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  1. seam in projection paint pick up.
  2. zbrush crash
  3. GUV tiles vs. AUV tiles in use of UV space
  4. Same question to Digits about uniting two sphered models.
  5. Max-ZBrush-Max workflow problem (this is not the usual)
  6. load tool data crashes ZBrush
  7. Projection Master
  8. Problem in edit
  9. I can't download the Z2 Practical Guide
  10. Cant reconstruct my mesh?
  11. export from Zbrush2 to 3DStudioMAX6 ?
  12. That's it, another post about Displacement in Maya
  13. Displacement texture Stretching
  14. symmetry issues
  15. Major seam/texturing problems involving Zbrush, Max, and Crytek Engine, Help Needed
  16. Document>Open where are the Chapter docs?
  17. seam generating question
  18. How to delete portions of my ZTool
  19. NormalRGBmat problem
  20. Turning off quick edit??
  21. load tool artifacts
  22. OS X problems with Z2.
  23. what are normal maps?
  24. is there a patch for zbrush 2?
  25. Can not paint texture on a model
  26. moving points in preview mode distorts?
  27. Connecting zpheres?
  28. Script ends suddenly?
  29. Losing colour detail after Pickup...
  30. Suggestions/Wishlist for next release of ZBrush
  31. plane3D tool and masking with Ctrl draw sizes at 1 - 20?
  32. Using 3DSMax/Silo with ZBrush please help!
  33. Making wings
  34. Painting over geometry edges with projection master
  35. incorrect Grey scale values
  36. custom UI
  37. Loading my tool crashes Zbrush!
  38. rendering disp. map in Zbrush, how?
  39. deleting zSpheres ?
  40. multi resolutions on the same model. Problems?
  41. Edge loop select
  42. exporting problems Zbrush2-3DStudioMAX6
  43. How import Displacement mappings into Vue 4 Pro?
  44. Hi Res Mapping
  45. Lost UV's. Maya to ZB to Maya.
  46. Open Ztl files
  47. Bug with hook brush and perspective.
  48. ztl file associated with Z2 but will not open?
  49. texture tile
  50. Working pipeline - opinions & help req.
  51. New Error Message
  52. Cyborg model and help request
  53. Little Glitch Mac ZB/ PM 2.03
  54. Is it possible to select by polygroup
  55. A pair of bugs I can't quite get around...
  56. how do you stop the zsphere loosing part of its head
  57. Placing textures...........
  58. How do u display auv and guv textures in max?
  59. I notice you can use alpha brushes for displacement maps,How do you get back?
  60. painting in cracks in 15.5b?
  61. site suggestion
  62. Help !!! weird edges & bumps on my discplacement map
  63. black spots from maya mental ray
  64. can you regain symmetry once its lost?
  65. Help !!
  66. Problems with ZSpheres
  67. ... nightmare goes on ( Zbrush2-3DStudioMAX6 )
  68. Mesh Optimization!?
  69. Need to transfer Zbrush to new computer
  70. saving tool at level 1
  71. Displacement Maps into geometry
  72. Normal Map Noise
  73. Zbrush 2 took away optimization!
  74. Mirroring a single element on a model, possible ?
  75. texture placement screwed up
  76. maya/normal map help
  77. Bamboo_Tutorial_Clipping Planes ?
  78. Displacement Map accuracy
  79. It's me again
  80. matching fast and best lighting
  81. Joint gaps in poser models
  82. Installation problem with the 1.55b demo on Mac OSX
  83. smooth UV questions - crashing
  84. Painting multiple layers of texture on a 3D Model
  85. Demo or not
  86. Redistributing Polygons?
  87. A little question...
  88. i cant texturing *.obj in TM =>
  89. Renderman and Z a question
  90. Can I import a model with UVS and texture from max?
  91. Help: Detailing Polymesh with Projection Master
  92. Stumped- got a question.
  93. Elementary Mapping Question
  94. Rookie: Exporting pixols as 3D objects...
  95. Importing Mesh *Into* Object?
  96. erase sculpt on zsphere?
  97. adding child zspheres
  98. How do I set up a mask in PM?
  99. radial sculpting
  100. Problem with saving my first model
  101. Edge Loop/Inner Extrude Problem
  102. Help Topic Does Not Work?
  103. Alpha problems. Any suggestions??
  104. Eye problems modelling with zspheres
  105. returning to Cage, please advise....
  106. How to create linear curve?
  107. UV mapping changes and normal mapping (Games related)
  108. Need Help From Mat-creators
  109. Tangent Normal Maps
  110. DOes Zbrush run better under Mac or Windows?
  111. How to change HotKeys?
  112. trouble with multimarker
  113. Printing
  114. geometry splits when rendered
  115. making changes in Maya , doesnt work?
  116. Hi i am new
  117. "hard edge" retention upon obj import
  118. importing w. new UVs
  119. can you delete polys or select polys based on alpha or mask?
