- seam in projection paint pick up.
- zbrush crash
- GUV tiles vs. AUV tiles in use of UV space
- Same question to Digits about uniting two sphered models.
- Max-ZBrush-Max workflow problem (this is not the usual)
- load tool data crashes ZBrush
- Projection Master
- Problem in edit
- I can't download the Z2 Practical Guide
- Cant reconstruct my mesh?
- export from Zbrush2 to 3DStudioMAX6 ?
- That's it, another post about Displacement in Maya
- Displacement texture Stretching
- symmetry issues
- Major seam/texturing problems involving Zbrush, Max, and Crytek Engine, Help Needed
- Document>Open where are the Chapter docs?
- seam generating question
- How to delete portions of my ZTool
- NormalRGBmat problem
- Turning off quick edit??
- load tool artifacts
- OS X problems with Z2.
- what are normal maps?
- is there a patch for zbrush 2?
- Can not paint texture on a model
- moving points in preview mode distorts?
- Connecting zpheres?
- Script ends suddenly?
- Losing colour detail after Pickup...
- Suggestions/Wishlist for next release of ZBrush
- plane3D tool and masking with Ctrl draw sizes at 1 - 20?
- Using 3DSMax/Silo with ZBrush please help!
- Making wings
- Painting over geometry edges with projection master
- incorrect Grey scale values
- custom UI
- Loading my tool crashes Zbrush!
- rendering disp. map in Zbrush, how?
- deleting zSpheres ?
- multi resolutions on the same model. Problems?
- Edge loop select
- exporting problems Zbrush2-3DStudioMAX6
- How import Displacement mappings into Vue 4 Pro?
- Hi Res Mapping
- Lost UV's. Maya to ZB to Maya.
- Open Ztl files
- Bug with hook brush and perspective.
- ztl file associated with Z2 but will not open?
- texture tile
- Working pipeline - opinions & help req.
- New Error Message
- Cyborg model and help request
- Little Glitch Mac ZB/ PM 2.03
- Is it possible to select by polygroup
- A pair of bugs I can't quite get around...
- how do you stop the zsphere loosing part of its head
- Placing textures...........
- How do u display auv and guv textures in max?
- I notice you can use alpha brushes for displacement maps,How do you get back?
- painting in cracks in 15.5b?
- site suggestion
- Help !!! weird edges & bumps on my discplacement map
- black spots from maya mental ray
- can you regain symmetry once its lost?
- Help !!
- Problems with ZSpheres
- ... nightmare goes on ( Zbrush2-3DStudioMAX6 )
- Mesh Optimization!?
- Need to transfer Zbrush to new computer
- saving tool at level 1
- Displacement Maps into geometry
- Normal Map Noise
- Zbrush 2 took away optimization!
- Mirroring a single element on a model, possible ?
- texture placement screwed up
- maya/normal map help
- Bamboo_Tutorial_Clipping Planes ?
- Displacement Map accuracy
- It's me again
- matching fast and best lighting
- Joint gaps in poser models
- Installation problem with the 1.55b demo on Mac OSX
- smooth UV questions - crashing
- Painting multiple layers of texture on a 3D Model
- Demo or not
- Redistributing Polygons?
- A little question...
- i cant texturing *.obj in TM =>
- Renderman and Z a question
- Can I import a model with UVS and texture from max?
- Help: Detailing Polymesh with Projection Master
- Stumped- got a question.
- Elementary Mapping Question
- Rookie: Exporting pixols as 3D objects...
- Importing Mesh *Into* Object?
- erase sculpt on zsphere?
- adding child zspheres
- How do I set up a mask in PM?
- radial sculpting
- Problem with saving my first model
- Edge Loop/Inner Extrude Problem
- Help Topic Does Not Work?
- Alpha problems. Any suggestions??
- Eye problems modelling with zspheres
- returning to Cage, please advise....
- How to create linear curve?
- UV mapping changes and normal mapping (Games related)
- Need Help From Mat-creators
- Tangent Normal Maps
- DOes Zbrush run better under Mac or Windows?
- How to change HotKeys?
- trouble with multimarker
- Printing
- geometry splits when rendered
- making changes in Maya , doesnt work?
- Hi i am new
- "hard edge" retention upon obj import
- importing w. new UVs
- can you delete polys or select polys based on alpha or mask?
- Displacement problem
- masking bug
- stencil problem not corresponsing to subdivision
- Can't edit my 3d object and its not in the tool palette.
- importing alpha data
- defect on the rendered surface
- loss of symmetry upon import/subdivide
- Printing the practical guide?
