- GoZ Question with Max2011
- stop drag dot brush from spinning?!?!
- How to remove the wire frame shader.
- Zspheres have disappeared from tool pallette
- Displacement, Multimap and Subtools
- Layer and LayerConst brush problem!
- new to zbrush and sculpting
- Material / Texture issue
- Geometry HD for specific subtool switched off - Zbrush crashes??
- Texture/Polypaint issues - anyone know what the hell is going on with this?
- Transfer the high-resolution problem
- Initial UI Impressions and Thoughts
- Help with Zbrush
- UV's not updating correctly on import to ZB4
- Optimal polycount for a realistic model??
- Split Hidden unable to click - help!
- How to paint different materials on sub tools.
- Modo to zBrush via GoZ
- Can brush paths be created like vector curves?
- Change of perspective after adding big subtools
- How to prepare a model made in Zbrush for Maya
- How to use a photoshop image to mask a shape out of shadow box.
- Model has 344.458 Mil TotalPoints, is that alot?
- mesh is transparent when in Topolgy mode in zb4
- Help Please: GoZ is not converting textures to Maya properly.
- why all my subtools upside down in zbrush 4
- ZBrush 4 crashes when making adaptive skin
- Layer 'Rec' button is stubborn
- Wheres the character sheet I created?
- Bug: Entire model is in shadow
- Suggestion for zbrush palette
- Map Creation Issue
- "so long and thanks for all the fish"
- GOZ to Photoshop ?
- Problem with Uv changes
- obvious plug for a bit of help
- Any good/relevant step by step workflow tutorials for ZBrush 4 to Max?
- Polypaint to texture problem
- Dual Screen
- New From Polypaint resolution problem
- Move/Scale/Rotate mutilple subtools together?
- Good zbrush book to be used as textbook for college class?
- OBJ model problem
- Using Markers
- zbrush switching subtools by itself (Answered)
- Transparency and retopo
- displacement map stair stepping
- Going from zsphere to real sculpting?
- retopologizing
- 3ds Max 2012 -> GoZ Runtime error (solved!)
- polygroup to polypaint
- Brush References?
- GoZ mesh back from Maya is all spiky
- Some alphas are jacked up
- drawing masks from the cursor center
- Help.
- help! accidentally deleted lower subd levels...
- Possible to increase ZB performance with 2nd disk?
- Vray Displacement Mapping
- Transpose with combined mesh only selects by piece?!
- export zbrush materials to maya ?
- zbrush projection master tutorials ?
- Issue on Edit Mode
- NEED HELP how to get smooth tight looking animal (griffon) skin
- Tutorial Freelancers Request
- How to make good UV from cylinder???
- Wacom Intuos4 lose pressure sens i ZBrush
- change from freehand while masking
- Need help with a problem
- its gone!!
- Transpose Master Bug? Need Help!
- Looking for a special kind of a tutorial
- How do you pose a sculpted mesh?
- need help with a UV map problem with subtools
- Need help with making a Turntable movie.
- lo poly alpha card
- Fixing a hole in the model
- Normal Map issues
- Cast Shadow of Sphere???
- Polypainting before UVs?
- centering an subtool's position?
- HD Geometry
- PC config for zbrush?
- recover 3d layers
- Help on this Zsphere instance?
- matcap question
- Can you import images to shadowbox?
- Zbrush opening multiple copies of Maya with goZ
- Controlling The Subdiv Polycount Number
- How to model a robe ?
- Precisely scale tool by percentage
- Hotkeys to hide the left and right Trays?
- layers activating an undesired mask
- Denied (Trial Version)
- Stupid Smart Resym!
- Importing laser scan .obj problem
- Bake multiple materials onto the same subtool??
- Alien Helmet tutotorial issue
- Retopo Problem
- Mouth and eyes
- Layer loosing transpose effect
- Zbrush cube help
- Can't get texture from polypaint.[Solved]
- displacement map problem
- Polysphere develops holes after using transpose?
- Saving problem: duplicates
- general thoughts about evolving the interface
- brushes are behaving strange
- OS X Lion and Zbrush
- Help
- Tips Anyone?
- zbrushworkshops?
- Zbrush 5.0 Wishlist (or 4.5 if possible)
- Help!!!
- Simplebrush insensitive.
- how should I get started?
- Help w/ Morph targets
- Can't use "convert to polymesh"
- maya to z brush like goz
- Texture with Smooth Uvs out of ZBrush
- Continious or seamless texture problem
- Hot Keys for centering the Shadowbox on canvas
- Does this no longer work in ZBRUSH 4?
