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  1. logo to 3d
  2. Pivot Point issues, Mac and PC...
  3. bump map grey level
  4. Zoom
  5. Lose color on pick-up from PM
  6. zsphere question
  7. Do .obj files contain group information?
  8. hrepeat to texture how do I do that?
  9. painting a displacement over another...
  10. simple question regarding brushes
  11. Problem extracting displacement maps...
  12. UV alingment problems- shifting
  13. Basic modeling
  14. Extream Problem :)
  15. 3ds max7 to Zbrush using Polytrans
  16. Manual needs tweeking
  17. export displacement
  18. BUMP map problems
  19. xyshrinkwrap.mel
  20. Problems with the Practical Guide
  21. erasing a brush stroke
  22. Cant move, rotate or scale some of the zspheres
  23. PM crash?
  24. Zbrush First steps... What to do??
  25. deleting textures out of panel
  26. Weird unified skin
  27. Bake color to vertex shaders not working
  28. Wings 3d Obj import
  29. What is smooth uvw exactly doing ?
  30. Max, ZBrush, Normal Maps...?
  31. Multi-displace map and mid values
  32. permanet serial number
  33. Normalmaps showing seams!!!
  34. paint with alphas
  35. movement
  36. toolbar missing functions (greyed out)
  37. painting color on a Ztool in layers
  38. Maya 16Bit Tiff Problem
  39. Exporting greater than 8 bit textures?
  40. Probelm with p.85 of practical manual for ZBrush 2
  41. More on ZBrush NormalMapping...
  42. Changing UVs After Detailing?
  43. mask selection question
  44. Granulation problem!!!
  45. Exporting problems, assistance needed please.
  46. how can i use normal maps in max 7?
  47. Disappearing bump map during render (Maya)
  48. Normal Map Fill Color
  49. creating alphas
  50. Mask to Alpha... and back again?
  51. Help: Texture w/Geometry for export to maya
  52. A Question Regarding MultiMarker
  53. is there a way to just subdivide a section of the model.
  54. save the images...
  55. Producing a normal map from 2.5d instead of 3d...?
  56. flying UV!
  57. How pause the Z-scripts? please help..
  58. Apple + ZBrush RAM Question
  59. Any very detailed tutorials on blending Maya and Zbrush?
  60. OBJ's exporting with hard edges.
  61. Straight lines and cuts ???
  62. Can you not import in demo??
  63. Any good tutorial for artistic painting?
  64. max->brush->max texture&models
  65. Help! I can't zoom out!
  66. Axis control? Snapping? 4 viewports? Grid?
  67. Seeing bumpmap while painting colormap?
  68. how to add ``colors`` while in frame mode
  69. How to hide manipulator in persp mode?
  70. Need some advice about normal mappin a wall
  71. Annoying mouse problem (stops drawing)
  72. UV Layout Question
  73. demo license?
  74. Zbrush to Poser texturing problem...
  75. Importing and Exporting Between Carrara and ZBrush
  76. Linking branches of the same mother sphere
  77. the best way to model a head
  78. From ZBrush to Lightwave tut problem
  79. Displacement map looks different and distorted.
  80. ZbrushCentral Light?!
  81. Transparencies WITH shadows
  82. Sharp edged objects
  83. how do I create more than 1 material?
  84. dissapering in the background
  85. Crosseyed (polygroup/partial vis)
  86. When creating a normal map zbrush flips the orientation of the different uvw segments
  87. Multi uvs normalmapping
  88. multy displacement modeling
  89. How can I mirror and object?
  90. Maya Renderer, Displacement solution?
  91. Close up work on NON 3d items
  92. uv smoothing for maya and mentalray
  93. Import Maya5 Files into Zbrush?
  94. urgent help needed
  95. some buttons are missing
  96. uv texture problems from zbrush to maya
  97. Obj export - poly count
  98. triangles and 5 sided, even open geometry
  99. Trees, Forest Canopies, etc in zBrush
  100. ZBrush logo for websites
  101. Exporting from zbrush to maya 6.5 , making model changes then importing back. HELP!!!
  102. Paint Skin and Export Issues
  103. problem
  104. Resolution for Displacement Maps?
  105. no holes
  106. morph target and displacement problems
  107. Painting directly to alpha from Projection Master?
  108. UV Seams in ZBrush w Bump
  109. Z-rendering troubles..
  110. Resolution Problem W Textures
  111. How to import a model, texture, then export?
  112. importing models at lowest subdiv level Question
  113. Material Baker script problem
  114. Mirror function
  115. Reentering edit mode after save+open
  116. HELP! (texturing.)
  117. [Help]I can't find the "Edge loop" in my ZB2
  118. LW user to Zbrush Newbie Questions
  119. more ram ?