  120. Displacement problem
  121. masking bug
  122. stencil problem not corresponsing to subdivision
  123. Can't edit my 3d object and its not in the tool palette.
  124. importing alpha data
  125. defect on the rendered surface
  126. loss of symmetry upon import/subdivide
  127. Printing the practical guide?
  128. Import Displacement 2 zbrush
  129. How to remove an edge loop?
  130. Problems with the bumpviewer material and Projection Master
  131. Is this normal?
  132. unaltered areas of model bloated
  133. Zscript error, please advise.
  134. Projection Master and Materials
  135. ZSpheres - the future of animation!
  136. uv mapping with normal maps (PROBLEM)
  137. Rotate a single brush stroke in Projection Master
  138. Is zbrush.com and pixologic.com down?
  139. bloating issues due to Z map generation Maya and Mental Ray
  140. Is there a way for it to support higher resolutions?
  141. Including the material in the texture, possible ?
  142. Shaders and Materials
  143. Zbrush2, Projection Master Problem
  144. ROTATE: Gone but not Forgotten.
  145. question about painting textures
  146. Help!!! maybe I ain't getting into heaven...
  147. Depth Problems
  148. Problem with importing from 3ds max.
  149. output woes
  150. Performance
  151. Flip X, Y, Z
  152. hyper threading
  153. Help, help help!!!! Maya and Zbrush!
  154. Back into maya problems
  155. Urgent Help Required In UVW and Exporting/Importing
  156. Preferences & other bits (noob)
  157. helpppppppp !
  158. snakehook brush correct workflow for 3D objects?
  159. Displacement Map bump map exporting
  160. how to use point selection mode
  161. normal maps..to xsi help please
  162. Jason B -layer behind and recapture?
  163. suggestion: spanish speaking forum
  164. zbrush to xsi weight map
  165. How is displacement computed in zbrush ?
  166. rigging and future
  167. zbrush models and maya
  168. My Model is a Ghost!!!
  169. Turtle evaluation 1.0 problem while rendering
  170. Martin Krols 20 minutes of ZBrush vid
  171. point selection mode
  172. Auto-Skipping ProjectionMaster Options when pressing [G]?
  173. Reseting alpha depth factor in the alpha window
  174. Question re new Zbrush features
  175. Max poly limit limatation
  176. insufficient memory error?
  177. Fluid High-Poly Interaction? CPU? Video?
  178. XYZ Adjust 2 RevB Question
  179. Another question from the new guy!
  180. noise
  181. Max 7 export and unifyscale button
  182. detail for displacement
  183. delete hidden problem
  184. 1) markers :: 2) defaultscript.TXT
  185. Wacom too sensitive. Brush issues too.
  186. Are These Bugs?
  187. Some new questions
  188. Question: image size or res for the Stencil in wrap mode
  189. empty strip???Help me, plZ.
  190. Right click menu on a Mac missing?
  191. GUV Bumpmap weirdness in Cinema!
  192. Zbrush to Maya problems
  193. Normal map question
  194. Normal Map bizarre coloring
  195. Shader SDK, API, DLL or so
  196. problem exporting in .obj from max 7 to zbrush 2
  197. liders: drag ok, typing numbers not on non-A keyboard
  198. Zbrush and LW native UVs
  199. CRASH! when ever I change a file
  200. How to make an open jacket and a collar
  201. Concerning new features and Zspheres
  202. alphas and brush just one quick question
  203. Some problems i've been having with z2...
  204. Wicked bug!
  205. Hmmm, Polygroups disappear after P.M.
  206. Projection master crashthroughs?
  207. Poser to ZBrush2 to Poser
  208. What does Zbrush to with the native UVs?
  209. help on alpha painting then reselting object.....
  210. resolution diminishing when sculpting holes....
  211. clipping of some kind in my displacement
  212. Booleans - any progress?
  213. problems with 'Angler' video tutorial
  214. ZSphere questions etc
  215. Joining surfaces?
  216. Option Shaded in projection master
  217. Painting problems
  218. Depth brush walkthrough ???
  219. Zbrush view and perspective view...what's the difference?
  220. get rid of round edges
  221. Stupid 2.0 question
  222. Modeling from a picture?
  223. Why I cannot get the same lighting as in Projection Master?
  224. Help! Texture problems
  225. 1st zsphere disapears in preview mode
  226. Multiple instances of Z2...
  227. Import 3DS and MAX files?
  228. New to 2.0 questions
  229. unable to open ztl file.
  230. How to rotate an Alpha?
  231. Losing half a model
  232. Adding eyes to a model??
  233. Working with multiple displacement maps
  234. zbrush strips textures on import???
  235. OK - Material problem - anyone?
  236. TIF Photoshop 16bit Compatability
  237. Displacement Map Painting In ZBrush
  238. Question: Modeling Stances
  239. Control Edge Loops @ adjacent faces.
  240. ZB Displacement and BodyPaint Painting
  241. problem saving file-FIXED(sorry my mistake-sometimes check your HD for enough space
  242. Exporting Texture Or Displacement Maps After Detaling
  243. resizing alpha maps?
  244. Obtaining High Resolution Detail
  245. Created a Model and now it need eyes and color??
  246. Animating and displacement maps
  247. Generating Displacement map, normal map garbage?
  248. making selections
  249. Could this be the one? :P
  250. how to increase the polys in a certain area