View Full Version : Other Questions And Troubleshooting Forum
- ZSketch - Transparency Control?
- retopo wireframe making it difficult to see.
- Goz and Max
- retopo wireframe issues
- GoZ to Modo Values
- New Here, need a hand from masters!
- ZBrush 4 displacement in Softimage
- polypaint question
- GOZ Update and Maya
- Wrap an image on a cylinder
- Can Zbrush render normal maps?
- Combine two Meshes Thread Nr. 258124: Without exploding small details?
- Detail Trouble
- Remesh Problem..please help !!
- quick sketch question?
- Question: Fail Transferring Sculpt Detail From Source Mesh To New Retopo Mesh
- April WIP (nudity) and a topology question
- Copy sculpting from one subtool to another in a different position
- Horrible normal map after previous PERFECT normal map (solved)
- brutal drawing bug when sculpting
- Zsphere resoloution limits?
- Zbrush learning curve
- GoZ error install message
- brush question
- PolyPaint from Texture question
- ZB4-Custom Menu + Custom Brushes
- I got my mesh Done, and Polypainted.
- Go Z Upgrade & Deleting Users\Public folder??????
- ZB4 + Groboto Polygroup from Masking
- Zbrush to Maya: export issues
- Retopo in future ZB???
- model that can't i modify, today...
- UV smoothing on base mesh
- Subtools question (detailing)
- ZSketch + DragRec Stroke
- Helllllllllllllllllllllllp
- ZB4 - PlanarCutXThin?
- Polygon data Mismatch - Transpose
- How to convert displacement map to actual geometry?
- mapping problems leaving me baffled :s
- "Spotlight crashes ZB4" Problem
- Polypainting to texture doesn't work
- Help w/ Cave Sculpt
- Is there way to make brush radius zoom-dependent?
- Noob question: Best approaches to modify geometry that it's already detailed in ZB
- Zbrush 4 sculpting issues
- Export polypainted OBJ to 3dsMax
- ZB4 - Cylinder UV stretching
- Normal Map/Displacement Map
- Loading Ztool Crashes Zbrush.
- Is there a way to set brush size relative to mesh in Zbrush
- can someone help me find a optimal mem setting?
- ZB4-how to get even Mesh from ZSpheres?
- Hair Master Plugin
- maya to zbrush GOZ
- problem painting a mask with brush-surface noise
- help....me plzzzzzzzzzz
- Problem with normal map ?!
- Clothing tutorial
- Remeshing Problem (Screenshot included)
- Keep colorize off
- Draw Size/Focal Shift hotkey plugin is unresponsive
- ZB4 | BPR Create Maps | Geometry Mattes Maps No Good - Has Aliasing/Halo
- Problem on start up
- Mask or Hide by material?
- Multi-Map Exporter Question...
- ¸Generating normal map
- How to Export Texture correctly to Renderer?
- Decimation Master odd problem
- Mirror subtool is slightly offset ?
- Remeshing suggestions
- Missing info for Pixo video
- Subtools going slightly off center between Zbrush and Maya weirdness
- Pen tablet
- Pixelish border between materials?
- Reset export options?
- When Turn Texture on, Geometry floats above objekt? / or general Workflow Question
- Mirroring Canvas in Zbrush
- Polypainting question
- How to create an exact parallel curve
- Zbrush to Papervision 3D plugin doable?
- Streaming Zbrush4 Live!
- Using Project All to transfer detail
- ZBrush canvas doesn't show proper color depth on Windows 7 64 bit
- Multiple Textures in single subtool?
- Polygroup selection by way of the Mask brush?
- ZB4 - GoZ New Instance of Maya, etc
- polypaint to texture produces smearing
- Question about decimation master
- Soft falloff for spot and point lights, how?
- ZB4 - Alpha Shadow
- shoes hole
- Question about MDD export
- lost Symmetry on my zSpheres armature.
- Help with zbrush animation please
- Lost ZB, where can I download again
- n2km File compatability?
- ZBrush internal technology
- importing simple box with uvmapping applied from 3dsmax into zbrush...problem
- Fracking Insufficient Memory - How to Fix???
- How are Displacements made?
- Odd new problem with "DID YOU KNOW THAT for ZBrush 4" page
- Create Alpha from Mask and a material problem
- Can .mat files from Zbrush be used in Max?
- Draw straight lines in Zbrush?
- Can I flood the whole surface with a brush?
- UV Master closed shell error?
- Where are the head/face tutorials
- Zbrush 4 theres a problem on my mesh (solved)
- Help Me about ZBrush(Very Rookie)
- Importing Multiple meshes into ZBrush 4 from Maya
- viewport problem?
- h-e-l-p! loding an image via textures
- masking brushes acting crazy (solved)
- Matcap being applied to wrong subtool - help
- Etching Lines Help
- remove parts from layer?
- Memory limitation
- How can I add some mud like details ?
