency double sided??
  97. strange multi UV behavior.
  98. Zbrush Locks Up
  99. Rotation tool acting like Move
  100. Mirroring a Normal Map
  101. ...
  102. Scale issue when creating displacement map
  103. Easy way to paint dirt into mass of fine cracks?
  104. small draw radius problem
  105. Undo for RGB Standard Edit Brush Painting?
  106. Loading original Model back to subdivison lv1
  107. getting Zbrush details in Mental Ray for Maya TIP
  108. Can I merge my mesh back together?
  109. Strokes
  110. Question about Bump
  111. Please look at the image Import-export trouble
  112. I screwed up while dividing mesh. Fixable?
  113. Help Registering product...
  114. How can I reduce hi-poly meshes for animation?
  115. More UV strangeness...
  116. invisable mesh
  117. the mirror function?
  118. texture problem
  119. Architecture: Ushida/Findlay question
  120. ZSpheres
  121. projection master Error Message
  122. How do I edit a previously saved model?
  123. Project master & Edit mode
  124. Shaders, Materials. Where can I get them?
  125. Can't save Zsphere scene - newbie troubles
  126. Zbrush Practical Guide
  127. I don't see Zphere's two halves
  128. zbrush demo?
  129. weird artifacts on the displacement map output... need help, please
  130. ZBrush Crash
  131. replacing uv maps
  132. a little FUN :)
  133. Projection Master = Texture Master?
  134. HELP from Italy!!!!
  135. Projection quality in PM
  136. Modeling with ZSpheres in Preview Mode
  137. Really need your help...
  138. bump viewer while looking at color
  139. Topological reconstruction workflow using displacement maps?
  140. Problems with adaptive skin adjustments?
  141. Use Displacement/Normal Map in ZBrush
  142. paint face crinkles / wrinkles
  143. Rendering Quam
  144. Seeing things (openGL)
  145. changing level 1 without messing up hiRez
  146. embed materials
  147. Txtures made in Zbrush problems in using with Maya
  148. very stupid newbie problem
  149. baking a material in a texture?
  150. Imported objects- Procedures?
  151. Distortions when i hide polys
  152. rough surface when render in maya
  153. update feeling like eternity
  154. bumpviewer material
  155. how to mask 2d?
  156. Lmb ???
  157. how to model more than just 1 piece
  158. why can't I open up a Photoshop .tif
  159. Isometric and Perspective
  160. Maya UV and z-brush UV
  161. Morph target changing Displacement intensity
  162. bump texture question
  163. Maya's Mental Ray won't work with multiple displacement
  164. Smear on Normal Map
  165. Simple Question
  166. Projection Master wont show texture
  167. UV problem from Zbrush to Maya
  168. Projection Master Problem
  169. z-brush to max export problem?
  170. can we animate with the displacement map .
  171. morph target problems
  172. Creating ZBrush Colour Groups in Max
  173. Panda antivirus
  174. PolyGroups / UV Groups
  175. displacement mod problems (3dsmax7)
  176. Importing destroyed faceinto Z Brush 2
  177. Important question about layers
  178. zsphere placement
  179. Do you prefer to work with adaptive skins or unified skins ?
  180. system for zbrush
  181. Can't subdivide
  182. displacement map problem
  183. Why will Zbrush not bring in Photoshop tif
  184. Texturing
  185. How on earth do i begin?!
  186. Rimpers 52
  187. How to use Reference images in Zbrush
  188. The part in the back of a mesh
  189. unified skins bug
  190. Can ZB2 do Texture Mapping for Poser 5?
  191. Layer Question
  192. OBJ export and maya blend shapes please help
  193. lose detail when adding a tool to a tool in PM
  194. Example OBJ file from ZBrush
  195. Future of Zbrush and Intel Macintosh
  196. Polygroup Question
  197. How to use the search better???
  198. Trouble with tarring and stretching with model especially with smart resymmetry
  199. step by step, importing and exporting
  200. No brainer...
  201. Polymesh...
  202. Can´t get my displacement to work correctly in max 7.5!!!
  203. Bump Map viewer
  204. Using ZBrush to paint normal maps for mechanical objects?
  205. Is it possible to do that with Zbrush ?
  206. Why Model does't look smooth ?
  207. Zbrush layers export to photoshop?
  208. Thanks to eon and zbrush
  209. curious about zbrush but perhaps confused
  210. Anyone have a problem with zspheres making the program lock up?
  211. TurnTable camera
  212. Strange thing in edit mode
  213. PM symmetry problem
  214. ZB<>Maya pipeline question, Morph targets
  215. Crashes when I create a texture on my obj
  216. UV Import issues
  217. How can i draw with smooth and clear on mesh object?
  218. Help please my x sym / mirror symmatry is way off....
  219. Adjusting OBJ Auto Scale
  220. Texture->GUVTiles
  221. put it all together?
  222. HELP PLEASE - zspheres, modeling
  223. how to use displacement map when sculpting head for facial animation...
  224. displacement Export problem
  225. How to export texture map to 3d max?
  226. Problems with groups...
  227. Texturing an imported model
  228. Texture issue after Makepolymesh
  229. Does the Wacom intous tablet use pressure sensitivity in Z??
  230. ZBrush shaders compatable with Maya?
  231. Locking Axis while dragging
  232. Multi-Displacement Question (..HELP!!)
  233. Newbie Help: bad antialias on poser import
  234. selecting components in ZBrush ?
  235. multiple textures/materials
  236. zbrush crashing frequently
  237. Sharp edges?
  238. is there a purge undo?
  239. Maya .OBJ
  240. Too low contrast of displacement output
  241. Displacement problem
  242. Dividing imported poly
  243. Adding resolution to a part of a model
  244. Annoying divide mesh problem
  245. Disp map
  246. zb to XSI?
  247. Material Opacity
  248. ZB re-install...
  249. Attaching Various Parts to one Mesh and UV's
  250. Displ. problem in Max