  120. Displacement map troubles...
  121. memory and breaking the xmillion poly limit
  122. Seams it Seems!
  123. .mtl files??
  124. 10 Million Poly Limit
  125. zbrush to maya: texture question
  126. Displacement map help
  127. edge loop...
  128. objet with multi UV layout
  129. How to create a hole in a zsphere model?
  130. creating displacement that overlaps...
  131. Where do the renders go?
  132. Projection Details??
  133. UV switch problem
  134. Importing/Exporting OBJ's to MAYA
  135. Edgeloop/Inner Extrude/Displace Amount
  136. Displacement Map CRAP
  137. Multi displacement and uV polygroups
  138. maya-displacement, help!
  139. Fixing Low Poly Model
  140. Pickup looses colour
  141. Models keep turning invisible
  142. Looking for ZSphere branch-duplicating plugin
  143. Which Material?
  144. help me making my wings my way?
  145. Multidisplacement question
  146. from zbrush to 3dMAX
  147. Preview Issue
  148. pen tablet not working
  149. Problems with creating the displacement map
  150. pivot point problems
  151. ...
  152. problem with applying uv coordinates - please help!
  153. Preference to making a head? Zspere or Sphere?
  154. Reimporting a displacment map
  155. Cr2 Loader for Zbrush??????????
  156. From zbrush to Bodypaint
  157. Vanished zscripts
  158. help restoring object at all subdiv levels
  159. ZBrush 2 going haywire...
  160. Strange Zbrush Normal Map Artifacts?!
  161. Help with modeling!!!
  162. Preserve outline
  163. ZB compatibility with Tiger?
  164. Texture larger than 1024x1024?
  165. About Sculpturing!
  166. Animating with obj or morph sequences?
  167. Make Polymesh?
  168. how to export model in stl format
  169. Wings 3D Import base mesh
  170. How about a new brush stroke?
  171. realistique skin...!someone know
  172. alpha
  173. Program crashes for no reason
  174. move tool problem with single points
  175. displacement map in maya
  176. Shading ntwork in Maya for using Mat index?
  177. Eraser in PM
  178. match stg
  179. Southerns Pencils...
  180. Layer Transparency
  181. Problems with reimporting level 1 mesh
  182. attractors
  183. Using the blur tool.
  184. Capping an import
  185. Import and texture coordinates
  186. add eye
  187. please help me with displacement!
  188. The Meats Meier technique
  189. Locked Zoom
  190. ZSpheres - should I use them or not?
  191. question about workflow
  192. questioning guv tiles or manual unwrap
  193. zsphere divide
  194. ZSphere problem
  195. Rendering Zbrush Displacements in Maya Video
  196. Losing texture leaving PM
  197. Can a tool become corrupt?
  198. n00b question (sorry)
  199. add polys
  200. Mental Ray Approximation Editor Help
  201. Rendering Displacement with Renderman
  202. texturing and projection master
  203. dxf import problem
  204. Activation rant (but friendly...)
  205. external workflow question
  206. window size on start up..
  207. drawing issues (rotation)
  208. doing a Z-Tour d’Eiffel
  209. Converting Displacement Maps to Bump Maps?
  210. someone has made an model with mouse??
  211. Is there any really basic step by step tutorials?
  212. recreating hard light PS blend mode?
  213. 3d morals?
  214. create an alpha
  215. Painting Textures for Export
  216. Game Texturing Tips
  217. Constructing Complete Scenes
  218. Morph target options lost
  219. How does the Colorized Spray work?
  220. Interface Design
  221. Attractor Zshperes
  222. Help! Flat displacement
  223. Work flow question...
  224. layer
  225. Default New Document Size
  226. Saving multimarker tools questions.
  227. Strange pivot point position after importing from max
  228. Exporting to DXF?
  229. Texturing problem pixlated
  230. projection master unwanted shading
  231. texture problem
  232. Multiple UV sheets, single mesh
  233. help me out guys
  234. Masking by "element or poly selection" in Edit tool mode ?
  235. Realtime 3D game engine & per-pixel displacement mapping
  236. Masking Symmetry Problem
  237. create displacement maps no contrast!
  238. simple composition
  239. exporting normal map from imported texture
  240. Changing the route sphere in a system.
  241. Applying materials to 'dropped' geometry
  242. Baking Procedural Materials onto Textures
  243. can't figure out displacement form xbrush to max=)
  244. New to Zbrush Z spher question.
  245. Weird texture problem
  246. What's Going On Here?
  247. To thicken the wall of the tube mesh
  248. Adding Shapes & Textures?
  249. problem in mirrored objects
  250. any zbrush books pending?