- Import Displacement 2 zbrush
- How to remove an edge loop?
- Problems with the bumpviewer material and Projection Master
- Is this normal?
- unaltered areas of model bloated
- Zscript error, please advise.
- Projection Master and Materials
- ZSpheres - the future of animation!
- uv mapping with normal maps (PROBLEM)
- Rotate a single brush stroke in Projection Master
- Is zbrush.com and pixologic.com down?
- bloating issues due to Z map generation Maya and Mental Ray
- Is there a way for it to support higher resolutions?
- Including the material in the texture, possible ?
- Shaders and Materials
- Zbrush2, Projection Master Problem
- ROTATE: Gone but not Forgotten.
- question about painting textures
- Help!!! maybe I ain't getting into heaven...
- Depth Problems
- Problem with importing from 3ds max.
- output woes
- Performance
- Flip X, Y, Z
- hyper threading
- Help, help help!!!! Maya and Zbrush!
- Back into maya problems
- Urgent Help Required In UVW and Exporting/Importing
- Preferences & other bits (noob)
- helpppppppp !
- snakehook brush correct workflow for 3D objects?
- Displacement Map bump map exporting
- how to use point selection mode
- normal maps..to xsi help please
- Jason B -layer behind and recapture?
- suggestion: spanish speaking forum
- zbrush to xsi weight map
- How is displacement computed in zbrush ?
- rigging and future
- zbrush models and maya
- My Model is a Ghost!!!
- Turtle evaluation 1.0 problem while rendering
- Martin Krols 20 minutes of ZBrush vid
- point selection mode
- Auto-Skipping ProjectionMaster Options when pressing [G]?
- Reseting alpha depth factor in the alpha window
- Question re new Zbrush features
- Max poly limit limatation
- insufficient memory error?
- Fluid High-Poly Interaction? CPU? Video?
- XYZ Adjust 2 RevB Question
- Another question from the new guy!
- noise
- Max 7 export and unifyscale button
- detail for displacement
- delete hidden problem
- 1) markers :: 2) defaultscript.TXT
- Wacom too sensitive. Brush issues too.
- Are These Bugs?
- Some new questions
- Question: image size or res for the Stencil in wrap mode
- empty strip???Help me, plZ.
- Right click menu on a Mac missing?
- GUV Bumpmap weirdness in Cinema!
- Zbrush to Maya problems
- Normal map question
- Normal Map bizarre coloring
- Shader SDK, API, DLL or so
- problem exporting in .obj from max 7 to zbrush 2
- liders: drag ok, typing numbers not on non-A keyboard
- Zbrush and LW native UVs
- CRASH! when ever I change a file
- How to make an open jacket and a collar
- Concerning new features and Zspheres
- alphas and brush just one quick question
- Some problems i've been having with z2...
- Wicked bug!
- Hmmm, Polygroups disappear after P.M.
- Projection master crashthroughs?
- Poser to ZBrush2 to Poser
- What does Zbrush to with the native UVs?
- help on alpha painting then reselting object.....
- resolution diminishing when sculpting holes....
- clipping of some kind in my displacement
- Booleans - any progress?
- problems with 'Angler' video tutorial
- ZSphere questions etc
- Joining surfaces?
- Option Shaded in projection master
- Painting problems
- Depth brush walkthrough ???
- Zbrush view and perspective view...what's the difference?
- get rid of round edges
- Stupid 2.0 question
- Modeling from a picture?
- Why I cannot get the same lighting as in Projection Master?
- Help! Texture problems
- 1st zsphere disapears in preview mode
- Multiple instances of Z2...
- Import 3DS and MAX files?
- New to 2.0 questions
- unable to open ztl file.
- How to rotate an Alpha?
- Losing half a model
- Adding eyes to a model??
- Working with multiple displacement maps
- zbrush strips textures on import???
- OK - Material problem - anyone?
- TIF Photoshop 16bit Compatability
- Displacement Map Painting In ZBrush
- Question: Modeling Stances
- Control Edge Loops @ adjacent faces.
- ZB Displacement and BodyPaint Painting
- problem saving file-FIXED(sorry my mistake-sometimes check your HD for enough space
- Exporting Texture Or Displacement Maps After Detaling
- resizing alpha maps?
- Obtaining High Resolution Detail
- Created a Model and now it need eyes and color??
- Animating and displacement maps
- Generating Displacement map, normal map garbage?
- making selections
- Could this be the one? :P
- how to increase the polys in a certain area