- Hard Surface Modeler Looking to get into ZB for environmental assets
- New to UV Maps
- ZB4 to Maya - Displacement
- Zbrush symmetry
- [ZBrush to 3ds Max] or [3ds Max to ZBrush]
- 3Dconnexion with Zbrush
- like this mirror in zbrush 4,right?
- Polypainting question
- Fixing topo In Maya Back to Zbrush
- Problem Merging subtools
- Hand Sculpting, please help
- Polypaint Wacom brush options
- Beginner Problems when Sketching in ZBrush
- Record mode on/off alters paint??
- UV - True or False...?
- Question for 3Ds Max users. Viewport Background and Reference Images
- Polypaint Animation Anti-Aliasing Problem?
- Re: Modo updating GoZ model from ZB?
- Problem with retopo
- What is this called and how do I fix it?
- Virtual memory file cant be used
- Z4 only using 4gb of RAM out of 8gb?
- GoZ error when going from Photoshop to ZB
- pre-sales questions on facial morphs?
- (ZB4) How can I bake normal from a high to another low model?
- help with texturing and rendering troubles
- UV Master Help needed!
- mapping a texture question?
- GoZ -> photoshop : resolution
- Exporting Proceedure :)
- Bounding Box Control?
- ALT + Click
- GoZ to photoshop CS5 extended Tamplate error
- how do i add a body to a floating head?
- GoZ and displacement
- A plugin for exporting Subtools?
- Multi Append-Mac
- Noob here. Sharpen details and create seams
- Help with this Cartoon style.
- projection on an object
- Problem hiding parts of a mesh
- zsphere rigging process problem...
- Bug - Unable to merge down layers after deleting higher subdiv
- Whats a tool?
- Can this be UVed?
- You could probably answer this in 5 seconds ( I'm a noob E: )
- Zbrush, topogun, maya workflow?
- Fingers and Toes
- Are you a Blender and ZRush user? Please read!!
- Nooooob
- Need tip on sculpt cloth without penetration
- Problem understanding subtools
- Dragrect cutting off my alpha
- Wierd UV mapping problem - Help!
- Selective Subdivision
- Is using ZSketch also "digital sculpting"?
- Can't see all the buttons...
- Maya textures don't match up
- Never seen before Mesh Explosion
- Download page alpha issues
- Looking for a texturing solution
- Perspective mode inverts my model!?
- Insufficient memory for a 6m poly model with 8gb ram
- Smooth Divide after Merge all? - ZB4
- Perspectiv in 2.5D mode works strange
- help i got prob here...
- ZPR files crashing
- Goz changing to subdiv level 1 on export
- rigging my skeleton
- Not square UV Map possible? [Answered]
- Custom UI Issues
- Simple question...Adjust material colour lighter???
- Masking Error
- selecting a mesh
- Mesh vanishes when posing a Zsphere rig?
- cannot export hi-res obj
- Trouble with baking normals in xNormals
- geometry levels dont update correctly after tranpose
- Exporting Mutliple Subtools
- new to the forum, need some help lost menu
- Alpha images (png, tga etc.) in Spotlight?
- wooden boat with overlapping plank sides?
- how to assign one texture for each polygroup.
- Weird Symmetry problem
- BPR recording problem?
- GoZ: Maya to Zbrush with rigged model
- one spot light but stil can see rest of the model...
- Loading ztools over 4gb in size = impossible?
- light color. does it have any effect?
- Image Plane - load image?
- What to do when imported object is not solid
- importing alphas via lightbox
- Feather creation help...
- Editing My Zbrushcentral Profile
- updating existing post
- how to get zbrush to store my favorite materials?
- Importing new topology using GoZ
- cant edit object in document help
- combine normal map
- open closed shells in UV Master!?
- lights invisible in viewport in 3ds Max
- masking pixols
- displacement map problems
- What kind of Tablet should I buy?
- material/color wont fill
- What system do you have?
- How to combine two objects into one mesh.
- Where to start?
- ImageplaneX and image resolution problem
- Transferring UV mapping
- Importing an image and giving it thickness
- painting poly groups
- Scale Problem
- i wonder to know a good workflow for zbrush
- zb for mac or pc?
- need tip on projection simulation
- Simple problem... HELP!
- Zbrush4 performance/upgrade path?
- Zbrush taking lots of hard drive space?
- Retopo problems
- Need directions (links) to hair/eyelash/eyebrows tutorials
- Skin Alphas
- How to crate cavity map in zbrush 4
- painting textures on lowpoly models?
- Normal Map Error
- Game modelling:mudbox vs zbrush and high res to low res issues
- inverted normal map problem