- Constrain to 90 degrees Not Working (Shift+Click shortcut)
- Grey Silhouette
- Help!! Parts of my normal map are missing!
- Problem: Dragrect around round objects
- How to change the zsphere for sphere to cylinder.
- GoZ and MAYA problems with symmetrical objects
- help please: Model dissapears into clipping plane ?
- sphereBrush: how to use
- Help!! Zbrush Clip brush Bug?!
- Got a little confused with Zspheres
- How to maintain the lowpoly mesh after subdividing?
- zbrush>goz>3ds max scale issue
- Alligning edges and merging
- DAZ Studio 3 to ZBrush 4 Problem
- zsphere, retopology workflow question
- Golfball using radial symmetry
- InsertMesh
- Hollow Model Plug-In? PLEASE!!!!
- Computer freeze
- how to create "hard" decoration pattern to a vase?
- Alpha roll problems(mainly for seam/repeating rope brushes)
- GoZ Max 2012 and naming
- GoZ - Uv's gone missing
- Retopology Problem
- Exporting HD Geometry
- Possible to edit an exsisting MatCap?
- Too little memory for 16bit displacements but 32bit exports fine?
- SubTool Groups?
- Hide Mask?
- New At This, Need Help
- Displacment Map issues
- A question about HD sculpting and UVs.
- I need Help please
- Polypaint to texture issue
- Weld On Import in ZBrush 4
- Sculpting a tattered cape?
- Hello! Need help with creating hair the cwahl way
- Normal Mapping help
- Go Z
- retopo problem
- Auto-Masking while sculpting ?
- ZBrush merging stacked UV groups!
- white specs in my normal maps...
- How do I save a new Lazy Mouse default?
- Zbrush 4 - Softimage Jagged Texture Problem
- Need help with Zbrush/Maya
- smooth UVs are not saved??
- Retopology tools driving me insane
- I have a problem with polypainting
- normal maps changing light
- Major problem with UV Master
- V-REX (Help Needed)
- Custom UI - Prevent Brush and Material Button Mutation
- How to create holes in subtools?
- How to create discontinuous ZSpheres?
- How to boolean 2 object to weld into 1 shell.
- zbrush4.0 transparent glass glass / transparency help: how to make a realistic glass
- What is a Zbrush analog of "dry brush" from Mudbox?
- Is it possible to paint non-squre tileable textures?
- A question about brushes behavior
- Importing new brushes
- ignore
- interface colors
- tool opacity
- merging all subtools and retopolize?
- Anti-aliasing model while Sculpting?
- erase tool?
- Question about navigation for polypaint.
- hotkeys won't stick with custom UI in editmode
- how to export my shade tree to Maya.
- Texturing whole tool
- Problems with Brush Symmetry
- Modelling guns in zbrush???
- shared alphas and textures license?
- Mystery Gap in Panel After UI Customize
- Decimated mesh vs Displacement map
- Complicated teeth- Advice needed!!
- How do I get rid of this green line also color shift upon save?
- color layers to psd?
- Symmetry issue on imported ZTool
- ZBrush crashing; recommended system stats?
- How to open eyes and mouth
- How to open eyes and mouth
- 3ds Max 2011 and Zbrush 4 Issue
- How to reduce size of ztl files?
- stl to obj converter
- Stone Wall, How to?
- Backface masking and group visible are not working?
- Non organic tutorial
- Flat Color turns into Red Wax
- Slicing 3d Object
- Problem with transpose
- Exporting to Maya problem
- ztool and quicksketch
- Capture cavity maps of my zdocument
- advice on how to add teeth and gums
- HD Geo and Normal Geo subdivision
- Help! texture pixelation problem
- ZProject How to use it !!!
- Loading Alphas Efficiently
- GoZ problem
- move arround the viewport like in 3DCoat?
- convert canvas to tool?
- icky Wrinkly skin brushes?
- problem with persp view
- help model character very slow to modeling
- Tileable assets query, 3ds max to zbrush to UDK
- UVs dissapear
- Making a model from different sculpts?
- GOZ max to Zbrush Subtool bug...
- Dented, scratched and banged up metal tutorials. Help.
- Spotlight paint - screen resolution dependent?
- Can alpha affect only zdepth and not color?
- GoZ - UVW and Smooth Group problem
- 2.5D and 3D printers...... and mesh.... and stuff....
- Weird UVs
- Shift = Alt??
- Is Zbrush4 a color aware application?
- Zsketch on subtool not working in Zbrush4?
- Line appear out of nowhere
- Rendering Head
- Licensed Character Help For Brand New Sculptor In Training
- Mac Zbrush Dock Icon
- Zapplink Not Applying Updated Texture
- GoZ Question with Max2011
- stop drag dot brush from spinning?!?!
- How to remove the wire frame shader.
- Zspheres have disappeared from tool pallette
- Displacement, Multimap and Subtools
- Layer and LayerConst brush problem!
- new to zbrush and sculpting
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